flux reports: probably dragon fire and blaze ... #4860

Closed
opened 2023-06-28 18:06:54 +00:00 by yourland-report · 10 comments

flux reports a bug:

probably dragon fire and blaze fire should go out eventually?

Player position:

{
	x = 3683.0141601563,
	y = 29.5,
	z = 1493.3430175781
}

Player look:

{
	x = 0.56964749097824,
	y = -0.11684408038855,
	z = -0.81354117393494
}

Player information:

{
	ip_version = 6,
	min_rtt = 0.16699999570847,
	avg_rtt = 0.17499999701977,
	min_jitter = 0,
	max_jitter = 6.3410000801086,
	avg_jitter = 0.0059999972581863,
	connection_uptime = 738,
	serialization_version = 29,
	patch = 0,
	formspec_version = 6,
	protocol_version = 42,
	major = 5,
	version_string = "5.8.0-dev-7388c87ad",
	state = "Active",
	max_rtt = 6.5130000114441,
	lang_code = "",
	minor = 8
}

Player meta:

{
	fields = {
		arenalib_infobox_arenaID = "0",
		["petz:pre_werewolf_animation"] = "return {[\"textures\"] = {\"player.flux.0.png\", \"blank.png\", \"3d_armor_trans.png^3d_armor_leggings_rainbow.png^shields_shield_rainbow.png^3d_armor_helmet_rainbow.png^nether_mobs_dragon_boots.png^3d_armor_chestplate_rainbow.png\", \"moreores_tool_mithrilsword.png^[colorize:violet:50\"}, [\"animation\"] = \"mine\", [\"animation_speed\"] = 30, [\"model\"] = \"skinsdb_3d_armor_character_5.b3d\"}",
		jointime = "1615351173",
		bitten = "0",
		repellant = "0",
		["stamina:level"] = "7",
		yl_commons_player_created = "1615351173",
		["stamina:poisoned"] = "no",
		["stamina:exhaustion"] = "89",
		hud_state = "on",
		xp = "2089674",
		yl_church = "return {[\"last_death\"] = {[\"z\"] = 1227, [\"x\"] = 35, [\"y\"] = 38}, [\"last_heal\"] = 1615504208, [\"last_death_portal\"] = 1687231432}",
		partychat = "party",
		yl_commons_thankyou = "319",
		["petz:lycanthropy"] = "1",
		["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\"}",
		yl_commons_player_joined = "1687974901",
		died = "100",
		["petz:werewolf_vignette_id"] = "20",
		digged_nodes = "1595275",
		placed_nodes = "450276",
		["3d_armor_inventory"] = "return {\"3d_armor:leggings_rainbow 1 3240\", \"shields:shield_rainbow 1 3240\", \"3d_armor:helmet_rainbow 1 3240\", \"nether_mobs:dragon_boots 1 8100\", \"3d_armor:chestplate_rainbow 1 3240\", \"\"}",
		crafted = "178918",
		["signslib:pos"] = "(1370,179,415)",
		punch_count = "282771",
		["petz:werewolf"] = "1",
		inflicted_damage = "5544680",
		played_time = "37756253",
		["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}",
		["petz:werewolf_clan_idx"] = "1"
	}
}

Log identifier


[MOD] yl_report log identifier = raDoWRjKuXuz4GoNDM3oGVzY9rqovi1K

Profiler save:

profile-20230628T180654.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2d 8h 40min 26s | max lag: 0.757s | clients (32/52): Alexium, AliasAlreadyTaken, Appledore, Bailiff, BibaBoba, Bishiro, Bond007, Boot, darealbang, DragonWrangler1, FernanFloo, FireThatFollows, flux, Functional, huguito, Jackcity, JeCel, Kadax, kapybara, Neige, Nodes, Qichta29, rewired_X, rvfvmoncho, savana_g, Service, Shadow, shanish2, swsaty, Sysmatic, wolf123, wordes

Teleport command:

/teleport xyz 3683 30 1493

Compass command:

