mirror of
https://github.com/APercy/automobiles_pck
synced 2025-06-15 21:38:02 +02:00
380 lines
11 KiB
Lua
Executable File
380 lines
11 KiB
Lua
Executable File
--
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-- entity
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--
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local S = trans_am.S
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minetest.register_entity('automobiles_trans_am:wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_trans_am_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_metal.png", "automobiles_trans_am_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:front_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "sprite",
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textures = {"automobiles_alpha.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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minetest.register_entity('automobiles_trans_am:rear_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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pointable=false,
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visual = "sprite",
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textures = {"automobiles_alpha.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:f_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_f_lights.b3d",
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textures = {"automobiles_grey.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:r_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_r_lights.b3d",
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textures = {"automobiles_rear_lights_off.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:reverse_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_rear_lights.b3d",
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textures = {"automobiles_grey.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:turn_left_light',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_l_turn_light.b3d",
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textures = {"automobiles_rear_lights_off.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:turn_right_light',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_r_turn_light.b3d",
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textures = {"automobiles_rear_lights_off.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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function trans_am.paint(self, colstr)
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automobiles_lib.paint_with_mask(self, colstr, self._det_color, "automobiles_trans_am_painting.png", "automobiles_trans_am_marks.png")
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local l_textures = self.initial_properties.textures
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--paint details
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local target_texture = "automobiles_painting.png"
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local accessorie_texture = "automobiles_painting2.png"
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for _, texture in ipairs(l_textures) do
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local indx = texture:find(target_texture)
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if indx then
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l_textures[_] = target_texture.."^[multiply:".. self._det_color --apply the deatil color color
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end
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local indx = texture:find(accessorie_texture)
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if indx then
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l_textures[_] = accessorie_texture.."^[multiply:".. colstr --here changes the main color
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end
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end
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self.object:set_properties({textures=l_textures})
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end
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function trans_am.set_paint(self, puncher, itmstck)
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local is_admin = false
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is_admin = minetest.check_player_privs(puncher, {server=true})
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if not (self.owner == puncher:get_player_name() or is_admin == true) then
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return
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end
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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if item_name == "bike:painter" then
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--painting with bike painter
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local meta = itmstck:get_meta()
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local colstr = meta:get_string("paint_color")
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self._det_color = colstr
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trans_am.paint(self, self._color)
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return true
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else
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--painting with dyes
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local split = string.split(item_name, ":")
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local color, indx, _
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if split[1] then _,indx = split[1]:find('dye') end
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if indx then
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for clr,_ in pairs(automobiles_lib.colors) do
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local _,x = split[2]:find(clr)
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if x then color = clr end
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end
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--lets paint!!!!
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--local color = item_name:sub(indx+1)
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local colstr = automobiles_lib.colors[color]
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--minetest.chat_send_all(color ..' '.. dump(colstr))
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if colstr then
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self._det_color = colstr
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trans_am.paint(self, self._color)
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itmstck:set_count(itmstck:get_count()-1)
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puncher:set_wielded_item(itmstck)
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return true
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end
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-- end painting
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end
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end
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return false
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end
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minetest.register_entity("automobiles_trans_am:trans_am", {
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initial_properties = {
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physical = true,
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collide_with_objects = true,
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collisionbox = {-0.1, -0.2, -0.1, 0.1, 1.8, 0.1},
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selectionbox = {-2.0, 0.0, -2.0, 2.0, 2, 2.0},
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_trans_am_body.b3d",
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting2.png", -- scoop
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"automobiles_black.png", --lights
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"automobiles_trans_am_glasses.png", --vidros
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"automobiles_trans_am_painting.png", --pintura grade frontal
