Restest moving "old" moreblocks schematics to "new" moreblocks before moreblocks milestone!
is there anything you need me to do?
QA
I can't get it to dupe when I click doors or gates or portcullis
the issue isn't clicking on doors etc., it's changing the selected item index before the formspec opens. saving the…
sparkle. Why?
mostly cuz brushing normal petz does the same sparkle and i knew people would request that if i didn't add it.
i completely forget what long-winded response gitea lost. in any event, the proposal that for the random initial skin is #2370. i'm curious which skin @daydream considered too girlie though?
i suppose if access to the insecure environment is enough of a sticking point, i could make it optional and just not gather info from modpack.conf. it looks like the only thing i'm actually…
from the documentation (because i forgot why myself):
requires access to the insecure environment in order to read modpack configuration.
related, somewhat: https://github.com/minetest/mine…
changed the error message: https://gitea.your-land.de/your-land/yl_commons/commit/f6f6f176d40cb50e7e3f1e14e1ffd64a0c913db0
QA
While
/thankyou NAME1, NAME2, ....
works, the command/thankyou_nearby
always asks to specify at least one name, regardless of whether I provide a name or not.
hmmmm it's…
IMO the current process (removing mailboxes of players after some number of months of activity) is sufficient and we can close this.
the command now currently emits "postoffice successfully updated" on success.
this is because (some) moretrees trunks and planks are in the "snappy" group. if you punch w/ a sword, you're doing snappy damage, so you get the snappy sound.
sent the player an email:
you wrote:
> you can get infinite glass bottles by making potato chip. the salt don't require bottles, but it returns one after being used.
the bottle is…
tested this. you get a bottle from the oil used to craft the chips, not from the salt.