annah reports: protected area side list sugge ... #2290

Closed
opened 2022-07-21 03:29:55 +00:00 by yourland-report · 1 comment

annah reports a bug:

protected area side list suggestion: is there a way to hide the list of area protection without hiding the whole HUD? in places like meistrite linn there are so many people in the protection that the list takes up a third of the screen, which can get in the way sometimes. this probably isn't a problem anyplace else, and i'm not sure how much other players would use it but it would be very nice if you could hide the list seprately from the HUD (for areas like meitrite linn).

Player position:

{
	x = 923.17901611328,
	y = 11.5,
	z = 2044.0920410156
}

Player look:

{
	x = -0.88659822940826,
	y = 0.22648131847382,
	z = 0.40329870581627
}

Player information:

{
	serialization_version = 28,
	state = "Active",
	formspec_version = 4,
	lang_code = "",
	major = 5,
	minor = 4,
	version_string = "5.4.1",
	patch = 1,
	max_rtt = 4.3759999275208,
	ip_version = 6,
	min_rtt = 0.16799999773502,
	protocol_version = 39,
	avg_rtt = 0.17599999904633,
	min_jitter = 0,
	max_jitter = 1.9429998397827,
	avg_jitter = 0.0040000081062317,
	connection_uptime = 2501
}

Player meta:

{
	fields = {
		played_time = "1299022",
		digged_nodes = "83831",
		placed_nodes = "39421",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 6, [\"x\"] = 10333, [\"z\"] = -5248}, [\"last_death_portal\"] = 1647660433}",
		["stamina:level"] = "11",
		crafted = "1460",
		punch_count = "2521",
		inflicted_damage = "45142",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 10340\", \"3d_armor:chestplate_crystal 1 10340\", \"3d_armor:leggings_crystal 1 10340\", \"shields:shield_crystal 1 10340\", \"3d_armor:boots_crystal 1 10340\", \"\"}",
		["stamina:exhaustion"] = "126.5",
		died = "10",
		xp = "103360",
		jointime = "1638588988",
		bitten = "0",
		["ocean_build.forbidden"] = "true",
		["stamina:poisoned"] = "no",
		repellant = "0",
		partychat = "party",
		yl_commons_thankyou = "6",
		arenalib_infobox_arenaID = "0",
		yl_commons_player_created = "1638588988",
		yl_commons_player_joined = "1658371820",
		["ocean_build.ocean_built"] = "12",
		["signslib:pos"] = "(867,5,1945)",
		["ocean_build.last_warning"] = "1.6512e+09",
		hud_state = "on"
	}
}

Log identifier


[MOD] yl_report log identifier = Ex9veMXrHvSVUzQqKlEbpZaBMpg24XPC

Profiler save:

profile-20220721T052955.json_prettyEE

Status:

# Server: version: 5.5.1-yl | game: Minetest Game | uptime: 15h 17min 43s | max lag: 1.4s | clients: enianokilalphawolf, Ivanhoe, annah, Queenfire234312, Hulda, Bailiff, AliasAlreadyTaken, flux, daydream

Teleport command:

/teleport xyz 923 12 2044

Compass command:

/give_compass Construction Ex9veMXrHvSVUzQqKlEbpZaBMpg24XPC D2691E 923 12 2044
annah reports a bug: > protected area side list suggestion: is there a way to hide the list of area protection without hiding the whole HUD? in places like meistrite linn there are so many people in the protection that the list takes up a third of the screen, which can get in the way sometimes. this probably isn't a problem anyplace else, and i'm not sure how much other players would use it but it would be very nice if you could hide the list seprately from the HUD (for areas like meitrite linn). Player position: ``` { x = 923.17901611328, y = 11.5, z = 2044.0920410156 } ``` Player look: ``` { x = -0.88659822940826, y = 0.22648131847382, z = 0.40329870581627 } ``` Player information: ``` { serialization_version = 28, state = "Active", formspec_version = 4, lang_code = "", major = 5, minor = 4, version_string = "5.4.1", patch = 1, max_rtt = 4.3759999275208, ip_version = 6, min_rtt = 0.16799999773502, protocol_version = 39, avg_rtt = 0.17599999904633, min_jitter = 0, max_jitter = 1.9429998397827, avg_jitter = 0.0040000081062317, connection_uptime = 2501 } ``` Player meta: ``` { fields = { played_time = "1299022", digged_nodes = "83831", placed_nodes = "39421", yl_church = "return {[\"last_death\"] = {[\"y\"] = 6, [\"x\"] = 10333, [\"z\"] = -5248}, [\"last_death_portal\"] = 1647660433}", ["stamina:level"] = "11", crafted = "1460", punch_count = "2521", inflicted_damage = "45142", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 10340\", \"3d_armor:chestplate_crystal 1 10340\", \"3d_armor:leggings_crystal 1 10340\", \"shields:shield_crystal 1 10340\", \"3d_armor:boots_crystal 1 10340\", \"\"}", ["stamina:exhaustion"] = "126.5", died = "10", xp = "103360", jointime = "1638588988", bitten = "0", ["ocean_build.forbidden"] = "true", ["stamina:poisoned"] = "no", repellant = "0", partychat = "party", yl_commons_thankyou = "6", arenalib_infobox_arenaID = "0", yl_commons_player_created = "1638588988", yl_commons_player_joined = "1658371820", ["ocean_build.ocean_built"] = "12", ["signslib:pos"] = "(867,5,1945)", ["ocean_build.last_warning"] = "1.6512e+09", hud_state = "on" } } ``` Log identifier ``` [MOD] yl_report log identifier = Ex9veMXrHvSVUzQqKlEbpZaBMpg24XPC ``` Profiler save: ``` profile-20220721T052955.json_prettyEE ``` Status: ``` # Server: version: 5.5.1-yl | game: Minetest Game | uptime: 15h 17min 43s | max lag: 1.4s | clients: enianokilalphawolf, Ivanhoe, annah, Queenfire234312, Hulda, Bailiff, AliasAlreadyTaken, flux, daydream ``` Teleport command: ``` /teleport xyz 923 12 2044 ``` Compass command: ``` /give_compass Construction Ex9veMXrHvSVUzQqKlEbpZaBMpg24XPC D2691E 923 12 2044 ```
AliasAlreadyTaken was assigned by yourland-report 2022-07-21 03:29:55 +00:00
AliasAlreadyTaken added this to the 1.2 Cities and Invasions milestone 2022-07-21 12:16:34 +00:00
AliasAlreadyTaken added the
1. kind/enhancement
label 2022-07-21 14:02:38 +00:00
AliasAlreadyTaken added the
5. result/duplicate
label 2022-07-21 14:03:41 +00:00

Duplicate of #1794

Duplicate of #1794
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Reference: your-land/bugtracker#2290
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