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Extra tools and commands to extend WorldEdit for Minetest
If you can dream of it, it probably belongs here!
Important News: The
master branch has been renamed to
main, to follow the new standard across the Git ecosystem. If you've installed WorldEditAadditions through git, you will need to re-clone the repository.
(Do you have a cool build that you used WorldEditAdditions to build? Get in touch and I'll feature your screenshot here!)
Table of Contents
- Quick Command Reference (including links to detailed explanations)
- Using the Far Wand
- Using the Cloud Wand
- Detailed Chat Command Explanations
- Chat Command Cookbook
- WorldEditAdditions around the web
Quick Command Reference
//ellipsoid <rx> <ry> <rz> <node_name> [h[ollow]]
//ellipsoid2 <node_name> [h[ollow]]
//hollowellipsoid <rx> <ry> <rz> <node_name>
//torus <major_radius> <minor_radius> <node_name> [<axes=xy> [h[ollow]]]
//hollowtorus <major_radius> <minor_radius> <node_name> [<axes=xy>]
//line [<replace_node> [<radius>]]
//maze <replace_node> [<path_length> [<path_width> [<seed>]]]
//maze3d <replace_node> [<path_length> [<path_width> [<path_depth> [<seed>]]]]
//spiral2 [<circle|square>] [<replace_node=dirt> [<interval=3> [<acceleration=0>] ] ]
//wcompass <replace_node> [<bead_node>]
//copy+ <axis:x|y|z|-x|-y|-z|?|front|back|left|right|up|down> <count> [<axis> <count> [...]]
//move+ <axis:x|y|z|-x|-y|-z|?|front|back|left|right|up|down> <count> [<axis> <count> [...]]
//replacemix <target_node> [<chance>] <replace_node_a> [<chance_a>] [<replace_node_b> [<chance_b>]] [<replace_node_N> [<chance_N>]] ....
//floodfill [<replace_node> [<radius>]]
//scale <axis> <scale_factor> | <factor_x> [<factor_y> <factor_z> [<anchor_x> <anchor_y> <anchor_z>]]experimental
//overlay <node_name_a> [<chance_a>] <node_name_b> [<chance_b>] [<node_name_N> [<chance_N>]] ...
//layers [<max_slope|min_slope..max_slope>] [<node_name_1> [<layer_count_1>]] [<node_name_2> [<layer_count_2>]] ...
//convolve <kernel> [<width>[,<height>]] [<sigma>]
//erode [<snowballs|river> [<key_1> [<value_1>]] [<key_2> [<value_2>]] ...]experimental
//noise2d [<key_1> [<value_1>]] [<key_2> [<value_2>]] ...]
//sculpt [<brush_name=default> [<height=5> [<brush_size=10>]]]
//bonemeal [<strength> [<chance> [<node_name> [<node_name> ...]]]]
//forest [<density>] <sapling_a> [<chance_a>] <sapling_b> [<chance_b>] [<sapling_N> [<chance_N>]] ...(new in v1.9)
//saplingaliases [aliases|all_saplings](new in v1.9)
//scol [<axis1> ] <length>
//srect [<axis1> [<axis2>]] <length>
//scube [<axis1> [<axis2> [<axis3>]]] <length>
//srel <axis1> <length1> [<axis2> <length2> [<axis3> <length3>]]
//smake <operation:odd|even|equal> <mode:grow|shrink|average> [<target=xz> [<base>]]
//sshift <axis1> <length1> [<axis2> <length2> [<axis3> <length3>]]
//sfactor <mode:grow|shrink|average> <factor> [<target=xz>]
//multi <command_a> <command_b> ....
//many <times> <command>(new in v1.9)
//subdivide <size_x> <size_y> <size_z> <cmd_name> <args>
//ellipsoidapply <command_name> <args>(new in v1.9)
//airapply <command_name> <args>(new in v1.9)
//noiseapply2d <threshold> <scale> <command_name> <args>(new in v1.13)
//for <value1> <value2> <value3>... do //<command> <arg> %% <arg>(new in v1.13)
- WorldEditAdditions Far Wand
- WorldEditAdditions Cloud Wand
//farwand skip_liquid (true|false) | maxdist <number>
You can install WorldEditAadditions in multiple ways:
WorldEditAdditions is on ContentDB here: https://content.minetest.net/packages/Starbeamrainbowlabs/worldeditadditions/.
Through the latest release
You can get a copy of WorldEditAdditions by downloading the source code for the latest release, but this is not recommended because it takes additional effort to update to the latest version.
You can also clone this git repository. Note that the
main branch is not considered to be stable at all times - though it shouldn't crash. It is recommended that you checkout a release to ensure stability. Do that like so:
# First, clone the repository git clone https://github.com/sbrl/Minetest-WorldEditAdditions.git WorldEditAdditions cd WorldEditAdditions # Then, checkout the latest release on Linux: git checkout "$(git describe --tags --abbrev=0)";
Windows users, you'll need to check the releases page and find the name of the latest release, then do this instead of the
git checkout above:
git checkout TAG_NAME_HERE
If you're experiencing issues with this mod, try checking this FAQ before opening an issue.
I get an error saying that worldedit isn't installed
WorldEditAdditions requires that the
worldedit mod is installed as a dependency. Install it and then try launching Minetest (or the
I get an error saying that
worldedit.register_command() is not a function
This is probably because your version of
worldedit is too old. Try updating it. Specifically the
worldedit.register_command() function was only added to
worldedit in December 2019.
I get a crash on startup saying
attempt to call field 'alias_command' (a nil value)
Please update to v1.8+. There was a bug in earlier versions that caused a race condition that sometimes resulted in this crash.
Why don't the moretrees trees work with
As far as I can tell, the saplings provided by the
moretrees mod don't properly interact with bonemeal from the bonemeal mod, which WorldEditAdditions uses to grow trees. As far as I can tell WorldEditAdditions has everything in place needed to support them, but until applying bonemeal to
moretrees saplings results in a tree rather than waiting for one to grow over time, WorldEditAdditions will always fail to place trees provided by the
moretrees mod, unfortunately.
Contributions are welcome! Please state in your pull request(s) that you release your contribution under the Mozilla Public License 2.0.
Please also make sure that the logic for every new command has it's own file. For example, the logic for
//floodfill goes in
worldeditadditions/floodfill.lua, the logic for
//overlay goes in
worldeditadditions/overlay.lua, etc. More contributing help can be found in the contributing guide.
I, Starbeamrainbowlabs (@sbrl), have the ultimate final say.
WorldEditAdditions around the web
Are you using WorldEditAdditions for a project? Open an issue and I'll add your project to the below list!
- (None that I'm aware of yet! Open an issue or get in touch and I'll link to your project (-:)
This mod is licensed under the Mozilla Public License 2.0, a copy of which (along with a helpful summary as to what you can and can't do with it) can be found in the
LICENSE file in this repository.
All textures however are licenced under CC-BY-SA 4.0 (Creative Commons Attribution Share-Alike International 4.0).
If you'd like to do something that the license prohibits, please get in touch as it's possible we can negotiate something.
If WorldEditAdditions has helped you out in a project, please consider adding a little sign in a corner of your project saying so :-)