Bla reports: [chat] join another channel(le ... #1080

Closed
opened 2021-11-21 14:26:44 +00:00 by yourland-report · 2 comments

Bla reports a bug:

[chat] join another channel(leave public one) but still receive /me from players and everything Alias(probably all staff) send in public channel

Player position:

{
	y = -403.49899291992,
	x = -487.11001586914,
	z = 1475.6839599609
}

Player look:

{
	y = -0.16487546265125,
	x = 0.19882988929749,
	z = 0.9660656452179
}

Player information:

{
	min_rtt = 0.026000000536442,
	max_rtt = 0.47200000286102,
	connection_uptime = 4403,
	max_jitter = 0.41600000858307,
	minor = 5,
	major = 5,
	ip_version = 6,
	formspec_version = 4,
	patch = 0,
	protocol_version = 39,
	serialization_version = 28,
	lang_code = "",
	version_string = "5.5.0-dev-02292e03e-dirty",
	avg_rtt = 0.034000001847744,
	state = "Active",
	avg_jitter = 0.0029999986290932,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"3d_armor:chestplate_crystal 1 17560\", \"shields:shield_crystal 1 17560\", \"3d_armor:helmet_crystal 1 17560\", \"3d_armor:boots_crystal 1 15320\", \"3d_armor:leggings_crystal 1 17560\", \"\"}",
		played_time = "1006632",
		jointime = "1635266646",
		yl_commons_player_joined = "1637500439",
		["signslib:pos"] = "(30924,16,-30908)",
		digged_nodes = "87781",
		bitten = "0",
		["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		partychat = "party",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 24, [\"x\"] = 6076, [\"z\"] = 5857}, [\"last_heal\"] = 1635970005, [\"last_death_portal\"] = 1637313242}",
		["stamina:level"] = "5",
		xp = "74796",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "93784",
		crafted = "2785",
		punch_count = "5442",
		yl_commons_thankyou = "31",
		died = "31",
		placed_nodes = "16036",
		hud_state = "on",
		repellant = "0",
		yl_commons_player_created = "1635266646"
	}
}

Log identifier


[MOD] yl_report log identifier = kyBThFvhVA4jEm9jdTtKvLOKPaxKRezP

Profiler save:

profile-20211121T152644.json_pretty

Status:

# Server: version=5.4.1-yl, uptime=93551.2, max_lag=16.4338, clients={Kur, ccady, HarshBooBoo, Ozmodiar, kieth, Oakenshield, Bla, Bond007, alexandre2005, jakob, Velvet, wishingirl, EvilRevised, Morphelia, Boot, Imhotheb, Bailiff, Service, AliasAlreadyTaken}

Teleport command:

/teleport xyz -487 -403 1476

Compass command:

