flux reports: why is there no black lightsto ... #2170

Closed
opened 2022-07-05 23:59:45 +00:00 by yourland-report · 10 comments

flux reports a bug:

why is there no black lightstone...

Player position:

{
	y = 33.5,
	x = 1271.8309326172,
	z = 522.42596435547
}

Player look:

{
	y = -0.49120780825615,
	x = 0.047105126082897,
	z = 0.86976778507233
}

Player information:

{
	min_rtt = 0.15800000727177,
	max_rtt = 4.1529998779297,
	connection_uptime = 32185,
	max_jitter = 3.9710001945496,
	minor = 6,
	major = 5,
	ip_version = 6,
	formspec_version = 5,
	patch = 0,
	protocol_version = 40,
	serialization_version = 29,
	lang_code = "",
	version_string = "5.6.0-dev-874bb40be-dirty",
	avg_rtt = 0.16599999368191,
	state = "Active",
	avg_jitter = 0.0020000040531158,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"3d_armor:chestplate_nether 1 7000\", \"nether_mobs:dragon_shield 1 3500\", \"3d_armor:helmet_nether 1 3500\", \"nether_mobs:dragon_boots 1 3500\", \"3d_armor:leggings_nether 1 7000\", \"\"}",
		["petz:werewolf_vignette_id"] = "20",
		played_time = "19016353",
		jointime = "1615351173",
		yl_commons_player_joined = "1657033422",
		["stamina:exhaustion"] = "115.5",
		["signslib:pos"] = "(1290,63,550)",
		digged_nodes = "1061904",
		punch_count = "79888",
		yl_commons_thankyou = "126",
		bitten = "0",
		["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\"}",
		partychat = "party",
		["stamina:poisoned"] = "no",
		["petz:lycanthropy"] = "1",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 48, [\"x\"] = 1289, [\"z\"] = 624}, [\"last_heal\"] = 1615504208, [\"last_death_portal\"] = 1653796347}",
		["petz:werewolf_clan_idx"] = "1",
		["stamina:level"] = "9",
		xp = "1236980",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "1290082",
		crafted = "38434",
		["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}",
		["petz:werewolf"] = "0",
		died = "66",
		placed_nodes = "347050",
		hud_state = "on",
		repellant = "0",
		yl_commons_player_created = "1615351173"
	}
}

Log identifier


[MOD] yl_report log identifier = H3VSuukQ6grRAu5AcAlrI6mVQcRo3rGu

Profiler save:

profile-20220706T015945.json_prettyEE

Status:

# Server: version: 5.5.1-yl | game: Minetest Game | uptime: 12h 54min 37s | max lag: 2.49s | clients: Oakenshield, Hulda, Therottenpotato, AmyEXE1, set, AspireMint, LeetPeet, jackofthebean000, flux, Bailiff, digdeep, Duximagnus, pitman

Teleport command:

/teleport xyz 1272 34 522

Compass command:

/give_compass Construction H3VSuukQ6grRAu5AcAlrI6mVQcRo3rGu D2691E 1272 34 522
flux reports a bug: > why is there no black lightstone... Player position: ``` { y = 33.5, x = 1271.8309326172, z = 522.42596435547 } ``` Player look: ``` { y = -0.49120780825615, x = 0.047105126082897, z = 0.86976778507233 } ``` Player information: ``` { min_rtt = 0.15800000727177, max_rtt = 4.1529998779297, connection_uptime = 32185, max_jitter = 3.9710001945496, minor = 6, major = 5, ip_version = 6, formspec_version = 5, patch = 0, protocol_version = 40, serialization_version = 29, lang_code = "", version_string = "5.6.0-dev-874bb40be-dirty", avg_rtt = 0.16599999368191, state = "Active", avg_jitter = 0.0020000040531158, min_jitter = 0 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"3d_armor:chestplate_nether 1 7000\", \"nether_mobs:dragon_shield 1 3500\", \"3d_armor:helmet_nether 1 3500\", \"nether_mobs:dragon_boots 1 3500\", \"3d_armor:leggings_nether 1 7000\", \"\"}", ["petz:werewolf_vignette_id"] = "20", played_time = "19016353", jointime = "1615351173", yl_commons_player_joined = "1657033422", ["stamina:exhaustion"] = "115.5", ["signslib:pos"] = "(1290,63,550)", digged_nodes = "1061904", punch_count = "79888", yl_commons_thankyou = "126", bitten = "0", ["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\"}", partychat = "party", ["stamina:poisoned"] = "no", ["petz:lycanthropy"] = "1", yl_church = "return {[\"last_death\"] = {[\"y\"] = 48, [\"x\"] = 1289, [\"z\"] = 624}, [\"last_heal\"] = 1615504208, [\"last_death_portal\"] = 1653796347}", ["petz:werewolf_clan_idx"] = "1", ["stamina:level"] = "9", xp = "1236980", arenalib_infobox_arenaID = "0", inflicted_damage = "1290082", crafted = "38434", ["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}", ["petz:werewolf"] = "0", died = "66", placed_nodes = "347050", hud_state = "on", repellant = "0", yl_commons_player_created = "1615351173" } } ``` Log identifier ``` [MOD] yl_report log identifier = H3VSuukQ6grRAu5AcAlrI6mVQcRo3rGu ``` Profiler save: ``` profile-20220706T015945.json_prettyEE ``` Status: ``` # Server: version: 5.5.1-yl | game: Minetest Game | uptime: 12h 54min 37s | max lag: 2.49s | clients: Oakenshield, Hulda, Therottenpotato, AmyEXE1, set, AspireMint, LeetPeet, jackofthebean000, flux, Bailiff, digdeep, Duximagnus, pitman ``` Teleport command: ``` /teleport xyz 1272 34 522 ``` Compass command: ``` /give_compass Construction H3VSuukQ6grRAu5AcAlrI6mVQcRo3rGu D2691E 1272 34 522 ```
AliasAlreadyTaken was assigned by yourland-report 2022-07-05 23:59:46 +00:00
flux added the
1. kind/enhancement
4. step/want approval
labels 2022-07-06 01:25:58 +00:00
flux added this to the flux's TODO list project 2022-07-06 01:26:00 +00:00