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"automobiles_black.png", --detalhe grade frontal
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"automobiles_painting.png", --detalhe grade frontal
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"automobiles_black.png", --interior
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"automobiles_black.png", --painel
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"automobiles_painting.png", --fundo painel
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"automobiles_trans_am_fuel.png", --combustivel
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"automobiles_trans_am_painting.png", --pintura do carro
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"automobiles_trans_am_painting.png", --pintura das portas
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"automobiles_black.png", --forração portas e volante
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"automobiles_metal.png", --espelhos
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"automobiles_trans_am_painting.png", --spoilers
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"automobiles_painting2.png", --tomadas de ar laterais
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"automobiles_black.png", --assoalho
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"automobiles_red.png", --bancos
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"automobiles_trans_am_painting.png", --pintura
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},
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},
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textures = {},
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driver_name = nil,
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sound_handle = nil,
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owner = "",
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static_save = true,
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infotext = S("A very nice Trans Am!"),
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hp = 50,
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buoyancy = 2,
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physics = automobiles_lib.physics,
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lastvelocity = vector.new(),
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time_total = 0,
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_passenger = nil,
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_color = "#222222",
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_det_color = "#BDA050",
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_steering_angle = 0,
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_engine_running = false,
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_last_checkpoint = "",
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_total_laps = -1,
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_race_id = "",
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_energy = 1,
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_last_time_collision_snd = 0,
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_last_time_drift_snd = 0,
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_last_time_command = 0,
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_roll = math.rad(0),
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_pitch = 0,
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_longit_speed = 0,
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_show_rag = true,
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_show_lights = false,
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_light_old_pos = nil,
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_last_ground_check = 0,
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_last_light_move = 0,
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_last_engine_sound_update = 0,
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_turn_light_timer = 0,
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_inv = nil,
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_inv_id = "",
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_change_color = trans_am.paint,
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_intensity = 4,
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_car_gravity = -automobiles_lib.gravity,
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--acc control
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_transmission_state = 1,
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_painting_function = trans_am.set_paint,
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_trunk_slots = 12,
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_engine_sound = "trans_am_engine",
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_max_fuel = 10,
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_vehicle_name = "Trans Am",
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_painting_load = trans_am.paint,
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_drive_wheel_pos = {x=-4.0, y=6.50, z=15.06},
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_drive_wheel_angle = 15,
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_seat_pos = {{x=-4.0,y=0.8,z=9},{x=4.0,y=0.8,z=9}},
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_front_suspension_ent = 'automobiles_trans_am:front_suspension',
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_front_suspension_pos = {x=0,y=1.5,z=27.0},
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_front_wheel_ent = 'automobiles_trans_am:wheel',
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_front_wheel_xpos = 9.5,
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_front_wheel_frames = {x = 1, y = 49},
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_rear_suspension_ent = 'automobiles_trans_am:rear_suspension',
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_rear_suspension_pos = {x=0,y=1.5,z=0},
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_rear_wheel_ent = 'automobiles_trans_am:wheel',
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_rear_wheel_xpos = 9.5,
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_rear_wheel_frames = {x = 1, y = 49},
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_fuel_gauge_pos = {x=-4,y=6.8,z=16.6},
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_front_lights = 'automobiles_trans_am:f_lights',
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_rear_lights = 'automobiles_trans_am:r_lights',
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_reverse_lights = 'automobiles_trans_am:reverse_lights',
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_turn_left_lights = 'automobiles_trans_am:turn_left_light',
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_turn_right_lights = 'automobiles_trans_am:turn_right_light',
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_LONGIT_DRAG_FACTOR = 0.12*0.12,
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_LATER_DRAG_FACTOR = 6.0,
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_max_acc_factor = 12,
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_max_speed = 40,
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_min_later_speed = 4.5,
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_consumption_divisor = 40000,
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_wheel_compensation = 0.8,
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get_staticdata = automobiles_lib.get_staticdata,
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on_deactivate = function(self)
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automobiles_lib.save_inventory(self)
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end,
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on_activate = automobiles_lib.on_activate,
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on_step = automobiles_lib.on_step,
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on_punch = automobiles_lib.on_punch,
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on_rightclick = automobiles_lib.on_rightclick,
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})
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