Sokomine
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4c577280ac
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added handling of property changes through custom functions
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2022-07-17 19:08:43 +02:00 |
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Sokomine
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0d86db2088
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fixed unregistered global
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2022-07-14 20:01:52 +02:00 |
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Sokomine
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4e4ae0da9e
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always show show-me-your-inventory to owner
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2022-07-14 03:22:24 +02:00 |
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Sokomine
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b251e27830
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show head in formspec for npc with only one texture as well
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2022-07-13 19:03:11 +02:00 |
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Sokomine
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6e35b01bd5
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added yl_speak_up.enable_yl_mobs config option
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2022-07-12 22:54:08 +02:00 |
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Sokomine
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dad8ebb81c
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adjusted preview/fashin for npc with diffrent models and textures
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2022-07-12 21:07:21 +02:00 |
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Sokomine
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80ce8d4892
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implemented d_end
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2022-07-11 19:48:50 +02:00 |
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Sokomine
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952111c7fe
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properly check privs of generic npc when used by other npc
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2022-07-09 22:15:51 +02:00 |
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Sokomine
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48c722c943
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allowed precondition "property" for generic npc
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2022-07-09 21:35:46 +02:00 |
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Sokomine
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9bbd3e943c
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added some selections for precondition 'evaluate'
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2022-06-27 00:00:08 +02:00 |
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Sokomine
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58329d03a1
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fixed typo in file name
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2022-06-26 23:30:44 +02:00 |
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Sokomine
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722556b37f
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added yl_speak_up.custom_functions_p_ etc.
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2022-06-25 00:56:45 +02:00 |
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Sokomine
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adb5c5573f
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added yl_speak_up.get_fs_operator_based_comparison for operator + value entry for preconditions and effects
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2022-06-24 23:26:47 +02:00 |
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Sokomine
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98c63c83bd
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staff-based editing can now be enabled/disabled
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2022-06-19 21:29:01 +02:00 |
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Sokomine
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6be2883b6a
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moved chat command npc_talk_privs into own file
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2022-06-19 21:19:04 +02:00 |
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Sokomine
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74b024645b
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moved chat command npc_talk_style into own file
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2022-06-19 21:15:35 +02:00 |
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Sokomine
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300d557a80
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moved chat command npc_talk_generic into own file
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2022-06-19 20:34:09 +02:00 |
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Sokomine
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187416396b
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implemented effect 'property' and prepared effect 'evaluate'
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2022-06-19 19:32:30 +02:00 |
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Sokomine
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4612576cfc
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implemented precondition 'property' and prepared precondition 'evaluate'
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2022-06-19 02:49:25 +02:00 |
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Sokomine
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8bfc59a9a2
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moved chat command npc_talk_debug into extra file
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2022-06-08 22:16:14 +02:00 |
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Sokomine
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428b11afd6
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removed formspec_escape where not needed
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2022-05-30 20:40:38 +02:00 |
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Sokomine
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299915708f
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added general handling of properties of npc
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2022-05-29 22:02:02 +02:00 |
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Sokomine
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b9827d848c
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fixed back button
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2022-05-29 19:30:04 +02:00 |
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Sokomine
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45142bc34a
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deal with nameless npc in fs_fashion.lua
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2022-05-27 19:49:37 +02:00 |
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Sokomine
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1e6e7e96d8
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merge d_got_item for generic dialogs with existing ones of current npc
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2022-05-23 03:00:52 +02:00 |
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Sokomine
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7d92433d7c
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adjusted style for msg windows in d_got_item
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2022-05-09 20:17:12 +02:00 |
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Sokomine
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978962412f
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allow to provide a specific formspec version manually
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2022-05-09 20:16:19 +02:00 |
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Sokomine
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bb399d3381
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made i want to give you something window nicer
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2022-05-09 19:32:24 +02:00 |
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Sokomine
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0c099640ac
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fixed bug in adding/removing generic npc dialogs
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2022-05-09 19:15:14 +02:00 |
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Sokomine
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06cadd9f3e
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added is_a_start_dialog for adding buttons to some dialogs
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2022-05-09 18:02:41 +02:00 |
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Sokomine
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86c87b0c45
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fixed bug in exec_apply_effects when taking items
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2022-05-09 17:42:07 +02:00 |
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Sokomine
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4949afcd00
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add text from generic dialogs to start dialogs as well
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2022-05-07 14:17:10 +02:00 |
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Sokomine
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6cb44d54e0
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added npc_talk_generic chatcommand
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2022-05-06 19:14:49 +02:00 |
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Sokomine
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e803837259
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added preconditions true and false
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2022-05-06 17:29:28 +02:00 |
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Sokomine
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2435732db2
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show msg formspecs in formspec version 1
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2022-05-06 15:55:39 +02:00 |
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Sokomine
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47f9c83358
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handled missing text in textual replacements
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2022-05-06 15:06:01 +02:00 |
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Sokomine
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9fadc666ae
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make sure generic dialogs never get injected in edit mode
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2022-05-05 13:49:52 +02:00 |
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Sokomine
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9260989bed
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minor bugfixes
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2022-05-04 14:13:18 +02:00 |
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Sokomine
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5b0338fabc
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fixed sorting of options in dialogs according to o_sort
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2022-04-25 19:08:12 +02:00 |
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Sokomine
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292c299b5c
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show the npc's start dialog instead of d_generic_start_dialog
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2022-04-25 15:45:51 +02:00 |
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Sokomine
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5c95c6ae6d
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added general support for generic dialogs
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2022-04-25 14:53:38 +02:00 |
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Sokomine
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f8138908bc
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check if the player is allowed to edit the npc before applying changes
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2022-04-22 21:43:34 +02:00 |
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Sokomine
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f3573e746f
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added yl_speak_up.get_start_dialog_id and reload dialog when entering edit mode
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2022-04-22 21:28:23 +02:00 |
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Sokomine
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795dce0c2b
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added hint for npc privs
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2022-04-22 21:19:31 +02:00 |
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Sokomine
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d25420157c
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added some missing local declarations
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2022-04-22 03:46:18 +02:00 |
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Sokomine
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3c7ece2f77
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preparations for add_generic_dialogs
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2022-04-22 03:45:52 +02:00 |
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Sokomine
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282ae84c81
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npc privs have to match for the npc or for the generic npc who provides a functionality
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2022-04-22 03:18:49 +02:00 |
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Sokomine
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6442335931
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use new player var reset function when endig edit mode
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2022-04-19 19:58:21 +02:00 |
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Sokomine
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cda3f74508
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properly reset fs_version for players on join/leave
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2022-04-19 19:34:36 +02:00 |
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Sokomine
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d36ab58a8e
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improved scrolling (at least for formspec version 3)
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2022-04-17 22:21:39 +02:00 |
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