mrminer reports: add option to hide areas from ... #4927
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Reference: your-land/bugtracker#4927
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mrminer reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
This is a huge deal to anyone on mobile, especially small mobile.
It's possible to take damage and die if you dig a protected area, so if you forget the toggle (if it existed) you could take, a newbie could easily die. Maybe an option would be to have city sub areas hidden by default - including some legacy cities with huge long lists?
We can by now do that with /subarea_hide. If there are any too long lists remaining, please talk to the main owner or to staff so that at least some areas can be hidden.
Can we please add this mentioned when
/help
=>areas
? Or if that topology does not make sense, some entry in/faq_say
so we can recall this information.there could be another option in addition to show/hide - that will simply show a small indicator telling if you are in some area or not