sixer reports: fairly large unprotected tower ... #4762

Open
opened 2023-06-13 22:25:59 +00:00 by yourland-report · 13 comments

sixer reports a bug:

fairly large unprotected tower here, looks partially damaged in lower section, probably due to lack of protection. No idea who built it, but looks quite ok in the exterior, although surrouding area is a bit ugly

Player position:

{
	z = -14992.505859375,
	x = 17000.19921875,
	y = 84.5
}

Player look:

{
	z = -0.30580052733421,
	x = 0.86691898107529,
	y = -0.39362105727196
}

Player information:

{
	formspec_version = 6,
	protocol_version = 41,
	ip_version = 6,
	min_rtt = 0.018999999389052,
	avg_rtt = 0.019999999552965,
	min_jitter = 0,
	max_jitter = 0.78299999237061,
	avg_jitter = 0,
	connection_uptime = 2210,
	patch = 1,
	minor = 6,
	state = "Active",
	version_string = "5.6.1",
	lang_code = "",
	max_rtt = 0.80299997329712,
	serialization_version = 29,
	major = 5
}

Player meta:

{
	fields = {
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		yl_commons_player_created = "1678554780",
		repellant = "0",
		yl_church = "return {[\"last_death_portal\"] = 1683682862, [\"last_death\"] = {[\"x\"] = 1998, [\"y\"] = -770, [\"z\"] = 1374}, [\"last_heal\"] = 1681095067}",
		["signslib:pos"] = "(2939,76,4179)",
		yl_commons_player_joined = "1686692960",
		jointime = "1678554780",
		bitten = "0",
		played_time = "689275",
		digged_nodes = "403044",
		placed_nodes = "45549",
		died = "27",
		crafted = "51372",
		punch_count = "7838",
		["ocean_build.last_warning"] = "1.68125e+09",
		["ocean_build.forbidden"] = "true",
		["ocean_build.ocean_built"] = "12",
		inflicted_damage = "156740",
		xp_redo_hud_color = "0x0088FF",
		["3d_armor_inventory"] = "return {\"3d_armor:leggings_crystal 1 17180\", \"3d_armor:helmet_nether 1 8960\", \"3d_armor:boots_crystal 1 17180\", \"3d_armor:chestplate_crystal 1 17180\", \"shields:shield_rainbow 1 6872\", \"\"}",
		arenalib_infobox_arenaID = "0",
		["stamina:level"] = "8",
		hud_state = "on",
		yl_commons_thankyou = "5",
		["stamina:poisoned"] = "no",
		xp = "414483",
		partychat = "party",
		["stamina:exhaustion"] = "83"
	}
}

Log identifier


[MOD] yl_report log identifier = 3QLR7S1WdLXgU3IUDvXyd9wN9hhfMd8B

Profiler save:

profile-20230613T222559.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2h 42min 32s | max lag: 0.624s | clients (22/52): AliasAlreadyTaken, Bailiff, betzi, Buzz, Chache, daydream, Dirac, flux, JeCel, Laurii, mahou, Mielle, Minetest13, MineWorlds, niceride, Nodes, rewired_X, Service, Shadow, shanish2, sixer, Sokomine

Teleport command:

/teleport xyz 17000 85 -14993

Compass command:

/give_compass Construction 3QLR7S1WdLXgU3IUDvXyd9wN9hhfMd8B D2691E 17000 85 -14993
sixer reports a bug: > fairly large unprotected tower here, looks partially damaged in lower section, probably due to lack of protection. No idea who built it, but looks quite ok in the exterior, although surrouding area is a bit ugly Player position: ``` { z = -14992.505859375, x = 17000.19921875, y = 84.5 } ``` Player look: ``` { z = -0.30580052733421, x = 0.86691898107529, y = -0.39362105727196 } ``` Player information: ``` { formspec_version = 6, protocol_version = 41, ip_version = 6, min_rtt = 0.018999999389052, avg_rtt = 0.019999999552965, min_jitter = 0, max_jitter = 0.78299999237061, avg_jitter = 0, connection_uptime = 2210, patch = 1, minor = 6, state = "Active", version_string = "5.6.1", lang_code = "", max_rtt = 0.80299997329712, serialization_version = 29, major = 5 } ``` Player meta: ``` { fields = { ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", yl_commons_player_created = "1678554780", repellant = "0", yl_church = "return {[\"last_death_portal\"] = 1683682862, [\"last_death\"] = {[\"x\"] = 1998, [\"y\"] = -770, [\"z\"] = 1374}, [\"last_heal\"] = 1681095067}", ["signslib:pos"] = "(2939,76,4179)", yl_commons_player_joined = "1686692960", jointime = "1678554780", bitten = "0", played_time = "689275", digged_nodes = "403044", placed_nodes = "45549", died = "27", crafted = "51372", punch_count = "7838", ["ocean_build.last_warning"] = "1.68125e+09", ["ocean_build.forbidden"] = "true", ["ocean_build.ocean_built"] = "12", inflicted_damage = "156740", xp_redo_hud_color = "0x0088FF", ["3d_armor_inventory"] = "return {\"3d_armor:leggings_crystal 1 17180\", \"3d_armor:helmet_nether 1 8960\", \"3d_armor:boots_crystal 1 17180\", \"3d_armor:chestplate_crystal 1 17180\", \"shields:shield_rainbow 1 6872\", \"\"}", arenalib_infobox_arenaID = "0", ["stamina:level"] = "8", hud_state = "on", yl_commons_thankyou = "5", ["stamina:poisoned"] = "no", xp = "414483", partychat = "party", ["stamina:exhaustion"] = "83" } } ``` Log identifier ``` [MOD] yl_report log identifier = 3QLR7S1WdLXgU3IUDvXyd9wN9hhfMd8B ``` Profiler save: ``` profile-20230613T222559.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2h 42min 32s | max lag: 0.624s | clients (22/52): AliasAlreadyTaken, Bailiff, betzi, Buzz, Chache, daydream, Dirac, flux, JeCel, Laurii, mahou, Mielle, Minetest13, MineWorlds, niceride, Nodes, rewired_X, Service, Shadow, shanish2, sixer, Sokomine ``` Teleport command: ``` /teleport xyz 17000 85 -14993 ``` Compass command: ``` /give_compass Construction 3QLR7S1WdLXgU3IUDvXyd9wN9hhfMd8B D2691E 17000 85 -14993 ```
AliasAlreadyTaken was assigned by yourland-report 2023-06-13 22:25:59 +00:00
AliasAlreadyTaken added the
1. kind/construction
label 2023-06-13 23:44:01 +00:00
Member

this is by far the most egregious "construction" i've ever seen on the server. the culprit is Horus Damocles. the extent is between (15949, -200ish, -16024) and (17658, 6530, -11974), or approximately 46.6 cubic kilometers if it were a solid rectangular prism.

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this is by far the most egregious "construction" i've ever seen on the server. the culprit is Horus Damocles. the extent is between (15949, -200ish, -16024) and (17658, 6530, -11974), or approximately 46.6 cubic kilometers if it were a solid rectangular prism. ![image](/attachments/440a79fc-9f2b-4c97-b0fd-da7cb0eab0fc) ![image](/attachments/157da0d0-5d9e-4677-841b-990cfe2d99b4) ![image](/attachments/2cb79f9f-24c3-41be-b344-90d048975451) ![image](/attachments/920f8164-b60a-46d1-aec9-5a758e82f0ec) ![image](/attachments/f0e4a02b-fab6-45af-91e9-7789dbd8914e)
Member

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![image](/attachments/cc072880-2eda-4d5d-a1e8-e0d97b6183d3) ![image](/attachments/b4cc246d-22a5-41bf-acb2-fcccdda35b9d) ![image](/attachments/76f10068-2866-4742-b691-601575e01043) ![image](/attachments/f591a1e5-b6ac-4881-acc9-36264974566a)

Home.
my build plan is a few years.
each of the side sections of the tower takes bout a weekend.
#4763 is also just my path north.
been in an isolated area for quite some time.

in another game I built 37 castles 5 days each,
that were 380, so I build quick even for size and time.

