flux reports: if i break the node below a fl ... #3248
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Reference: your-land/bugtracker#3248
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flux reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
not sure if this is just the mycena flowerpot, need to test more.
Had it happen the other day, too. I think with the viola?
And with the other issue from Laylem I would guess that it's general behavior with the flowerpot.
Flower pot with flowers never drops empty pot. When you dig it by hand, the filled pot gets replaced by an empty one. But when it's destroyed because it got detached, only flower drops get processed.
One way to solve that is to make flower pot behave kinda like an item frame and allow removing flowers from it just by punching:
cf. #3033
IMO a lot of things need to be substituted by entities. That could lower the node count by a lot. But then some crazy people add 513 flowerpots to a mapblock. yl_exhibition would also benefit, we could have a single "picture" frame as block, but the image dispalyed via entity.
If only entities were not that ... meh.
whosit opened a PR: https://github.com/minetest-mods/flowerpot/pull/18
disappeared mahogany sapling.
I sent JeCel and Historia some flower pot replacements in their mailboxes.
upstream got merged
this is live