yl_statuseffects/tipsy/init.lua:116: table index is nil #4532
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Reference: your-land/bugtracker#4532
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2023-05-18 20:10:53: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'yl_statuseffects' in callback on_chat_message(): ...inetest_live/bin/../mods/yl_statuseffects/tipsy/init.lua:116: table index is nil
2023-05-18 20:10:53: ERROR[Main]: stack traceback:
2023-05-18 20:10:53: ERROR[Main]: ...inetest_live/bin/../mods/yl_statuseffects/tipsy/init.lua:116: in function 'func'
2023-05-18 20:10:53: ERROR[Main]: ...inetest_live/bin/../builtin/profiler/instrumentation.lua:107: in function 'func'
2023-05-18 20:10:53: ERROR[Main]: /home/mt/5.6.1/Minetest_live/bin/../builtin/game/chat.lua:79: in function </home/mt/5.6.1/Minetest_live/bin/../builtin/game/chat.lua:52>
2023-05-18 20:10:53: ERROR[Main]: .../mt/5.6.1/Minetest_live/bin/../builtin/game/register.lua:431: in function <.../mt/5.6.1/Minetest_live/bin/../builtin/game/register.lua:417>
i made a logic booboo, fixed in
c218c40319
repro is running "/set_tipsy" with no arguments.
dumbfix =>
See, I didn't get it right in the dumbfix as well :P
while the dumbfix wasn't as "correct", it wasn't likely to cause a crash in practice, because
not target
impliesnot amount
w/ the given code, outside of serious shenanigans like re-writing string methods.this is live