Home. my build plan is a few years. each of the side sections of the tower takes bout a weekend. #4763 is also just my path north. been in an isolated area for quite some time. in another game I built 37 castles 5 days each, that were 380, so I build quick even for size and time.

the bottom looked not bad for what my view range from ground allowed, but I had no idea this is so large, I saw only small part apparently. How is that possible to build 6.5 km high construction without digtron or similar assistive machinery?

the bottom looked not bad for what my view range from ground allowed, but I had no idea this is so large, I saw only small part apparently. How is that possible to build 6.5 km high construction without digtron or similar assistive machinery?
Member

cf. #3805

@Horus the issue isn't the amount of time it will take, the main issue is that it's "flying", even though it's nominally supported by connection to the ground. however, it's quite remote from other builds, and also so far up in the sky that other players aren't likely to notice.

the unsupported bridges closer to ground are harder to ignore, though.

cf. #3805 @Horus the issue isn't the amount of time it will take, the main issue is that it's "flying", even though it's nominally supported by connection to the ground. however, it's quite remote from other builds, and also so far up in the sky that other players aren't likely to notice. the unsupported bridges closer to ground are harder to ignore, though.

it's quite remote from other builds

Maybe it was in the past (10+ km from nearest anything else I know of), but it is now just 1400 nodes north of new Crystal Lake catapult destination.

Anything more than ~200 blocks in the sky is usually unnoticeable due to distance at which the server is willing to send you blocks (if you set view range to 500, you will not receive blocks from that far from your current destination). Which is I guess why I did not see the full horizontal extent of this.

> it's quite remote from other builds Maybe it was in the past (10+ km from nearest anything else I know of), but it is now just 1400 nodes north of new Crystal Lake catapult destination. Anything more than ~200 blocks in the sky is usually unnoticeable due to distance at which the server is willing to send you blocks (if you set view range to 500, you will not receive blocks from that far from your current destination). Which is I guess why I did not see the full horizontal extent of this.
Member

Such projects are simply the opposite of big holes.

Such projects are simply the opposite of big holes.

The Tower of Babel's gotten a few changes

All jokes aside, I'm not sure how I feel about this. While I respect the dedication to building such a huge tower, I think it the floating parts may cause some issues. The biggest issue I can see now is that the tower is extremely close to a fast-travel point.

The Tower of Babel's gotten a few changes All jokes aside, I'm not sure how I feel about this. While I respect the dedication to building such a huge tower, I think it the floating parts may cause some issues. The biggest issue I can see now is that the tower is extremely close to a fast-travel point.
Member

my thoughts: the time scope of the build is an important factor. let's give it a couple years and see what happens, unless there's a major objection.

@Horus, the rate of completion for your builds is not great, nor is their overall appearance. but i have to admit that the scale of the projects intimidates me - i can't even finish my much smaller projects.

my thoughts: the time scope of the build is an important factor. let's give it a couple years and see what happens, unless there's a major objection. @Horus, the rate of completion for your builds is not great, nor is their overall appearance. but i have to admit that the scale of the projects intimidates me - i can't even finish my much smaller projects.

@Horus, the rate of completion for your builds is not great, nor is their overall appearance.

The whole tower is unprotected, so anybody can lend in hand with the project construction or improvement of the appearance ;)

> @Horus, the rate of completion for your builds is not great, nor is their overall appearance. The whole tower is unprotected, so anybody can lend in hand with the project construction or improvement of the appearance ;)

Here's my list of criteria I go through when looking at people's builds:

Is it protected?

Only an underground storage is protected, the unprotected part extends in cardinal directions between 600 and 2000 meters. I didn't check all the in betweens, but the footprint of that thing is enormous. It extends to a height of of 6500 meters.

Does it have valuable items in it?
Does it have unique items in it?

There are several hundred of chests and other storage blocks in there, I didn't check each and everyone of them. Those I checked were empty. There are chests littered all over the build.

