sixer reports: I tried building underground i ... #4153

Closed
opened 2023-04-10 10:04:07 +00:00 by yourland-report · 4 comments

sixer reports a bug:

I tried building underground irrigation canals in my farm by bringing water from the ocean to the land in a canal, but now I can't place dirt over the water to seal the canal due to "you cannot build on the ocean"

Player position:

{
	x = 2518.9970703125,
	z = 4509.6279296875,
	y = 2.5
}

Player look:

{
	x = -0.66568332910538,
	z = -0.45939326286316,
	y = -0.58806759119034
}

Player information:

{
	lang_code = "",
	formspec_version = 6,
	protocol_version = 41,
	avg_rtt = 0.017000000923872,
	min_jitter = 0,
	max_jitter = 0.6129999756813,
	avg_jitter = 0,
	connection_uptime = 3665,
	minor = 6,
	patch = 1,
	max_rtt = 0.63099998235703,
	version_string = "5.6.1",
	state = "Active",
	serialization_version = 29,
	min_rtt = 0.016000000759959,
	ip_version = 6,
	major = 5
}

Player meta:

{
	fields = {
		inflicted_damage = "56168",
		["stamina:level"] = "5",
		bitten = "0",
		["stamina:poisoned"] = "no",
		["stamina:exhaustion"] = "120",
		["ocean_build.last_warning"] = "1.68112e+09",
		["ocean_build.forbidden"] = "true",
		["ocean_build.ocean_built"] = "12",
		yl_commons_thankyou = "1",
		repellant = "0",
		hud_state = "on",
		played_time = "181384",
		xp = "36266",
		placed_nodes = "9126",
		arenalib_infobox_arenaID = "0",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		digged_nodes = "33962",
		xp_redo_hud_color = "0x0088FF",
		yl_commons_player_created = "1678554780",
		yl_commons_player_joined = "1681117403",
		["signslib:pos"] = "(2570,2,3151)",
		jointime = "1678554780",
		yl_church = "return {[\"last_death_portal\"] = 1680870047, [\"last_death\"] = {[\"z\"] = 2044, [\"x\"] = 871, [\"y\"] = -9649}, [\"last_heal\"] = 1681095067}",
		died = "17",
		crafted = "1054",
		punch_count = "3127",
		["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 7300\", \"3d_armor:chestplate_crystal 1 7300\", \"3d_armor:helmet_crystal 1 7300\", \"3d_armor:leggings_crystal 1 7300\", \"shields:shield_rainbow 1 2920\", \"\"}"
	}
}

Log identifier


[MOD] yl_report log identifier = 1U8rs1BuWMEQBrzZI2zlIW0wW21IewMn

Profiler save:

profile-20230410T100407.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 10d 6h 48min 8s | max lag: 2.53s | clients (24/52): ABetterName, Abizon, AliasAlreadyTaken, Bailiff, betzi, Boot, Chameleon, copper144, daydream, Ezkabani, HawaiiBunny, hbreturns, HorusDamocles, Jojob2b, labrat, MicaelStarfire, MiningExpert21, Murmel, niceride, Qualia, rewired_X, Service, sixer, yo_hi

Teleport command:

/teleport xyz 2519 3 4510

Compass command:

