whosit reports: This area is a mess of random ... #4579
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Reference: your-land/bugtracker#4579
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whosit reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
ah, the outskirts of Aventiure, haven't cleaned this up in a while.
the nerdpoles are likely from players trying to escape scorpions.
spent 35 minutes cleaning up around Aventiure.
Sounds like something that could be hosted as an event. Everyone who helps in the clean up could get like 50 or 100 xp (as it probably wont take long if multiple players take part). I know you cleaned it up now, but maybe for future clean ups :D
There are usually plenty of those pillars left over after Miocene moves as well.
Detecting those pillars technically and rewarding a player for removing them might be fine - but I don't know how that could be done in a reasonable way.
Rewarding players for removing the pillars might create a "make pillar - remove pillar for rewards" economy.
I like the event suggestion, even more I would prefer if those pillars didn't happen, but that's a thing devs need to think about how to cause pillars not have the desired effect.
Maybe it's possible to run some "weathering" process over unprotected areas that will make pillars "crumble" with time.
Alias wrote:
Could happen :-/ The real reward is to have that ugly pillar gone.
there's been discussion about creating rewards for fixing up specific areas (#2628), but i've not made the time to implement that myself. i cleaned up this mess myself, because using WE + fly + fast made the job much easier than it would have been for a player on the ground. organizing a group cleanup might have been a good idea, i just didn't think of it. next time.