locale
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added parameters to locale texts
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2019-06-02 21:55:40 +02:00 |
schems
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removed floating leaves from taverne_3.mts
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2020-09-20 13:51:31 +02:00 |
textures
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Add workplace marker graphic (footprints)
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2018-04-30 21:42:39 +10:00 |
README.md
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first commit for mg_villages (which is derived directly from my mg-fork)
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2014-08-04 22:18:20 +02:00 |
add_building.lua
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moved adding of buildings into add_default_village_types.lua
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2023-07-11 05:59:12 +02:00 |
add_default_village_types.lua
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moved village type specific replacement functions to add_default_village_types.lua
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2023-07-11 06:27:28 +02:00 |
add_village_type.lua
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moved adding of default village types out of add_village_type.lua
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2023-07-11 06:11:37 +02:00 |
analyze_building_for_mobs.lua
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small runtime error fix
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2020-05-04 17:31:42 +02:00 |
chat_commands.lua
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prepared chat commands for translation
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2023-07-11 04:44:03 +02:00 |
config.lua
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handle diffrent tree availability (if default:sapling is present, but no jungle- or pinesapling)
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2020-10-01 19:51:27 +02:00 |
extras_for_development.lua
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prepared chat commands for translation
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2023-07-11 04:44:03 +02:00 |
inhabitants.lua
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small bugfix
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2017-07-31 23:50:08 +02:00 |
init.lua
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added comment that single houses need to be enabled/disabled
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2023-07-11 06:37:13 +02:00 |
init_weights.lua
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added locales
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2019-06-02 19:34:34 +02:00 |
map_of_world.lua
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added parameters to locale texts
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2019-06-02 21:55:40 +02:00 |
mapgen.lua
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fixed crash if cottages is not installed
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2023-07-11 03:41:53 +02:00 |
mg_villages_path_info.data
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mark bed foot as well
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2017-07-29 04:35:54 +02:00 |
mod.conf
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added mod.conf
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2023-07-11 03:57:47 +02:00 |
name_gen.lua
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added locales
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2019-06-02 19:34:34 +02:00 |
nodes.lua
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set use_texture_alpha for workplace markers
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2023-07-11 04:06:21 +02:00 |
plotmarker_formspec.lua
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pass replacements on to handle_schematics.clear_area
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2020-04-08 03:16:24 +02:00 |
protection.lua
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pass replacements on to handle_schematics.clear_area
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2020-04-08 03:16:24 +02:00 |
replacements.lua
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moved village type specific replacement functions to add_default_village_types.lua
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2023-07-11 06:27:28 +02:00 |
roads.lua
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calculate road relationship after village generation
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2017-07-24 21:08:26 +02:00 |
spawn_player.lua
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renamed deprecated functions
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2018-07-29 23:07:32 +02:00 |
terrain_blend.lua
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renamed obsolete functions to new name
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2019-03-11 23:58:24 +01:00 |
trees.lua
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moved mg tree handling to trees.lua
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2020-09-20 11:58:23 +02:00 |
trees_default.lua
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renamed trees.lua to trees_default.lua
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2020-09-20 11:16:14 +02:00 |
trees_realtest.lua
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moved growing of realtest trees into trees_realtest.lua
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2020-09-20 11:22:15 +02:00 |
village_area_fill_with_plants.lua
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moved village_area_fill_with_plants into extra file
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2020-09-20 12:41:47 +02:00 |
villages.lua
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fix bug regarding single houses beeing ignored in some situations
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2020-09-23 20:39:41 +02:00 |