rheo reports: there's still gazer gas floati ... #5445
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Reference: your-land/bugtracker#5445
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rheo reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
Can we make it that the shots simply remove themselves when they hit a non-loaded area? Like "ignore" nodes?
What is the source of the gazer gas? The arena? Is there any special admin node that can stop gazer shots but not impede players, as a roof?
the solution is to make them not "explode" when they hit ignore nodes, and instead just disappear. the mime glue shots already do this, need to modify gazer and umbra arrows.
gazers:
8309544bbd
umbras:
6f1a5d9a30
this seems live - tested with gazers, for some reason umbras are ignoring me entirely