Does it float either in the air or on the ocean?

It is not built on the ocean, but most parts are floating or are connected by flimsy scaffolding.

Does it have basic artistic value?

Yes and No. It is certainly more than a random collection of stapled blocks, but it looks random at times and at least the earthbound parts ignore landscape entirely. It looks incomplete, but that's to be expected of a work-in-progress.

Who owns it?

HorusDamocles

When was this person online last?

This is an active player

Is there something else around?

I do not have the time or capacity to check that manually, I will need to find that by lua or something.

Does it disturb the landscape?

By the size of it: Yes. It covers a ground footprint of 2000 x 4000 meters, that exceeds anything I have ever seen before. With the whole world being around 62km x 62km, this means this build takes up well over 0.2% of the whole real estate, plus the distance people certainly want to keep from that.

Anything special about it?

Except the sheer size of it: No. But it's far from complete and is being worked on acitvely, so noone but the owner can know what's to become of it.

It's a build in progress. It blatantly violates "no floating stuff except stuff that floats" and it takes way too much space in my opinion.

Here's my list of criteria I go through when looking at people's builds: Is it protected? > Only an underground storage is protected, the unprotected part extends in cardinal directions between 600 and 2000 meters. I didn't check all the in betweens, but the footprint of that thing is enormous. It extends to a height of of 6500 meters. Does it have valuable items in it? Does it have unique items in it? > There are several hundred of chests and other storage blocks in there, I didn't check each and everyone of them. Those I checked were empty. There are chests littered all over the build. Does it float either in the air or on the ocean? > It is not built on the ocean, but most parts are floating or are connected by flimsy scaffolding. Does it have basic artistic value? > Yes and No. It is certainly more than a random collection of stapled blocks, but it looks random at times and at least the earthbound parts ignore landscape entirely. It looks incomplete, but that's to be expected of a work-in-progress. Who owns it? > HorusDamocles When was this person online last? > This is an active player Is there something else around? > I do not have the time or capacity to check that manually, I will need to find that by lua or something. Does it disturb the landscape? > By the size of it: Yes. It covers a ground footprint of 2000 x 4000 meters, that exceeds anything I have ever seen before. With the whole world being around 62km x 62km, this means this build takes up well over 0.2% of the whole real estate, plus the distance people certainly want to keep from that. Anything special about it? > Except the sheer size of it: No. But it's far from complete and is being worked on acitvely, so noone but the owner can know what's to become of it. It's a build in progress. It blatantly violates "no floating stuff except stuff that floats" and it takes way too much space in my opinion.

Is it protected?

As I explored it, I noticed another small protection near top (6.5km) with afk horus and some machinery in it. Out of that height, maybe 300-400m is non-empty, rest is just connection and long water elevators. I have not explored/seen stuff more than cca 200 blocks from centerline, so there may be more.

Does it disturb the landscape?

By the size of it: Yes. It covers a ground footprint of 2000 x 4000 meters, that exceeds anything I have ever seen before.

Imho the tower is fine with this regard (it takes only small area on land and the part that is visible from below looks relaticely nice). the skybridge that goes north and to lesser extend east and west from it on the ground is ugly and should be somewhat cleaned up or finished/beautified by horus with priority, as that is near crystal lake destination

> Is it protected? As I explored it, I noticed another small protection near top (6.5km) with afk horus and some machinery in it. Out of that height, maybe 300-400m is non-empty, rest is just connection and long water elevators. I have not explored/seen stuff more than cca 200 blocks from centerline, so there may be more. > Does it disturb the landscape? > > > By the size of it: Yes. It covers a ground footprint of 2000 x 4000 meters, that exceeds anything I have ever seen before. Imho the tower is fine with this regard (it takes only small area on land and the part that is visible from below looks relaticely nice). the skybridge that goes north and to lesser extend east and west from it on the ground is ugly and should be somewhat cleaned up or finished/beautified by horus with priority, as that is near crystal lake destination

writing up a more concise response.

writing up a more concise response.
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Reference: your-land/bugtracker#4762
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