/give_compass Construction kyBThFvhVA4jEm9jdTtKvLOKPaxKRezP D2691E -487 -403 1476
Bla reports a bug: > [chat] join another channel(leave public one) but still receive /me from players and everything Alias(probably all staff) send in public channel Player position: ``` { y = -403.49899291992, x = -487.11001586914, z = 1475.6839599609 } ``` Player look: ``` { y = -0.16487546265125, x = 0.19882988929749, z = 0.9660656452179 } ``` Player information: ``` { min_rtt = 0.026000000536442, max_rtt = 0.47200000286102, connection_uptime = 4403, max_jitter = 0.41600000858307, minor = 5, major = 5, ip_version = 6, formspec_version = 4, patch = 0, protocol_version = 39, serialization_version = 28, lang_code = "", version_string = "5.5.0-dev-02292e03e-dirty", avg_rtt = 0.034000001847744, state = "Active", avg_jitter = 0.0029999986290932, min_jitter = 0 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"3d_armor:chestplate_crystal 1 17560\", \"shields:shield_crystal 1 17560\", \"3d_armor:helmet_crystal 1 17560\", \"3d_armor:boots_crystal 1 15320\", \"3d_armor:leggings_crystal 1 17560\", \"\"}", played_time = "1006632", jointime = "1635266646", yl_commons_player_joined = "1637500439", ["signslib:pos"] = "(30924,16,-30908)", digged_nodes = "87781", bitten = "0", ["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", partychat = "party", yl_church = "return {[\"last_death\"] = {[\"y\"] = 24, [\"x\"] = 6076, [\"z\"] = 5857}, [\"last_heal\"] = 1635970005, [\"last_death_portal\"] = 1637313242}", ["stamina:level"] = "5", xp = "74796", arenalib_infobox_arenaID = "0", inflicted_damage = "93784", crafted = "2785", punch_count = "5442", yl_commons_thankyou = "31", died = "31", placed_nodes = "16036", hud_state = "on", repellant = "0", yl_commons_player_created = "1635266646" } } ``` Log identifier ``` [MOD] yl_report log identifier = kyBThFvhVA4jEm9jdTtKvLOKPaxKRezP ``` Profiler save: ``` profile-20211121T152644.json_pretty ``` Status: ``` # Server: version=5.4.1-yl, uptime=93551.2, max_lag=16.4338, clients={Kur, ccady, HarshBooBoo, Ozmodiar, kieth, Oakenshield, Bla, Bond007, alexandre2005, jakob, Velvet, wishingirl, EvilRevised, Morphelia, Boot, Imhotheb, Bailiff, Service, AliasAlreadyTaken} ``` Teleport command: ``` /teleport xyz -487 -403 1476 ``` Compass command: ``` /give_compass Construction kyBThFvhVA4jEm9jdTtKvLOKPaxKRezP D2691E -487 -403 1476 ```
AliasAlreadyTaken was assigned by yourland-report 2021-11-21 14:26:45 +00:00

Hiho Styxcolor, thank you for the answer as ingame mail.
I hope its ok if I qoute a bit of it here

When you're in a different channel you can still get private messages,

I think you misread my initial report a bit.
/msg are totally fine to receive but /me messages written by players in public channel shouldn´t appear in a different channel.

read the public chat, you can just not answer.

Receiving normal messages from the public channel no matter in which channel you are might be a staff thing.
Because I didn´t receive any player send normal chat from the public channel as I expected only /me messages.
Normal messages send by staff might need some fine tuning because I still received normal messages send by Alias in the public channel and my guess is that would also applies to other staff members.
I understand that it makes sense that staff can send messages to everyone regardless in which channel they are but it shouldn´t be the default setting for every message send by staff.
For example staff greeting/welcoming players or staff running an event in public channel.
Especially at events the public chat gets crowded and conversations outside the event theme basicly cease because it gets hard to follow. By joining a different channel you would currently get rid of player messages(except /me) but not messages send by staff regarding the event.

Hiho Styxcolor, thank you for the answer as ingame mail. I hope its ok if I qoute a bit of it here > When you're in a different channel you can still get private messages, I think you misread my initial report a bit. `/msg` are totally fine to receive but `/me` messages written by players in public channel shouldn´t appear in a different channel. > read the public chat, you can just not answer. Receiving normal messages from the public channel no matter in which channel you are might be a staff thing. Because I didn´t receive any player send normal chat from the public channel as I expected only `/me` messages. Normal messages send by staff might need some fine tuning because I still received normal messages send by Alias in the public channel and my guess is that would also applies to other staff members. I understand that it makes sense that staff can send messages to everyone regardless in which channel they are but it shouldn´t be the default setting for every message send by staff. For example staff greeting/welcoming players or staff running an event in public channel. Especially at events the public chat gets crowded and conversations outside the event theme basicly cease because it gets hard to follow. By joining a different channel you would currently get rid of player messages(except /me) but not messages send by staff regarding the event.
Styxcolor added the
1. kind/enhancement
label 2021-11-21 22:10:48 +00:00
Member

This is a dupe of #473, closing.

This is a dupe of #473, closing.
flux closed this issue 2022-01-04 22:32:17 +00:00
flux added the
5. result/duplicate
label 2022-01-04 22:32:29 +00:00
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Reference: your-land/bugtracker#1080
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