Eris_still_crafts reports: Using the "craft ALL" button d ... #161
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Reference: your-land/bugtracker#161
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Eris_still_crafts reports a bug:
Player position:
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Oh, should it?
Regular crafting does cost hunger. See https://gitlab.com/tunnelers-abyss/unified_inventory_plus for a version of UI+ which prevents players from abusing the "all" button.
I'm not sure it fixes the issue w/ disappearing replacement items, though.
The current version of unified_inventory does drain stamina, but not for the fork of stamina we're currently using. Possibly, the "tipsy" effect, and anything else the main fork are missing, could be extracted.
We're using the right version of stamina now, but it looks like my last fix to unified_inventory_plus broke the logic to check whether to exhaust the player while crafting.
While I'm in there, I might put in a check to disallow using the "craft-all" button if the player is low on stamina.
https://github.com/bousket/unified_inventory_plus/pull/19
@flux Line 113 of that PR:
minetest.chat_send_player(player_name, "has stamina")
Is this a debug print?
https://github.com/bousket/unified_inventory_plus/pull/19/files#diff-e1d00aba99de070d6b8e3f72e3930a174b63ac5c7c253b3f3106060fe9e21d5dR113
Same question for the other, similar lines below?
Whoops, yeah that's a debug print =D
https://github.com/bousket/unified_inventory_plus/pull/20