nazthelizard122 reports: nether rats can glitch through ... #5222

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opened 2023-08-29 21:34:26 +00:00 by yourland-report · 7 comments

nazthelizard122 reports a bug:

nether rats can glitch through half block gaps (i dont think they are spawning since its all basalt)

Player position:

{
	z = -17446.015625,
	x = 16668.80078125,
	y = 29174.5625
}

Player look:

{
	z = -0.16684781014919,
	x = 0.93010228872299,
	y = -0.32721790671349
}

Player information:

{
	protocol_version = 42,
	formspec_version = 6,
	max_rtt = 8.2959995269775,
	version_string = "5.7.0",
	ip_version = 6,
	min_rtt = 0.14699999988079,
	min_jitter = 0,
	max_jitter = 8.1089992523193,
	avg_jitter = 0.0029999911785126,
	connection_uptime = 32451,
	serialization_version = 29,
	patch = 0,
	major = 5,
	state = "Active",
	avg_rtt = 0.16699999570847,
	lang_code = "",
	minor = 7
}

Player meta:

{
	fields = {
		["stamina:level"] = "9",
		["stamina:poisoned"] = "no",
		hud_state = "on",
		["stamina:exhaustion"] = "54",
		jointime = "1688601278",
		bitten = "0",
		yl_commons_player_created = "1688601278",
		placed_nodes = "55382",
		died = "166",
		inflicted_damage = "462830",
		["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 29858\", \"3d_armor:boots_crystal 1 30680\", \"3d_armor:chestplate_crystal 1 48320\", \"3d_armor:helmet_crystal 1 48320\", \"3d_armor:leggings_crystal 1 48320\", \"\"}",
		yl_commons_thankyou = "2",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		yl_church = "return {[\"last_death\"] = {[\"z\"] = -17467, [\"x\"] = 16770, [\"y\"] = 36}, [\"last_heal\"] = 1692144325, [\"last_death_portal\"] = 1693313815}",
		repellant = "0",
		xp = "143841",
		punch_count = "22821",
		yl_commons_player_joined = "1693312431",
		crafted = "70003",
		digged_nodes = "175975",
		played_time = "1068562",
		["signslib:pos"] = "(16771,37,-17483)"
	}
}

Log identifier


[MOD] yl_report log identifier = VL6GCaeTzM4IhwcyygnNqVqFshQ0fBin

Profiler save:

profile-20230829T213426.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 4d 2h 51min 14s | max lag: 0.835s | clients (24/52): -_JustJulian_-, AliasAlreadyTaken, Aliza, AriellesWish, BibaBoba, Boot, daydream, Dirac, EpicSUS, ffelder, Heron, j0e_it, jackofthebean000, Joelchacko, Kalek, laira, mahou, MicaelStarfire, nazthelizard122, pl9008, Service, shanish2, Wiikifox, XeLNaGa

Teleport command:

/teleport xyz 16669 29175 -17446

Compass command:

/give_compass Construction VL6GCaeTzM4IhwcyygnNqVqFshQ0fBin D2691E 16669 29175 -17446
nazthelizard122 reports a bug: > nether rats can glitch through half block gaps (i dont think they are spawning since its all basalt) Player position: ``` { z = -17446.015625, x = 16668.80078125, y = 29174.5625 } ``` Player look: ``` { z = -0.16684781014919, x = 0.93010228872299, y = -0.32721790671349 } ``` Player information: ``` { protocol_version = 42, formspec_version = 6, max_rtt = 8.2959995269775, version_string = "5.7.0", ip_version = 6, min_rtt = 0.14699999988079, min_jitter = 0, max_jitter = 8.1089992523193, avg_jitter = 0.0029999911785126, connection_uptime = 32451, serialization_version = 29, patch = 0, major = 5, state = "Active", avg_rtt = 0.16699999570847, lang_code = "", minor = 7 } ``` Player meta: ``` { fields = { ["stamina:level"] = "9", ["stamina:poisoned"] = "no", hud_state = "on", ["stamina:exhaustion"] = "54", jointime = "1688601278", bitten = "0", yl_commons_player_created = "1688601278", placed_nodes = "55382", died = "166", inflicted_damage = "462830", ["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 29858\", \"3d_armor:boots_crystal 1 30680\", \"3d_armor:chestplate_crystal 1 48320\", \"3d_armor:helmet_crystal 1 48320\", \"3d_armor:leggings_crystal 1 48320\", \"\"}", yl_commons_thankyou = "2", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", yl_church = "return {[\"last_death\"] = {[\"z\"] = -17467, [\"x\"] = 16770, [\"y\"] = 36}, [\"last_heal\"] = 1692144325, [\"last_death_portal\"] = 1693313815}", repellant = "0", xp = "143841", punch_count = "22821", yl_commons_player_joined = "1693312431", crafted = "70003", digged_nodes = "175975", played_time = "1068562", ["signslib:pos"] = "(16771,37,-17483)" } } ``` Log identifier ``` [MOD] yl_report log identifier = VL6GCaeTzM4IhwcyygnNqVqFshQ0fBin ``` Profiler save: ``` profile-20230829T213426.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 4d 2h 51min 14s | max lag: 0.835s | clients (24/52): -_JustJulian_-, AliasAlreadyTaken, Aliza, AriellesWish, BibaBoba, Boot, daydream, Dirac, EpicSUS, ffelder, Heron, j0e_it, jackofthebean000, Joelchacko, Kalek, laira, mahou, MicaelStarfire, nazthelizard122, pl9008, Service, shanish2, Wiikifox, XeLNaGa ``` Teleport command: ``` /teleport xyz 16669 29175 -17446 ``` Compass command: ``` /give_compass Construction VL6GCaeTzM4IhwcyygnNqVqFshQ0fBin D2691E 16669 29175 -17446 ```
AliasAlreadyTaken was assigned by yourland-report 2023-08-29 21:34:26 +00:00
AliasAlreadyTaken added the
1. kind/bug
label 2023-08-30 00:06:42 +00:00

I think you need about 3 blocks thick wall to prevent them from glitching through ...

I think you need about 3 blocks thick wall to prevent them from glitching through ...
Member

Whatever it is - nether mobs are not glitching thru - they're defeating you. Figure it out but it's not a bug and nether isn't meant to be or feel safe or easy.

Whatever it is - nether mobs are not glitching thru - they're defeating you. Figure it out but it's not a bug and nether isn't meant to be or feel safe or easy.

well I made my neck of the nether safer, I agree that the nether isn't supposed to be safe but we need to draw a line between "dangerous" and "overkill"

well I made my neck of the nether safer, I agree that the nether isn't supposed to be safe but we need to draw a line between "dangerous" and "overkill"
Member

it will likely get more dangerous - not less

I have put in my opinions on overkill myself, but in relation to voice battles, not nether. So I understand, but nether is meant to be very dangerous - and learning and experimenting really can make a big difference there. Technique is everything... can take some months to learn and perfect everything you need and by then, with any luck, it will be HARDER hehe

it will likely get more dangerous - not less I have put in my opinions on overkill myself, but in relation to voice battles, not nether. So I understand, but nether is meant to be very dangerous - and learning and experimenting really can make a big difference there. Technique is everything... can take some months to learn and perfect everything you need and by then, with any luck, it will be HARDER hehe

nether rats have a really small collision box thats also the cause why they stick their head/butt into nodes.
And because they are really determined to get you they manage to glitch through nodes from time to time, especially with not full nodes.
Can be annoying but fits the nether just being deadly and hard.

nether rats have a really small collision box thats also the cause why they stick their head/butt into nodes. And because they are really determined to get you they manage to glitch through nodes from time to time, especially with not full nodes. Can be annoying but fits the nether just being deadly and hard.
Member

cf. #1173

cf. #1173
Member

verified that nether rats only spawn on "nether:rack" and "nether:rack_deep"

verified that nether rats only spawn on "nether:rack" and "nether:rack_deep"
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Reference: your-land/bugtracker#5222
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