/give_compass Construction raDoWRjKuXuz4GoNDM3oGVzY9rqovi1K D2691E 3683 30 1493
flux reports a bug: > probably dragon fire and blaze fire should go out eventually? Player position: ``` { x = 3683.0141601563, y = 29.5, z = 1493.3430175781 } ``` Player look: ``` { x = 0.56964749097824, y = -0.11684408038855, z = -0.81354117393494 } ``` Player information: ``` { ip_version = 6, min_rtt = 0.16699999570847, avg_rtt = 0.17499999701977, min_jitter = 0, max_jitter = 6.3410000801086, avg_jitter = 0.0059999972581863, connection_uptime = 738, serialization_version = 29, patch = 0, formspec_version = 6, protocol_version = 42, major = 5, version_string = "5.8.0-dev-7388c87ad", state = "Active", max_rtt = 6.5130000114441, lang_code = "", minor = 8 } ``` Player meta: ``` { fields = { arenalib_infobox_arenaID = "0", ["petz:pre_werewolf_animation"] = "return {[\"textures\"] = {\"player.flux.0.png\", \"blank.png\", \"3d_armor_trans.png^3d_armor_leggings_rainbow.png^shields_shield_rainbow.png^3d_armor_helmet_rainbow.png^nether_mobs_dragon_boots.png^3d_armor_chestplate_rainbow.png\", \"moreores_tool_mithrilsword.png^[colorize:violet:50\"}, [\"animation\"] = \"mine\", [\"animation_speed\"] = 30, [\"model\"] = \"skinsdb_3d_armor_character_5.b3d\"}", jointime = "1615351173", bitten = "0", repellant = "0", ["stamina:level"] = "7", yl_commons_player_created = "1615351173", ["stamina:poisoned"] = "no", ["stamina:exhaustion"] = "89", hud_state = "on", xp = "2089674", yl_church = "return {[\"last_death\"] = {[\"z\"] = 1227, [\"x\"] = 35, [\"y\"] = 38}, [\"last_heal\"] = 1615504208, [\"last_death_portal\"] = 1687231432}", partychat = "party", yl_commons_thankyou = "319", ["petz:lycanthropy"] = "1", ["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\"}", yl_commons_player_joined = "1687974901", died = "100", ["petz:werewolf_vignette_id"] = "20", digged_nodes = "1595275", placed_nodes = "450276", ["3d_armor_inventory"] = "return {\"3d_armor:leggings_rainbow 1 3240\", \"shields:shield_rainbow 1 3240\", \"3d_armor:helmet_rainbow 1 3240\", \"nether_mobs:dragon_boots 1 8100\", \"3d_armor:chestplate_rainbow 1 3240\", \"\"}", crafted = "178918", ["signslib:pos"] = "(1370,179,415)", punch_count = "282771", ["petz:werewolf"] = "1", inflicted_damage = "5544680", played_time = "37756253", ["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}", ["petz:werewolf_clan_idx"] = "1" } } ``` Log identifier ``` [MOD] yl_report log identifier = raDoWRjKuXuz4GoNDM3oGVzY9rqovi1K ``` Profiler save: ``` profile-20230628T180654.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2d 8h 40min 26s | max lag: 0.757s | clients (32/52): Alexium, AliasAlreadyTaken, Appledore, Bailiff, BibaBoba, Bishiro, Bond007, Boot, darealbang, DragonWrangler1, FernanFloo, FireThatFollows, flux, Functional, huguito, Jackcity, JeCel, Kadax, kapybara, Neige, Nodes, Qichta29, rewired_X, rvfvmoncho, savana_g, Service, Shadow, shanish2, swsaty, Sysmatic, wolf123, wordes ``` Teleport command: ``` /teleport xyz 3683 30 1493 ``` Compass command: ``` /give_compass Construction raDoWRjKuXuz4GoNDM3oGVzY9rqovi1K D2691E 3683 30 1493 ```
AliasAlreadyTaken was assigned by yourland-report 2023-06-28 18:06:54 +00:00
flux added the
1. kind/balancing
4. step/want approval
labels 2023-06-28 19:21:23 +00:00

I think blaze fire should, but dragon fire shouldn't.

I think blaze fire should, but dragon fire shouldn't.

Cleaning up dragonfire after a major battle is not the funnerest thing to do, so yes, both should go out after a while.

There is already a node timer on them, they go out if there's no burning material nearby. Let's take this nodetimer and make it 10x longer, then go out if there's flammables close.

Cleaning up dragonfire after a major battle is not the funnerest thing to do, so yes, both should go out after a while. There is already a node timer on them, they go out if there's no burning material nearby. Let's take this nodetimer and make it 10x longer, then go out if there's flammables close.
Member

I had confused my thumb down with the dropping of the Blaze.

I had confused my thumb down with the dropping of the Blaze.
Member

There is already a node timer on them, they go out if there's no burning material nearby. Let's take this nodetimer and make it 10x longer, then go out if there's flammables close.

i implemented this: 2275264922

there's now a chance for it to extinguish if there's a flammable node nearby.

> There is already a node timer on them, they go out if there's no burning material nearby. Let's take this nodetimer and make it 10x longer, then go out if there's flammables close. i implemented this: https://gitea.your-land.de/your-land/yl_events/commit/2275264922d9f45d671b3d3f22c5197499070ebf there's now a chance for it to extinguish if there's a flammable node nearby.
Member

similarly for blaze fire (required creating a separate node for it)

f4ab870ec2

similarly for blaze fire (required creating a separate node for it) https://gitea.your-land.de/your-land/yl_nether_mobs/commit/f4ab870ec2442b2aa7de6b0fd27ef4794c45250e
flux added
4. step/ready to QA test
and removed
4. step/want approval
labels 2023-06-29 18:57:37 +00:00
AliasAlreadyTaken added this to the 1.1.120 milestone 2023-06-29 19:25:56 +00:00

QA

Dragonfire goes out nicely after a while
Blaze somehow doesn't, most likely because in line 157 it still fire basic_flame instead of yl_nether_mobs:blaze_fire

QA Dragonfire goes out nicely after a while Blaze somehow doesn't, most likely because in line 157 it still fire basic_flame instead of yl_nether_mobs:blaze_fire
AliasAlreadyTaken added the
ugh/QA NOK
label 2023-08-26 08:27:03 +00:00

QA: Both flames go out after a while :)

QA: Both flames go out after a while :)
AliasAlreadyTaken added
ugh/QA OK
and removed
ugh/QA NOK
labels 2023-09-11 07:07:10 +00:00

Aliza's not gonna be happy about this lol

Aliza's not gonna be happy about this lol

Aliza's not gonna be happy about this lol

I know, but it still needs to happen ....

> Aliza's not gonna be happy about this lol I know, but it still needs to happen ....
flux added
5. result/fixed
and removed
4. step/ready to QA test
labels 2023-11-16 23:07:47 +00:00
AliasAlreadyTaken was unassigned by flux 2023-11-16 23:07:50 +00:00
Member

this is live

this is live
flux closed this issue 2023-11-16 23:07:57 +00:00
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Reference: your-land/bugtracker#4860
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