rheo reports: mail response to bug reports i ... #4210
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1. kind/balancing
1. kind/breaking
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1. kind/construction
1. kind/documentation
1. kind/enhancement
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2. prio/controversial
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4. step/approved
4. step/at work
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4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
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ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#4210
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rheo reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
API for mail may have changed, needs analysis
as the mail update is now on the main server, this applies there as well
Reason is mail_mod changed the API from
to
where m is a table composed of
per api.md
Fixed in
yl_chat:
f0fb5dc361
mailbox:
234b6e68d8
yl_commons:
5664ea3628
yl_report:
c1a8a338fa
ad733d654d
yl_events:
25b67fe44e
e30a4d1c51
Offline message does not work properly
Because I added a check for minetest.check_player_privs(to, {staff = true}) everywhere. Now why would I do that?!
Fixed:
yl_chat
c17dc322af
mailbox
455a8091e2
yl_report
b437f956cb
yl_events
9b8df37785
This should be ready for testing now, could please someone else look over what I did? Code is still in a non-optimized but better comparable state.
the code looks correct, though it'll be a bit tricky for me to test all of the things. i'll poke things though.
i've tested yl_chat, mailbox, yl_events, but not yl_report. no problems to report, except that the new mail sound is perhaps a bit too intense.
this is live