Privilege of movement - moving around Privilege of speech - chat Privilege of religion - church portal Privilege of association - party system Privilege of expression - emote mod? Privilege…
inventory_image = "yl_dice_3.png",
wield_image = "yl_dice_3.png",
palette = "yl_dice_6_palette.png",
I don't do anything beyond this, so this is a difference in how…
I've seen them pretty often deep inside open areas that were protected long ago... So that pretty much leaves only "wandering in" or spawning...
We'd have to add additional checks for each block dug, or make fake blocks that resemble real ones... Even if we did want this, I see no good way of doing it.
Should we switch ingots back to upstream? They have a 64-ingot stack which we don't have yet.
AFAIK this is intentional to save node IDs?
Can admin refund the spear?
I sent you one crafted from my own player resources, because it's not expensive... This is not an official refund X)
flux wrote in 5929:
i've known about this for ages but never bothered to report it. something about the collision box is wonky.
XD
technically this predates your-land/bugtracker#5929 but that one progressed more 💁 closing as dupe.
Duplicate here: your-land/bugtracker#5491 seems to be related to (see discussion): your-land/bugtracker#5929
I found this exact spot
3535,129,635
but could not reproduce it on 5.7.0 or 5.8.0.
Current spears mod is known to have bad collision detection: your-land/bugtracker#186
Spears will behave better when ported to flux's ballistics api.
I would do it like this:
local x,y,z = param:match("^%s*(-?%d+)%s*,%s*(-?%d+)%s*,%s*(-?%d+)%s*$")
if not x then
x,y,z = param:match("^%s*(-?%d+)%s*(-?%d+)%s*(-?%d+)%s*$")
end
Al…