Hulda reports: Using the ESC key to throw awa ... #2161
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Reference: your-land/bugtracker#2161
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Hulda reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
i'm not entirely sure how possible this is. for one, it'd have to be a per-formspec solution. and while it's possible to catch the "quit" command, i'm not sure it's possible to recover e.g. an email or luacontroller program that the player was composing. i'd love to implement this if possible, though, i've certainly
esc-ed and lost emails/code many times.Since MT lacks a full keyboard mapping, we're bound by what the engine gives us. Also, I'd rather not change a well-established routine to satisfy a workflow on a most likely lesser used editor.
nano rules!
did some testing. if you hit "escape" while typing an email or editing a luacontroller, all the server gets is
so this is technically impossible w/out updates to the client code.
The engine got an update. It should be possible now: https://github.com/luanti-org/luanti/pull/15971
Noting here that to escape an unescapable formspec you can press
shift+ESCX)And new formspec is called
allow_close[](for gitea search)UPD: (they changed it from ctrl to shift)