Azelf reports: Bones vanished ... #3837
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1. kind/balancing
1. kind/breaking
1. kind/bug
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1. kind/documentation
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2. prio/good first issue
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5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#3837
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Azelf reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
I went to the coords reported at death and the bones were exactly where they were supposed to be. But the player was not... he was higher up by the time I got there, so it seems like bones and death coords are matching fine but where the priest sends people is not?
Let's lock up the alter wine until further investigation...
currently, when a player dies in the air, but the ground is farther below, the bones will appear on the ground. unfortunately the priest isn't aware of this, and probably should be.
i wrote some code for yl_church to make use of the bones API if it's available:
08794a36eb
however, i can't test this, as i don't have the right JSON files for the NPC, we'll probably have to do testing on the test server.
also, i swear this issue was reported at least once before (priest not taking you to exactly where your bones are) but i can't find it.
A deep look into the altar revealed a miracle: The death portal now goes to the bones.
this is live