Bla reports: [chat] ingame /me messages are ... #1677
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No Label
1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#1677
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Bla reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
/me messages are not send to matterbridge because they are handled by builtin.
opened an issue upstream https://github.com/acmgit/smart_chat/issues/6
took a while but smart_chat should now handles "/me" ->
92ac34f105
i can't check discord. on main:
/me
results in " ACTION this is just a test, ignore it" on IRC, and nothing on matrix. note that i didn't type "ACTION". on IRC:/me
shows up properly on matrix and on main. on matrix,/me
shows up properly on IRC and main. this doesn't seem fully fixed though.again, i'm not sure how to tweak the labels to indicate this needs more work.
discord /me's still appear as normal text ingame