What's black lightstone? Something specific from a mod?

The blackest light-emitting stone might be some glowing obsidian

What's black lightstone? Something specific from a mod? The blackest light-emitting stone might be some glowing obsidian
AliasAlreadyTaken added the
4. step/question
label 2022-08-07 08:43:55 +00:00
Member

What's black lightstone? Something specific from a mod?

The blackest light-emitting stone might be some glowing obsidian

lightstones are mesecons-powered lights. i wanted to make a working, analog "clock face", and didn't like how dark-gray looked (though it's better than the other options).

brown and dark-green dyes also lack a corresponding lightstone.

after thinking about it more, i'd be great to just have a digilines-controlled node that could have its color programmed. using param2 coloring, that'd only require a single extra node. it wouldn't glow, but the clock face could be covered in SGG or similar if desired.

> What's black lightstone? Something specific from a mod? > > The blackest light-emitting stone might be some glowing obsidian lightstones are mesecons-powered lights. i wanted to make a working, analog "clock face", and didn't like how dark-gray looked (though it's better than the other options). brown and dark-green dyes also lack a corresponding lightstone. after thinking about it more, i'd be great to just have a digilines-controlled node that could have its color programmed. using param2 coloring, that'd only require a single extra node. it wouldn't glow, but the clock face could be covered in SGG or similar if desired.

Woah, fancy :D

This sounds like others might benefit from such a mod, too. So I'd encourage making a standalone mod from it. We'll certainly add it too

Woah, fancy :D This sounds like others might benefit from such a mod, too. So I'd encourage making a standalone mod from it. We'll certainly add it too
Member

Woah, fancy :D

This sounds like others might benefit from such a mod, too. So I'd encourage making a standalone mod from it. We'll certainly add it too

https://github.com/fluxionary/minetest-digicolor

> Woah, fancy :D > > This sounds like others might benefit from such a mod, too. So I'd encourage making a standalone mod from it. We'll certainly add it too https://github.com/fluxionary/minetest-digicolor
AliasAlreadyTaken added the
4. step/approved
label 2022-08-07 22:21:10 +00:00

Waiiiiiiiit! Could we make Tetris with this??

Waiiiiiiiit! Could we make Tetris with this??
AliasAlreadyTaken added this to the 1.1.115 milestone 2022-08-07 22:31:59 +00:00
Member

Waiiiiiiiit! Could we make Tetris with this??

yes. but i think that could be done much easier in a mod (vs. coding tetris into a luacontroller). though it'd be interesting to see if the luacontroller could even handle controlling both the input, and the drawing of a "full-size" tetris game, simultaneously. Andrew might be interested in trying his hand at it w/ a luacontroller though, we should mention the idea to him.

> Waiiiiiiiit! Could we make Tetris with this?? yes. but i think that could be done much easier in a mod (vs. coding tetris into a luacontroller). though it'd be interesting to see if the luacontroller could even handle controlling both the input, and the drawing of a "full-size" tetris game, simultaneously. Andrew might be interested in trying his hand at it w/ a luacontroller though, we should mention the idea to him.
Member

it strikes me that the game could be split into 2 luacontrollers; one which handles input and generates a schematic, and the second which executes all of the drawing

it strikes me that the game could be split into 2 luacontrollers; one which handles input and generates a schematic, and the second which executes all of the drawing
https://gitea.your-land.de/your-land/yourland-mods/commit/937ff2042d305520309f79565764773fb6cc4f01
flux added
4. step/ready to QA test
and removed
4. step/want approval
4. step/question
labels 2022-08-29 16:52:21 +00:00
flux added
5. result/fixed
and removed
4. step/ready to QA test
labels 2022-08-31 01:22:51 +00:00
flux removed this from the flux's TODO list project 2022-08-31 01:22:53 +00:00
AliasAlreadyTaken was unassigned by flux 2022-08-31 01:22:56 +00:00
Member

live =D

live =D
flux closed this issue 2022-08-31 02:02:49 +00:00
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Reference: your-land/bugtracker#2170
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