flux reports: add an API to smartshop to all ... #4830
Labels
No Label
1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: your-land/bugtracker#4830
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
flux reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
there's been a number of requests for various ways of augmenting trading. i'm not sure i like any of them, but providing an the API should be easy enough.
On IFS there is such API, you type command:
/shops torch
and get list like:
ID 123 by player1: 99x torch for 1x gold ingot
ID 234 by player2: 10x torch for 1x iron ingot
....
... and there you can then teleport to shop with ID 123 by
/shop 123
.I guess that teleporting part might be unwanted here, so it could be replaced by telling coordinates or possibility of receiving compass?
I think most fitting for YL would be an NPC that "knows" local markets (one per city?) and you could "ask" him about what shops sell or where specific thing is sold. Kinda like it works IRL... Could be another service that city could get with points (see the Cities update).
There's already a marketplace listed as a new potential city service. Mostly for caravans. But might make sense to have someone there who has some overview over who sells what where?
Trouble is NPC don't know yet to which town they belong. Perhaps we could do it based on areas.
For balancing reasons I don't want an NPC have full market awareness
Best we could do is have an NPC know whether something is sold in this city and maybe where.