Sense reports: Apple, poplar, oak, sequoia an ... #3177

Open
opened 2022-12-04 02:11:35 +00:00 by yourland-report · 4 comments

Sense reports a bug:

Apple, poplar, oak, sequoia and cedar trees don't grow on grove dirt, while they do grow on both the 'drier' (dirt with dry grass) and the 'wetter' (dirt with grass) types of dirt. For consistency, and to make it more similar to real life and allow people to make mediterranean gardens on grove dirt, please adjust it. Also, moretrees palm trees (with coconuts) unlike ethereal palm trees don't grow on grove dirt either, which seems like a bug.

Player position:

{
	z = 11221.732421875,
	x = 21448.73046875,
	y = 6.5
}

Player look:

{
	z = 0.19185142219067,
	x = 0.80158585309982,
	y = -0.56626236438751
}

Player information:

{
	ip_version = 6,
	min_rtt = 0.041000001132488,
	min_jitter = 0,
	max_jitter = 1.3910000324249,
	avg_jitter = 0,
	connection_uptime = 51795,
	serialization_version = 28,
	patch = 1,
	lang_code = "",
	max_rtt = 1.4349999427795,
	state = "Active",
	version_string = "5.4.1",
	protocol_version = 39,
	formspec_version = 4,
	avg_rtt = 0.043000001460314,
	major = 5,
	minor = 4
}

Player meta:

{
	fields = {
		hud_state = "on",
		yl_commons_player_created = "1665914146",
		yl_commons_player_joined = "1670068119",
		yl_church = "return {[\"last_death_portal\"] = 1670021937, [\"last_death\"] = {[\"z\"] = 1343, [\"x\"] = 2116, [\"y\"] = 10}}",
		["stamina:exhaustion"] = "148",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["signslib:pos"] = "(2164,18,1195)",
		bitten = "0",
		["stamina:level"] = "13",
		["stamina:poisoned"] = "no",
		repellant = "0",
		jointime = "1665914146",
		xp = "93745",
		played_time = "566739",
		digged_nodes = "140710",
		placed_nodes = "27677",
		died = "68",
		["3d_armor_inventory"] = "return {\"3d_armor:chestplate_crystal 1 28820\", \"shields:shield_crystal 1 28820\", \"3d_armor:leggings_crystal 1 28820\", \"3d_armor:boots_crystal 1 28820\", \"3d_armor:helmet_crystal 1 28820\", \"\"}",
		crafted = "56434",
		partychat = "party",
		punch_count = "2633",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "51310",
		yl_commons_thankyou = "3"
	}
}

Log identifier


[MOD] yl_report log identifier = bB2wndqwkGsv7qqIfsjWhJ4Czym5C6WP

Profiler save:

profile-20221204T021134.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 2d 17h 8min 39s | max lag: 2.6s | clients (21/42): ABetterName, ACENYX2, AliasAlreadyTaken, Aliza, Bailiff, bizon, darealbang, daydream, DragonWrangler1, ElenaF, Ernesto, Friend-1, icser, Parrish, Queenfire234312, Sense, Service, shanish, tf3st, Therottenpotato, VivianF

Teleport command:

/teleport xyz 21449 7 11222

Compass command:

