added comment that single houses need to be enabled/disabled
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init.lua
3
init.lua
@ -105,3 +105,6 @@ dofile(mg_villages.modpath.."/roads.lua")
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-- add some nice villages and buildings;
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dofile(mg_villages.modpath.."/add_default_village_types.lua")
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-- if you DISABLE the default villages above and don't add houses to the
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-- village type "single", then you need to disable lone houses here:
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--mg_villages.INVERSE_HOUSE_DENSITY = 0
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