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https://github.com/APercy/automobiles_pck
synced 2025-06-14 21:08:01 +02:00
some comments removed
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@ -357,7 +357,6 @@ auto_beetle.car_properties1 = {
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "beetle_body.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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@ -150,7 +150,6 @@ initial_properties = {
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_rag.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_buggy_rag_window.png"},
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},
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@ -176,8 +175,6 @@ minetest.register_entity("automobiles_buggy:buggy", {
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stepheight = 0.7 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_buggy_body.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --carroceria
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@ -207,8 +207,6 @@ catrelle.car_properties1 = {
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_catrelle_body.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --pintura
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@ -204,8 +204,6 @@ minetest.register_entity("automobiles_coupe:coupe", {
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_coupe_body.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --carroceria
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@ -338,8 +338,6 @@ minetest.register_entity("automobiles_delorean:delorean", {
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_delorean_body.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_dark_grey.png", --bancos
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"automobiles_painting.png", --pintura portas
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@ -105,7 +105,6 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
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stepheight = 0.8 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_motorcycle_body.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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@ -32,7 +32,7 @@ dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_cr
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-- --minetest.add_entity(e_pos, "automobiles_roadster:target")
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minetest.register_node("automobiles_roadster:display_target", {
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tiles = {"automobiles_red.png"},
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use_texture_alpha = true,
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use_texture_alpha = "true",
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walkable = false,
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drawtype = "nodebox",
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node_box = {
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@ -196,8 +196,6 @@ minetest.register_entity("automobiles_roadster:roadster", {
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stepheight = 0.6 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_roadster.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_metal2.png", --parabrisa movel
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"automobiles_glass.png", --vidro do parabrisa movel
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@ -261,8 +261,6 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_trans_am_body.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting2.png", -- scoop
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@ -105,7 +105,6 @@ minetest.register_entity("automobiles_vespa:vespa", {
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_vespa_body.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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