Murmel reports: Has anything been changed acco ... #5319

Closed
opened 2023-09-24 21:07:20 +02:00 by yourland-report · 27 comments

Murmel reports a bug:

Has anything been changed according to the spanwing of snakes? I have been at the place where flux put is snekhunting guide at zoo and after 15 Minutes not a single snake or croc hast spawned. Snake still exist cuz i mand one (land based) this afternoon, but they don't seem to spawn in water anymore

Player position:

{
	x = 2162.3859863281,
	y = 15.5,
	z = 1169.6829833984
}

Player look:

{
	x = -0.98391485214233,
	y = -0.042573165148497,
	z = 0.1734908670187
}

Player information:

{
	formspec_version = 6,
	minor = 7,
	max_rtt = 8.4860000610352,
	ip_version = 6,
	min_rtt = 0.014000000432134,
	avg_rtt = 0.014999999664724,
	min_jitter = 0,
	max_jitter = 6.3039999008179,
	avg_jitter = 0.0010000010952353,
	connection_uptime = 6750,
	serialization_version = 29,
	patch = 0,
	major = 5,
	version_string = "5.7.0",
	protocol_version = 42,
	state = "Active",
	lang_code = "de"
}

Player meta:

{
	fields = {
		jointime = "1663422013",
		["stamina:poisoned"] = "no",
		punch_count = "35278",
		["stamina:exhaustion"] = "88",
		repellant = "0",
		inflicted_damage = "762450",
		["ocean_build.last_warning"] = "1.67001e+09",
		["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 5500\", \"3d_armor:helmet_nether 1 11780\", \"3d_armor:leggings_crystal 1 5500\", \"shields:shield_rainbow 1 4712\", \"3d_armor:chestplate_crystal 1 5500\", \"\"}",
		hud_state = "on",
		["petz:werewolf_clan_idx"] = "1",
		partychat = "party",
		["petz:werewolf"] = "0",
		died = "43",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		xp = "600052",
		["ocean_build.ocean_built"] = "9",
		["petz:old_override_table"] = "return {[\"sneak_glitch\"] = false, [\"new_move\"] = true, [\"jump\"] = 1.5, [\"gravity\"] = 1, [\"sneak\"] = true, [\"speed\"] = 2}",
		played_time = "11828369",
		yl_commons_player_created = "1663422013",
		yl_commons_player_joined = "1695575724",
		arenalib_infobox_arenaID = "0",
		["petz:lycanthropy"] = "0",
		placed_nodes = "117265",
		["petz:werewolf_vignette_id"] = "5",
		crafted = "88107",
		["signslib:pos"] = "(1979,18,1184)",
		yl_church = "return {[\"last_death\"] = {[\"x\"] = 2665, [\"y\"] = 29084, [\"z\"] = 4222}, [\"last_death_portal\"] = 1695576778}",
		yl_commons_thankyou = "85",
		bitten = "0",
		digged_nodes = "746392",
		["stamina:level"] = "8"
	}
}

Log identifier


[MOD] yl_report log identifier = Gdfb9l9Mv7E98MbArVqe1DBbyGWnQmBZ

Profiler save:

profile-20230924T190720.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 12h 58min 12s | max lag: 0.887s | clients (31/52): afonsan, ALCOHOL3, AliasAlreadyTaken, Arseniy7, Boot, Boris, CaptainCrunch, Chache, dafalite, der_c_aus_a, Empempires, ffelder, flux, Glacierville, hehehaha, Heron, jackofthebean000, jim15, Kalek, koh_lanta, laira, mahou, Mekanik, mrminer, Murmel, nazthelizard122, phillip, Ravise, rheo, Service, Sysmatic

Teleport command:

/teleport xyz 2162 16 1170

Compass command:

/give_compass Construction Gdfb9l9Mv7E98MbArVqe1DBbyGWnQmBZ D2691E 2162 16 1170
Murmel reports a bug: > Has anything been changed according to the spanwing of snakes? I have been at the place where flux put is snekhunting guide at zoo and after 15 Minutes not a single snake or croc hast spawned. Snake still exist cuz i mand one (land based) this afternoon, but they don't seem to spawn in water anymore Player position: ``` { x = 2162.3859863281, y = 15.5, z = 1169.6829833984 } ``` Player look: ``` { x = -0.98391485214233, y = -0.042573165148497, z = 0.1734908670187 } ``` Player information: ``` { formspec_version = 6, minor = 7, max_rtt = 8.4860000610352, ip_version = 6, min_rtt = 0.014000000432134, avg_rtt = 0.014999999664724, min_jitter = 0, max_jitter = 6.3039999008179, avg_jitter = 0.0010000010952353, connection_uptime = 6750, serialization_version = 29, patch = 0, major = 5, version_string = "5.7.0", protocol_version = 42, state = "Active", lang_code = "de" } ``` Player meta: ``` { fields = { jointime = "1663422013", ["stamina:poisoned"] = "no", punch_count = "35278", ["stamina:exhaustion"] = "88", repellant = "0", inflicted_damage = "762450", ["ocean_build.last_warning"] = "1.67001e+09", ["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 5500\", \"3d_armor:helmet_nether 1 11780\", \"3d_armor:leggings_crystal 1 5500\", \"shields:shield_rainbow 1 4712\", \"3d_armor:chestplate_crystal 1 5500\", \"\"}", hud_state = "on", ["petz:werewolf_clan_idx"] = "1", partychat = "party", ["petz:werewolf"] = "0", died = "43", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", xp = "600052", ["ocean_build.ocean_built"] = "9", ["petz:old_override_table"] = "return {[\"sneak_glitch\"] = false, [\"new_move\"] = true, [\"jump\"] = 1.5, [\"gravity\"] = 1, [\"sneak\"] = true, [\"speed\"] = 2}", played_time = "11828369", yl_commons_player_created = "1663422013", yl_commons_player_joined = "1695575724", arenalib_infobox_arenaID = "0", ["petz:lycanthropy"] = "0", placed_nodes = "117265", ["petz:werewolf_vignette_id"] = "5", crafted = "88107", ["signslib:pos"] = "(1979,18,1184)", yl_church = "return {[\"last_death\"] = {[\"x\"] = 2665, [\"y\"] = 29084, [\"z\"] = 4222}, [\"last_death_portal\"] = 1695576778}", yl_commons_thankyou = "85", bitten = "0", digged_nodes = "746392", ["stamina:level"] = "8" } } ``` Log identifier ``` [MOD] yl_report log identifier = Gdfb9l9Mv7E98MbArVqe1DBbyGWnQmBZ ``` Profiler save: ``` profile-20230924T190720.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 12h 58min 12s | max lag: 0.887s | clients (31/52): afonsan, ALCOHOL3, AliasAlreadyTaken, Arseniy7, Boot, Boris, CaptainCrunch, Chache, dafalite, der_c_aus_a, Empempires, ffelder, flux, Glacierville, hehehaha, Heron, jackofthebean000, jim15, Kalek, koh_lanta, laira, mahou, Mekanik, mrminer, Murmel, nazthelizard122, phillip, Ravise, rheo, Service, Sysmatic ``` Teleport command: ``` /teleport xyz 2162 16 1170 ``` Compass command: ``` /give_compass Construction Gdfb9l9Mv7E98MbArVqe1DBbyGWnQmBZ D2691E 2162 16 1170 ```
AliasAlreadyTaken was assigned by yourland-report 2023-09-24 21:07:20 +02:00
Member

Unfortunately, I can only confirm this. No snakes in the snake pits. :(

Unfortunately, I can only confirm this. No snakes in the snake pits. :(
Member

I see balancing problems coming when there are no more snakes and voice continues to be so active.
Potions are quite helpful for eliminating foci.
Is it possible to install a hotfix?

I see balancing problems coming when there are no more snakes and voice continues to be so active. Potions are quite helpful for eliminating foci. Is it possible to install a hotfix?
Member

It wasn't particulary funny to obtain snakes before. In the distant past they were far more willing to spawn. Waiting for one to show up isn't exactly...exiting. If that got even worse, then that's definitely bad.

It wasn't particulary funny to obtain snakes before. In the distant past they were far more willing to spawn. Waiting for one to show up isn't exactly...exiting. If that got even worse, then that's definitely bad.

