mrminer reports: wood planks and wood slabs hav ... #3349
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1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#3349
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mrminer reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
probably this would be fixed by using my moreblocks/stairsplus update
what's wrong with 2 different things having two different sounds exactly?
sometimes it bothers people when things aren't perfect. it's incredibly minor, but technically it should probably be the same.
But the little bell should have another sound as the big bell please.
QA
I can't reproduce on main - I don't hear or see any difference?
However, planks and slabs sound pretty much the same, so ... fixed?
@mrdeveloper please enlighten me :D
i'm not sure which planks were the problem.
Since noone can reproduce ... close. Maybe if we get user input we can take a look again.