/give_compass Construction 1U8rs1BuWMEQBrzZI2zlIW0wW21IewMn D2691E 2519 3 4510
sixer reports a bug: > I tried building underground irrigation canals in my farm by bringing water from the ocean to the land in a canal, but now I can't place dirt over the water to seal the canal due to "you cannot build on the ocean" Player position: ``` { x = 2518.9970703125, z = 4509.6279296875, y = 2.5 } ``` Player look: ``` { x = -0.66568332910538, z = -0.45939326286316, y = -0.58806759119034 } ``` Player information: ``` { lang_code = "", formspec_version = 6, protocol_version = 41, avg_rtt = 0.017000000923872, min_jitter = 0, max_jitter = 0.6129999756813, avg_jitter = 0, connection_uptime = 3665, minor = 6, patch = 1, max_rtt = 0.63099998235703, version_string = "5.6.1", state = "Active", serialization_version = 29, min_rtt = 0.016000000759959, ip_version = 6, major = 5 } ``` Player meta: ``` { fields = { inflicted_damage = "56168", ["stamina:level"] = "5", bitten = "0", ["stamina:poisoned"] = "no", ["stamina:exhaustion"] = "120", ["ocean_build.last_warning"] = "1.68112e+09", ["ocean_build.forbidden"] = "true", ["ocean_build.ocean_built"] = "12", yl_commons_thankyou = "1", repellant = "0", hud_state = "on", played_time = "181384", xp = "36266", placed_nodes = "9126", arenalib_infobox_arenaID = "0", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", digged_nodes = "33962", xp_redo_hud_color = "0x0088FF", yl_commons_player_created = "1678554780", yl_commons_player_joined = "1681117403", ["signslib:pos"] = "(2570,2,3151)", jointime = "1678554780", yl_church = "return {[\"last_death_portal\"] = 1680870047, [\"last_death\"] = {[\"z\"] = 2044, [\"x\"] = 871, [\"y\"] = -9649}, [\"last_heal\"] = 1681095067}", died = "17", crafted = "1054", punch_count = "3127", ["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 7300\", \"3d_armor:chestplate_crystal 1 7300\", \"3d_armor:helmet_crystal 1 7300\", \"3d_armor:leggings_crystal 1 7300\", \"shields:shield_rainbow 1 2920\", \"\"}" } } ``` Log identifier ``` [MOD] yl_report log identifier = 1U8rs1BuWMEQBrzZI2zlIW0wW21IewMn ``` Profiler save: ``` profile-20230410T100407.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 10d 6h 48min 8s | max lag: 2.53s | clients (24/52): ABetterName, Abizon, AliasAlreadyTaken, Bailiff, betzi, Boot, Chameleon, copper144, daydream, Ezkabani, HawaiiBunny, hbreturns, HorusDamocles, Jojob2b, labrat, MicaelStarfire, MiningExpert21, Murmel, niceride, Qualia, rewired_X, Service, sixer, yo_hi ``` Teleport command: ``` /teleport xyz 2519 3 4510 ``` Compass command: ``` /give_compass Construction 1U8rs1BuWMEQBrzZI2zlIW0wW21IewMn D2691E 2519 3 4510 ```
AliasAlreadyTaken was assigned by yourland-report 2023-04-10 10:04:07 +00:00
flux added the
1. kind/other
label 2023-04-10 15:14:28 +00:00
Member

the house looks nice, but i'm not sure i want to encourage them to encroach on the ocean more:

image

the house looks nice, but i'm not sure i want to encourage them to encroach on the ocean more: ![image](/attachments/e957d61f-4416-46d5-bff6-870b084063c5)
595 KiB

Well, expanding inlands is not possible, as that would get me closer than 150 nodes to other people ... so the only way is towards the ocean.
But I plan to do any further expansion downwards by building more floors in the basement and not take more of the ocean.

I can fix the coast by some landfill in order to make it look more natural if you think it would help (extending the land a slight bit at cost of taking a bit more ocean)?

I managed to fix it in the meantime, but maybe the ocean-build-detection is too sensitive. In the past it also triggered when building roof over an open irrigation canal and there may be other legitimate uses for small-scale "ocean building", like putting up a small wooden pier.

Well, expanding inlands is not possible, as that would get me closer than 150 nodes to other people ... so the only way is towards the ocean. But I plan to do any further expansion downwards by building more floors in the basement and not take more of the ocean. I can fix the coast by some landfill in order to make it look more natural if you think it would help (extending the land a slight bit at cost of taking a bit more ocean)? I managed to fix it in the meantime, but maybe the ocean-build-detection is too sensitive. In the past it also triggered when building roof over an open irrigation canal and there may be other legitimate uses for small-scale "ocean building", like putting up a small wooden pier.
Member

maybe the ocean-build-detection is too sensitive

i certainly admit it's far from perfect

legitimate uses for small-scale "ocean building", like putting up a small wooden pier.

usually a player will request the ocean builder priv, and we'll evaluate the proposal and often grant it. as long as your build doesn't end up like the one in #3708, i think it'd be reasonable to grant the priv. you seem to understand the reason for the restriction.

> maybe the ocean-build-detection is too sensitive i certainly admit it's far from perfect > legitimate uses for small-scale "ocean building", like putting up a small wooden pier. usually a player will request the ocean builder priv, and we'll evaluate the proposal and often grant it. as long as your build doesn't end up like the one in #3708, i think it'd be reasonable to grant the priv. you seem to understand the reason for the restriction.

I granted ocean_builder to the player :)

I granted ocean_builder to the player :)
AliasAlreadyTaken added the
5. result/fixed
1. kind/protocol
labels 2023-04-12 17:31:56 +00:00
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Reference: your-land/bugtracker#4153
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