rheo reports: footstep sounds travel too far ... #1519

Open
opened 2022-02-23 06:15:25 +00:00 by yourland-report · 3 comments

rheo reports a bug:

footstep sounds travel too far. i'm 55 nodes above haven and i hear mutliple players running around like mice

Player position:

{
	y = 70.5,
	x = 2020.0500488281,
	z = 1150.4050292969
}

Player look:

{
	y = -0.99827075004578,
	x = 0.012422475032508,
	z = -0.057456210255623
}

Player information:

{
	min_rtt = 0.15500000119209,
	max_rtt = 0.88499999046326,
	connection_uptime = 4016,
	max_jitter = 0.72600001096725,
	minor = 6,
	major = 5,
	ip_version = 6,
	formspec_version = 5,
	patch = 0,
	protocol_version = 39,
	serialization_version = 28,
	lang_code = "",
	version_string = "5.6.0-dev-9683cc17c",
	avg_rtt = 0.1630000025034,
	state = "Active",
	avg_jitter = 0.010999992489815,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"shields:shield_admin\", \"3d_armor:helmet_admin\", \"petz:silk_dress_coat\", \"petz:silk_pants\", \"nether_mobs:dragon_boots\", \"\"}",
		played_time = "266929",
		jointime = "1644205752",
		yl_commons_player_joined = "1645592924",
		["signslib:pos"] = "(1976,14,1169)",
		digged_nodes = "2447",
		bitten = "0",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		partychat = "party",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 15, [\"x\"] = 1353, [\"z\"] = 1089}}",
		["stamina:level"] = "18",
		xp = "9160",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "42560",
		crafted = "17",
		placed_nodes = "8478",
		yl_commons_thankyou = "2",
		punch_count = "248",
		died = "2",
		hud_state = "on",
		repellant = "0",
		yl_commons_player_created = "1644205752"
	}
}

Log identifier


[MOD] yl_report log identifier = 6tohBKF5NC4YTXq5oqFU6zhqec8Sk17u

Profiler save:

profile-20220223T071524.json_pretty

Status:

# Server: version=5.4.1-yl, uptime=572764, max_lag=2.91249, clients={Pecka, rohit, mbaso, mindfrost, DreamNotFound, Hulda, debian44, balu1, Shershaah, rheo, FrostRanger, Bailiff, Service, AliasAlreadyTaken, Thomas, guestxmart}

Teleport command:

/teleport xyz 2020 71 1150

Compass command:

/give_compass Construction 6tohBKF5NC4YTXq5oqFU6zhqec8Sk17u D2691E 2020 71 1150
rheo reports a bug: > footstep sounds travel too far. i'm 55 nodes above haven and i hear mutliple players running around like mice Player position: ``` { y = 70.5, x = 2020.0500488281, z = 1150.4050292969 } ``` Player look: ``` { y = -0.99827075004578, x = 0.012422475032508, z = -0.057456210255623 } ``` Player information: ``` { min_rtt = 0.15500000119209, max_rtt = 0.88499999046326, connection_uptime = 4016, max_jitter = 0.72600001096725, minor = 6, major = 5, ip_version = 6, formspec_version = 5, patch = 0, protocol_version = 39, serialization_version = 28, lang_code = "", version_string = "5.6.0-dev-9683cc17c", avg_rtt = 0.1630000025034, state = "Active", avg_jitter = 0.010999992489815, min_jitter = 0 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"shields:shield_admin\", \"3d_armor:helmet_admin\", \"petz:silk_dress_coat\", \"petz:silk_pants\", \"nether_mobs:dragon_boots\", \"\"}", played_time = "266929", jointime = "1644205752", yl_commons_player_joined = "1645592924", ["signslib:pos"] = "(1976,14,1169)", digged_nodes = "2447", bitten = "0", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", partychat = "party", yl_church = "return {[\"last_death\"] = {[\"y\"] = 15, [\"x\"] = 1353, [\"z\"] = 1089}}", ["stamina:level"] = "18", xp = "9160", arenalib_infobox_arenaID = "0", inflicted_damage = "42560", crafted = "17", placed_nodes = "8478", yl_commons_thankyou = "2", punch_count = "248", died = "2", hud_state = "on", repellant = "0", yl_commons_player_created = "1644205752" } } ``` Log identifier ``` [MOD] yl_report log identifier = 6tohBKF5NC4YTXq5oqFU6zhqec8Sk17u ``` Profiler save: ``` profile-20220223T071524.json_pretty ``` Status: ``` # Server: version=5.4.1-yl, uptime=572764, max_lag=2.91249, clients={Pecka, rohit, mbaso, mindfrost, DreamNotFound, Hulda, debian44, balu1, Shershaah, rheo, FrostRanger, Bailiff, Service, AliasAlreadyTaken, Thomas, guestxmart} ``` Teleport command: ``` /teleport xyz 2020 71 1150 ``` Compass command: ``` /give_compass Construction 6tohBKF5NC4YTXq5oqFU6zhqec8Sk17u D2691E 2020 71 1150 ```
AliasAlreadyTaken was assigned by yourland-report 2022-02-23 06:15:25 +00:00
Member

this may or may not be the fault of some specific node?

this may or may not be the fault of some specific node?
Member

also possibly this is actually part of the core (c++) game mechanics, so maybe there's nothing we can do.

also possibly this is actually part of the core (c++) game mechanics, so maybe there's nothing we can do.
flux added the
1. kind/bug
label 2022-04-07 20:36:15 +00:00
flux added this to the flux's TODO list project 2022-07-02 19:53:58 +00:00
Member

apparently the way to do this is to override the soundspec definition of every node. it might work at on_mods_loaded.

apparently the way to do this is to override the soundspec definition of *every* node. it *might* work at `on_mods_loaded`.
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Reference: your-land/bugtracker#1519
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