Sokomine
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a62b898020
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allow to toggle between trades attached to dialog options and those in the trade list
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2021-06-02 01:29:16 +02:00 |
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Sokomine
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ae5107b1ea
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added better hint as to where to add trades
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2021-06-02 01:02:22 +02:00 |
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Sokomine
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a8c9321672
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catch some error conditions
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2021-06-02 00:56:46 +02:00 |
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Sokomine
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786ca77c7f
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moved rest of minetest.show_formspec to yl_speak_up.show_fs
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2021-05-31 22:34:01 +02:00 |
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Sokomine
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85bdf88ba9
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moved optionsdialog to yl_speak_up.show_fs
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2021-05-31 22:16:51 +02:00 |
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Sokomine
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a6a2b3f566
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moved setdialog to yl_speak_up.show_fs
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2021-05-31 22:09:42 +02:00 |
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Sokomine
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60d17124b6
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moved edit_options_dialog to yl_speak_up.show_fs
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2021-05-31 21:52:04 +02:00 |
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Sokomine
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cf145bb07d
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moved talk to yl_speak_up.show_fs
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2021-05-31 21:41:09 +02:00 |
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Sokomine
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4c9c66e7c1
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moved frashion to yl_speak_up.show_fs
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2021-05-31 21:35:50 +02:00 |
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Sokomine
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4095be4e43
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added yl_speak_up.show_fs to combine almost all formspecs
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2021-05-31 21:15:42 +02:00 |
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Sokomine
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caf72721b3
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added yl_speak_up.show_fs_trade_list
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2021-05-31 16:45:15 +02:00 |
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Sokomine
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bcf6a4062f
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added yl_speak_up.show_fs_add_trade_simple
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2021-05-31 16:32:24 +02:00 |
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Sokomine
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cb7c2214b4
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added yl_speak_up.show_fs_trade_simple
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2021-05-31 16:26:12 +02:00 |
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Sokomine
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71d4db6219
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fixed bug with trade not showing up as Ef tag - added Tr tag if there are no effects
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2021-05-31 00:07:45 +02:00 |
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Sokomine
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a9ddfb5a51
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fixed bug on first click on add trade not working
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2021-05-30 23:57:20 +02:00 |
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Sokomine
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3e97d69189
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show what is traded in effects list window in edit option mode
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2021-05-30 18:15:36 +02:00 |
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Sokomine
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75bfa4e555
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actually show trades that are associated with dialogs and options
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2021-05-30 17:09:03 +02:00 |
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Sokomine
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0c9d547401
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added yl_speak_up.get_fs_add_trade_simple; trades are now always stored in dialog.trades instead of as results of options of dialogs
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2021-05-30 01:43:46 +02:00 |
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Sokomine
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3184c89506
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made save_dialog accessible
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2021-05-29 19:15:45 +02:00 |
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Sokomine
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466a5e617f
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added Let's trade button
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2021-05-29 16:04:29 +02:00 |
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Sokomine
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d75b94c99d
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added trade list
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2021-05-29 03:55:36 +02:00 |
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Sokomine
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0652cf7f5a
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removed unused variable
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2021-05-28 22:00:07 +02:00 |
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Sokomine
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e38044c6ff
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actually call the trade dialog
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2021-05-23 23:24:47 +02:00 |
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Sokomine
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6fc01ab754
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get_fs_talkdialog no longer local; call yl_speak_up.input_do_trade_simple; added yl_speak_up.get_result_id_by_type; made show/edit trade work
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2021-05-23 21:41:54 +02:00 |
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Sokomine
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eecdfdcc00
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added function yl_speak_up.add_new_result
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2021-05-23 13:15:27 +02:00 |
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Sokomine
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870751aaab
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added button in options edit menu for adding trades
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2021-05-23 01:55:55 +02:00 |
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Sokomine
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53496c7369
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added formspecs for simple trade
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2021-05-22 19:49:09 +02:00 |
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Sokomine
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4c4992f985
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fixed bug in initial configuration
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2021-05-17 02:28:11 +02:00 |
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Sokomine
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0efa7f4f63
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added inventory to npc which is stored to disk
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2021-05-17 00:15:59 +02:00 |
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Sokomine
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ff6a3faca4
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use just one register_on_player_receive_fields function - that also returns properly true instead of nil as before
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2021-05-16 22:00:52 +02:00 |
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Sokomine
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8a685dc211
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handled undeclared globals
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2021-05-14 23:23:26 +02:00 |
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Sokomine
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fca1cf5251
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changed initial text in order to demonstrate how the replacements work
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2021-05-14 23:04:06 +02:00 |
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Sokomine
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d1e53e949f
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removed special code for apple quest
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2021-05-14 22:21:47 +02:00 |
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Sokomine
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cfb9987911
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removed unused functions
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2021-05-14 22:17:07 +02:00 |
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Sokomine
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1e1e4d8312
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added security priv checks for staff functions
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2021-05-14 22:15:37 +02:00 |
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Sokomine
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2096912134
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added logging
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2021-05-14 22:10:04 +02:00 |
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Sokomine
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26e3655c10
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fixed bug with discarding new dialog
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2021-05-14 14:55:42 +02:00 |
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Sokomine
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0184fe6337
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added simple replacements for player name, npc name, owner name, time of day
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2021-05-12 16:30:25 +02:00 |
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Sokomine
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771b980356
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integrated function of the fashion button into menu
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2021-05-11 19:57:18 +02:00 |
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Sokomine
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17b4ed455c
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added npc_talk_master
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2021-05-11 13:07:12 +02:00 |
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Sokomine
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c271a3480e
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provide right id for talk check
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2021-05-10 20:05:56 +02:00 |
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Sokomine
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c14fd79c48
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determine npc_owner ealier so that talking to muted owned npc works
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2021-05-10 19:58:56 +02:00 |
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Sokomine
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9b98d3fd21
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allow to mute/unmute the npc via talking
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2021-05-10 19:24:41 +02:00 |
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Sokomine
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052b6ab73f
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added function yl_speak_up.may_edit_npc for checking players privs
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2021-05-10 19:00:45 +02:00 |
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Sokomine
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ab1c8de031
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prepared buttons for muting/unmuting npc
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2021-05-10 18:55:14 +02:00 |
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Sokomine
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0c7f4a4db9
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added yl_speak_up.update_nametag and yl_speak_up.set_muted for colored nametags depending on muted state
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2021-05-10 14:34:47 +02:00 |
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Sokomine
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573753b80d
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report multiple dialog results and refuse edit in such a disambigous case
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2021-05-09 16:51:24 +02:00 |
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Sokomine
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fcebadf6c4
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fixed crash
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2021-05-08 22:32:45 +02:00 |
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Sokomine
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5db7b9c909
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added limit for amount of option/answers per dialog
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2021-05-08 21:06:27 +02:00 |
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Sokomine
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63653d4dbd
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allow to delete empty dialogs
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2021-05-08 20:46:27 +02:00 |
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