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			29 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Contributing Guide
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| Hey there! So you like WorldEditAdditions enough to consider helping out? That's awesome! This guide should get you up and running in no time.
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| 
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| ## Code structure
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| The WorldEditAdditions codebase is split into 3 main submods:
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| Name							| Description
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| --------------------------------|------------------------
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| `worldeditadditions`			| The main mod. Core world manipulation implementations should go in here.
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| `worldeditadditions_commands`	| Chat commands. These interact with the core manipulators in `worldeditadditions` mod.
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| `worldeditadditions_farwand`	| Everything to do with the far wand tool. It's different enough to everything else that it warrants it's own separate mod to avoid muddling things.
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| Additionally, every command should be implemented in its own file. This helps keep things organised and files short.
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| Don't forget to update `init.lua` to `dofile()` the new file(s) you create in each submod :-)
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| ## Guidelines
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| When actually implementing stuff, here are a few guidelines that I recommend to summarise everything:
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|  - Keep each command implementation to its own file
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|  - Split up files with more than 500 lines into smaller chunks (such as what I've done with the `//convolve` implementation in the `worldeditadditions` submod)
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|  - Try to follow the existing programming style
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|  - If you think of something helpful to add to this guide, please open an issue / PR :D
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|  - Being excellent to everyone shouldn't have to be on this list, but it is
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|  - @sbrl has the final say
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