AspireMint reports: can't place waterlily on water ... #1026
Labels
No Label
1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: your-land/bugtracker#1026
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
AspireMint reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
Can only test the flowers_plus mod in bare minimum MTG but it works there and not sure which version you guys have because it was a bit hard to find. I have revision 2013-04-24
Keep in mind that I never used lua or modded minetest but hope it helps;-)
Tests in YL
Doesn´t make a difference
Diff waterlily & seaweed
Checked the on_place code for differences why seaweed is placeable but not waterlily and could find only that the waterlily code checks if place_pos is set
waterlily Line 94
if place_pos and not minetest.is_protected(place_pos, placer:get_player_name()) then
seaweed Line 194
if not minetest.is_protected(place_pos, placer:get_player_name()) then
Look like waterlily has a check to see if place_pos was set or is nil but seaweed doesn´t.
Could be the reason why waterlily can´t be placed but seaweed can.
Seaweed replaces water
Had a look at Line 175-192 why seaweed replaces water instead of getting placed on top of it.
Not sure if I understand pointed_thing/above/under here correctly because it works in my MTG test world. For me pointed_thing(pt) is the water node I try to place on. So not sure why every if check and setting place_pos is based on pt.under and not pt.
Can't place on water fixed in 9a044a75f994500abc14b7ebf1b77b6965f43d5d and a209ac0db555ab0b68875fab562dab0327d013ff
we updated to the newest version of the mod and biome_lib, which changed some naming conventions in functions(!)
also, there was one missing line in the seaweed code
node_placement_prediction = "",
both together fixed the issue that waterlilies and seaweed can be planted on water now
item frame issue is still open.
Can't place in itemframe fixed in 6512dfedf01bfabda4c047fea4958de5d6b2c436