I don't see why snakes couldn't appear more often in normal deserts or even savannah. The inv potion is already expensive with the mithril lump and the electrumese powder.

I don't see why snakes couldn't appear more often in normal deserts or even savannah. The inv potion is already expensive with the mithril lump and the electrumese powder.
AliasAlreadyTaken added the
4. step/needs confirmation
label 2023-09-26 08:40:18 +02:00
Member

Today I was wandering through some Savanna Biome and found a snake. I observed the nearby lake where no snake spawned, but about 10 or 15 Minutes late another one appeared land based.
Considering you need 3 snakes for one potion they spawn much to rarely

Today I was wandering through some Savanna Biome and found a snake. I observed the nearby lake where no snake spawned, but about 10 or 15 Minutes late another one appeared land based. Considering you need 3 snakes for one potion they spawn much to rarely
Member

Please bring back the snakes....

Please bring back the snakes....
Member

I think we have enough confirmation that it's a bug. Snakes on land seem to still exist but are extremly rare.

I think we have enough confirmation that it's a bug. Snakes on land seem to still exist but are extremly rare.

This is absolutely a bug because snakes really don't spawn as often anymore, land or sea

This is absolutely a bug because snakes really don't spawn as often anymore, land or sea
Member

Just had a look on testserver. It's also quite snakeless

Just had a look on testserver. It's also quite snakeless
AliasAlreadyTaken added
1. kind/bug
4. step/ready to QA test
and removed
4. step/needs confirmation
labels 2023-10-22 05:21:25 +02:00
AliasAlreadyTaken added this to the 1.1.121 milestone 2023-10-22 05:21:27 +02:00

Snakes and beavers were registered in the wrong or nonexisting biomes.

Snakes and beavers were registered in the wrong or nonexisting biomes.
AliasAlreadyTaken added the
4. step/QA main
label 2023-10-22 06:44:47 +02:00
Member

They still do not appear in Savanah lakes where they did before.
Have they been aasigned to another biome?

They still do not appear in Savanah lakes where they did before. Have they been aasigned to another biome?

Upstream disabled them spawning in water. I don't know why, but I suspect they have some reason

Upstream disabled them spawning in water. I don't know why, but I suspect they have some reason
Member

That makes them extremely rare now.
And so are Invisibility potions.
I caught two snakes since update and that was by accident. When I was trying to find some in the same biome, none of them spawned.
If we cannot change that, maybe we can change recipe for invisibility potions?

That makes them extremely rare now. And so are Invisibility potions. I caught two snakes since update and that was by accident. When I was trying to find some in the same biome, **none** of them spawned. If we cannot change that, maybe we can change recipe for invisibility potions?
Member

I can confirm Murmels' experience. I havn't found any yet either while looking for them in a long time.

It's very bad if things get rarer than before. People who started earlier have an advantage - if they collected/crafted crazy amounts of the thing that became rare while it was still possible to get those things. I don't think that's good for a server.

We need obtainable invisibility potions. They weren't exactly cheap before either.

I can confirm Murmels' experience. I havn't found any yet either while looking for them in a long time. It's very bad if things get rarer than before. People who started earlier have an advantage - if they collected/crafted crazy amounts of the thing that became rare while it was still possible to get those things. I don't think that's good for a server. We need obtainable invisibility potions. They weren't exactly cheap before either.

They were added to a lot more biomes and I'll look into water snakes, too. There is now also logging that allows us to see how many snakes spawn and where they do that.

They were added to a lot more biomes and I'll look into water snakes, too. There is now also logging that allows us to see how many snakes spawn and where they do that.
Member

if upstream fixed snakes spawning in water w/out fixing their spawn rate on land, i'd certainly consider that a bug. for reference, once spawnit (#4592), there won't be water snakes anymore, but they'll spawn in deserts, savannas, and jungles just fine.

if upstream fixed snakes spawning in water w/out fixing their spawn rate on land, i'd certainly consider that a bug. for reference, once spawnit (#4592), there won't be water snakes anymore, but they'll spawn in deserts, savannas, and jungles just fine.
Member

On the test server, snakes ought to spawn in water again. The time interval at which the snakes decide about showing up has been decreased there considerably for testing. Without that they show up reluctantly. But they do show up.

