debiankaios reports: if i will teleported(for examp ... #1292
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Reference: your-land/bugtracker#1292
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debiankaios reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
I'm not 100% sure I understand the issue here, but here's what I think he's talking about: After you teleport, you still see the nametags from where you used to be, no matter how far away they are, until the client has time to catch up.
The fix would be to transmit the nametag-distance-threshold to the client, and have the client calculate if things are too far away. Which is a very upstream issue, and not really worth the time, IMO.
I'm closing this as invalid; it's a temporary effect due to client behavior and lag.