Sokomine
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359664b4ef
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improved README.md: added chapter local overrides for your server; added table of content; reformatted for markdown format
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2023-01-28 23:02:34 +01:00 |
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Sokomine
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af250b2a77
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added loading of local server files for overriding existing functionality
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2023-01-28 22:32:33 +01:00 |
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Sokomine
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204b3cfc93
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log disambigous npc in error log
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2023-01-27 21:54:57 +01:00 |
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Sokomine
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d6a439b666
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set nametag color in config.lua
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2023-01-25 21:14:53 +01:00 |
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Sokomine
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5445e20160
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added enough room for messages in formspec_helpers.lua
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2022-11-20 22:06:34 +01:00 |
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Sokomine
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1ad3bc4498
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fixed bug with missing yl_speak_up.load_quest prefix
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2022-11-14 21:03:58 +01:00 |
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Sokomine
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c4c14d36c8
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create the path for the quest file savefiles
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2022-11-14 21:03:18 +01:00 |
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Sokomine
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1ad1da470f
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added buttons to connect manage variables and manage quests
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2022-11-14 19:13:27 +01:00 |
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Sokomine
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8b24e9b52f
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added basic quest management formspec
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2022-11-14 18:18:33 +01:00 |
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Sokomine
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3f458bf448
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created yl_speak_up.input_fs_manage_general and used for variable management input
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2022-11-14 00:06:40 +01:00 |
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Sokomine
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f982b44c97
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created function yl_speak_up.get_fs_manage_general for scrolling through variables, quest and quest steps (in the future)
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2022-11-13 21:58:11 +01:00 |
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Sokomine
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71f9e5e540
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preprarations for creating quests
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2022-11-12 21:07:56 +01:00 |
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Sokomine
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664726897c
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fixed bug #19 (text was nil)
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2022-11-12 17:37:13 +01:00 |
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Sokomine
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c9cc112169
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fixed bug in storing new variable values; also checking success of variable changes now
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2022-11-06 12:20:55 +01:00 |
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Sokomine
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4df6a56bf8
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added quest_gui as custom action
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2022-11-02 16:45:13 +01:00 |
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Sokomine
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d2d7f30731
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bugfix fs_talkdialog.lua:366: attempt to concatenate a nil value #18
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2022-11-02 15:21:22 +01:00 |
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Sokomine
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80657b59ee
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allow to scroll through the variables in manage_variables with prev/next
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2022-10-30 01:14:28 +02:00 |
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Sokomine
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c70f61bc38
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made formspec for manage variables look good again
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2022-10-29 22:13:07 +02:00 |
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Sokomine
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5fd501187d
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added special d_trade dialog; efects based on preconditions can now be executed before showing the trade_list
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2022-10-28 13:30:19 +02:00 |
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Sokomine
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4b34c46453
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removed unregistered global
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2022-10-26 16:33:41 +02:00 |
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Sokomine
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aedf4b6200
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options can now be moved up or down much easier
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2022-10-26 14:01:25 +02:00 |
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Sokomine
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ab0e9faf14
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in custom functions that use variables: set the right prefix
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2022-10-23 21:00:58 +02:00 |
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Sokomine
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b7c2354cd9
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put yl_speak_up.get_list_of_effects_and_target_dialog_and_effect into extra function so that it can be used in fs_edit_trade_limit.lua as well
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2022-10-17 19:05:58 +02:00 |
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Sokomine
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9e8cc183fa
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automaticly add back-button to new dialogs: Let's go back to the start of our talk.
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2022-10-17 08:05:11 +02:00 |
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Sokomine
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c5587f55c7
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let yl_speak_up.show_fs_simple_deco look better for smaller height
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2022-10-17 07:41:19 +02:00 |
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Sokomine
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c3e048504f
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allow to close formspec when offering things to the npc via player_offers_item
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2022-10-17 07:32:20 +02:00 |
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Sokomine
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d5ad680999
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effect deal_with_offered_item now properly returns true if true
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2022-10-17 07:21:43 +02:00 |
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Sokomine
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05948116a0
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let new options point back to their dialog again
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2022-10-17 07:01:08 +02:00 |
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Sokomine
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e91dc93b11
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better setup of d_got_item when adding a new option; changed text displayed in edit mode for d_got_item in order to provide more help
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2022-10-17 06:55:45 +02:00 |
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Sokomine
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f2f8195285
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fixed undeclared globals
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2022-10-16 13:37:11 +02:00 |
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Sokomine
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d7f0abb841
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stored input from text_input action in yl_speak_up.last_text_input[pname] and added function to examine that input as precondition of type evaluate
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2022-10-15 18:50:39 +02:00 |
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Sokomine
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e7e097ea20
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inform other mods when npc_talk_reload is issued
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2022-10-15 18:08:47 +02:00 |
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Sokomine
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2460714a6b
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added yl_speak_up.strip_generic_dialogs
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2022-10-15 17:35:23 +02:00 |
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Sokomine
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df621c7435
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added Delete button to fs_talkdialog in edit mode
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2022-10-09 15:36:44 +02:00 |
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Sokomine
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ca0a699a3e
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log execution of effects
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2022-10-09 00:44:42 +02:00 |
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Sokomine
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dbc7f4a12c
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improved logging of actions
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2022-10-08 23:48:20 +02:00 |
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Sokomine
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6befa8f10a
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added logging for failed and successful actions
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2022-10-08 23:34:43 +02:00 |
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Sokomine
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8f1773fbd7
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added two more example dialogs to new npc in order to help new users
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2022-10-08 22:48:33 +02:00 |
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Sokomine
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e85c08b0d5
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add_new_option can add a fitting dialog result now upon creation
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2022-10-08 22:37:58 +02:00 |
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Sokomine
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b2cddab50a
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allow to enter a dialog_text when adding a new dialog via function add_new_dialog
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2022-10-08 22:16:32 +02:00 |
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Sokomine
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4cb12c2d2d
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yl_speak_up.add_new_option added
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2022-10-08 21:57:05 +02:00 |
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Sokomine
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403911ef81
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show text_input action in a readable way in formspec version 2 and 3
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2022-10-01 23:17:04 +02:00 |
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Sokomine
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2b58aac1dc
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trade_inv now calls extra functions so that the code can be changed at runtime with npc_talk_reload, too
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2022-10-01 22:43:35 +02:00 |
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Sokomine
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3104889208
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taking the purchase in a trade_simple inside an action finished the action successfully
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2022-10-01 22:25:57 +02:00 |
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Sokomine
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045f9b51f0
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npc_gives no longer requires an explicit click on 'Done'
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2022-10-01 21:04:43 +02:00 |
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Sokomine
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712f19656e
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fixed trade as an action (which shall work diffrently than trade from trade list)
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2022-10-01 07:01:52 +02:00 |
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Sokomine
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35761ac779
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properly store changed shield texture
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2022-10-01 06:11:37 +02:00 |
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Sokomine
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48202642dd
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minor bugfix
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2022-09-30 02:20:12 +02:00 |
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Sokomine
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dffd17a44b
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show more formspecs in the correct version
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2022-09-27 23:51:43 +02:00 |
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Sokomine
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11e555e639
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inventory preconditions work again
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2022-09-27 23:48:11 +02:00 |
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