/give_compass Construction bB2wndqwkGsv7qqIfsjWhJ4Czym5C6WP D2691E 21449 7 11222
Sense reports a bug: > Apple, poplar, oak, sequoia and cedar trees don't grow on grove dirt, while they do grow on both the 'drier' (dirt with dry grass) and the 'wetter' (dirt with grass) types of dirt. For consistency, and to make it more similar to real life and allow people to make mediterranean gardens on grove dirt, please adjust it. Also, moretrees palm trees (with coconuts) unlike ethereal palm trees don't grow on grove dirt either, which seems like a bug. Player position: ``` { z = 11221.732421875, x = 21448.73046875, y = 6.5 } ``` Player look: ``` { z = 0.19185142219067, x = 0.80158585309982, y = -0.56626236438751 } ``` Player information: ``` { ip_version = 6, min_rtt = 0.041000001132488, min_jitter = 0, max_jitter = 1.3910000324249, avg_jitter = 0, connection_uptime = 51795, serialization_version = 28, patch = 1, lang_code = "", max_rtt = 1.4349999427795, state = "Active", version_string = "5.4.1", protocol_version = 39, formspec_version = 4, avg_rtt = 0.043000001460314, major = 5, minor = 4 } ``` Player meta: ``` { fields = { hud_state = "on", yl_commons_player_created = "1665914146", yl_commons_player_joined = "1670068119", yl_church = "return {[\"last_death_portal\"] = 1670021937, [\"last_death\"] = {[\"z\"] = 1343, [\"x\"] = 2116, [\"y\"] = 10}}", ["stamina:exhaustion"] = "148", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["signslib:pos"] = "(2164,18,1195)", bitten = "0", ["stamina:level"] = "13", ["stamina:poisoned"] = "no", repellant = "0", jointime = "1665914146", xp = "93745", played_time = "566739", digged_nodes = "140710", placed_nodes = "27677", died = "68", ["3d_armor_inventory"] = "return {\"3d_armor:chestplate_crystal 1 28820\", \"shields:shield_crystal 1 28820\", \"3d_armor:leggings_crystal 1 28820\", \"3d_armor:boots_crystal 1 28820\", \"3d_armor:helmet_crystal 1 28820\", \"\"}", crafted = "56434", partychat = "party", punch_count = "2633", arenalib_infobox_arenaID = "0", inflicted_damage = "51310", yl_commons_thankyou = "3" } } ``` Log identifier ``` [MOD] yl_report log identifier = bB2wndqwkGsv7qqIfsjWhJ4Czym5C6WP ``` Profiler save: ``` profile-20221204T021134.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 2d 17h 8min 39s | max lag: 2.6s | clients (21/42): ABetterName, ACENYX2, AliasAlreadyTaken, Aliza, Bailiff, bizon, darealbang, daydream, DragonWrangler1, ElenaF, Ernesto, Friend-1, icser, Parrish, Queenfire234312, Sense, Service, shanish, tf3st, Therottenpotato, VivianF ``` Teleport command: ``` /teleport xyz 21449 7 11222 ``` Compass command: ``` /give_compass Construction bB2wndqwkGsv7qqIfsjWhJ4Czym5C6WP D2691E 21449 7 11222 ```
AliasAlreadyTaken was assigned by yourland-report 2022-12-04 02:11:35 +00:00
flux added the
1. kind/balancing
label 2022-12-07 19:12:35 +00:00
Member

personally i dislike the "some trees only grow on some dirt" mechanic. it's too obscure. the exception being palm trees requiring sand instead.

personally i dislike the "some trees only grow on some dirt" mechanic. it's too obscure. the exception being palm trees requiring sand instead.

I do like certain trees and other plants only frow on certain dirts, but noone knows which and there's also no way to find out except test every combination or look at some non-existing tutorial. As soon as there's a tutorial though, there's no point in having different dirt types.

I do like certain trees and other plants only frow on certain dirts, but noone knows which and there's also no way to find out except test every combination or look at some non-existing tutorial. As soon as there's a tutorial though, there's no point in having different dirt types.

I do like certain trees and other plants only frow on certain dirts, but noone knows which and there's also no way to find out except test every combination or look at some non-existing tutorial. As soon as there's a tutorial though, there's no point in having different dirt types.

This is my next task, before I was testing the behaviour of flower cow on different biomes (will make in detail report soon).

I'm exploring every part of the world and testing various things (except nether world 😲 😢 ).

> I do like certain trees and other plants only frow on certain dirts, but noone knows which and there's also no way to find out except test every combination or look at some non-existing tutorial. As soon as there's a tutorial though, there's no point in having different dirt types. This is my next task, before I was testing the behaviour of flower cow on different biomes (will make in detail report soon). *I'm exploring every part of the world and testing various things (except nether world 😲 😢 ).*
Member

Just as you always have to grow garden plants on irrigated soil, you have to plant trees on normal dirt and palm trees on sand. Once you know that, it's not a problem.

Just as you always have to grow garden plants on irrigated soil, you have to plant trees on normal dirt and palm trees on sand. Once you know that, it's not a problem.
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Reference: your-land/bugtracker#3177
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