Snake spawning in water was commented out. I assume the dev forgot to re-enable it after testing.

The names of biomes had to be adjusted for water spawning. That's normal for our slightly uncommon biomes.

Feel free to test on the test server on port 30001.

On the test server, snakes ought to spawn in water again. The time interval at which the snakes decide about showing up has been decreased there considerably for testing. Without that they show up reluctantly. But they do show up. Snake spawning in water was commented out. I assume the dev forgot to re-enable it after testing. The names of biomes had to be adjusted for water spawning. That's normal for our slightly uncommon biomes. Feel free to test on the test server on port 30001.
AliasAlreadyTaken modified the milestone from 1.1.121 to 1.1.122 2023-11-27 02:08:57 +01:00
AliasAlreadyTaken removed the
4. step/QA main
label 2023-11-27 02:09:02 +01:00

I'm in favour of letting spawnit handle all our spawn. If spawnit can't spawn water snakes, then I#d prefer there be no water snakes for the sake of simplicity and a unified approach to spawning.

I'm in favour of letting spawnit handle all our spawn. If spawnit can't spawn water snakes, then I#d prefer there be no water snakes for the sake of simplicity and a unified approach to spawning.
Member

If spawnit can't spawn water snakes, then I#d prefer there be no water snakes for the sake of simplicity and a unified approach to spawning.

spawnit can certainly do water snakes, but i considered that to be a bug and not a feature. if people want snakes to spawn in water, i can certainly add that again.

> If spawnit can't spawn water snakes, then I#d prefer there be no water snakes for the sake of simplicity and a unified approach to spawning. spawnit can certainly do water snakes, but i considered that to be a bug and not a feature. if people want snakes to spawn in water, i can certainly add that again.

I can live with snakes not spawning in water as long as they spawn normally on land in deserts, savannah and jungle as they seem to be correctly doing now.

I can live with snakes not spawning in water as long as they spawn normally on land in deserts, savannah and jungle as they seem to be correctly doing now.
Member

And I would love to have them in the water again.

And I would love to have them in the water again.

If spawnit has no issues spawning them in the water, then let's have water snakes again.

If spawnit has no issues spawning them in the water, then let's have water snakes again.
Member

I have been hunting snake with betzi yesterday and we found 6 sankes (everytim in paisr of two) after a shor time.
Then for quite a while nothing happened in the area we were hunting.
After betzi left I had a stroll along the neighbouring parts of the same biome and found another two snakes again in a short time.
I had same experience when hunting in other places: In the first minutes I found snakes (but when hunting alone only one appeared at the same time) and after a while no more new snakes appeared. Is there a timer preventing snakes from spawning for a while when some have been caught in an area?
And does the number of snakes depend on the people in the area?

I have been hunting snake with betzi yesterday and we found 6 sankes (everytim in paisr of two) after a shor time. Then for quite a while nothing happened in the area we were hunting. After betzi left I had a stroll along the neighbouring parts of the same biome and found another two snakes again in a short time. I had same experience when hunting in other places: In the first minutes I found snakes (but when hunting alone only one appeared at the same time) and after a while no more new snakes appeared. Is there a timer preventing snakes from spawning for a while when some have been caught in an area? And does the number of snakes depend on the people in the area?
Member

enabled water spawning snakes in yl_spawnit: f72688b3a1

enabled water spawning snakes in yl_spawnit: https://gitea.your-land.de/flux/yl_spawnit/commit/f72688b3a1f50534e7785f483395d796515509a8
Member

Pium has shown me a place where snakes spawn almost like before. It's a sandstone desert biome.

Pium has shown me a place where snakes spawn almost like before. It's a sandstone desert biome.

QA

spawnit has water snakes now :)

QA spawnit has water snakes now :)
AliasAlreadyTaken added the
4. step/QA OK
label 2023-12-03 23:24:29 +01:00
flux added
5. result/fixed
and removed
4. step/ready to QA test
labels 2023-12-18 00:49:54 +01:00
AliasAlreadyTaken was unassigned by flux 2023-12-18 00:49:57 +01:00
Member

this is live

this is live
flux closed this issue 2023-12-18 00:50:06 +01:00
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Reference: your-land/bugtracker#5319
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