Compare commits
23 Commits
c937777032
...
ccb0ed37b2
Author | SHA1 | Date |
---|---|---|
Alexsandro Percy | ccb0ed37b2 | |
Alexsandro Percy | af6bbd3c5f | |
Alexsandro Percy | 9922656705 | |
Alexsandro Percy | d987350f6e | |
Alexsandro Percy | 2abf853b18 | |
Alexsandro Percy | a8cbaf8687 | |
Alexsandro Percy | b14dd24921 | |
Alexsandro Percy | a857d7db7d | |
Alexsandro Percy | 94e931175c | |
Alexsandro Percy | 24fd569596 | |
Alexsandro Percy | c7e74ddaf7 | |
Jeremy | e9bbb1d001 | |
Alexsandro Percy | 7a73f477b0 | |
Alexsandro Percy | 8e6cba2238 | |
Maksym H | 1d19d349a9 | |
Alexsandro Percy | 511a972d55 | |
Alexsandro Percy | f7fcd544cf | |
Alexsandro Percy | a6c20e86f6 | |
Alexsandro Percy | 352d0e6a70 | |
Alexsandro Percy | cf29e4fa22 | |
Alexsandro Percy | 870389bc44 | |
Alexsandro Percy | 3cadbc5487 | |
Alexsandro Percy | b11a4c95e3 |
|
@ -38,7 +38,7 @@ minetest.register_craftitem("automobiles_buggy:buggy", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "buggy")
|
||||
automobiles_lib.create_inventory(ent, buggy.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -167,28 +167,6 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_buggy:pivot_mesh',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_buggy:steering',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
|
@ -211,35 +189,13 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_buggy:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 0.8, y = 0.8, z = 0.8},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("automobiles_buggy:buggy", {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.45, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
|
||||
stepheight = 0.7,
|
||||
stepheight = 0.7 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_buggy_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -296,132 +252,41 @@ minetest.register_entity("automobiles_buggy:buggy", {
|
|||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 4,
|
||||
_trunk_slots = 8,
|
||||
_engine_sound = "buggy_engine",
|
||||
_max_fuel = 10,
|
||||
_formspec_function = buggy.driver_formspec,
|
||||
_destroy_function = buggy.destroy,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
})
|
||||
end,
|
||||
_vehicle_name = "Buggy",
|
||||
_drive_wheel_pos = {x=-4.26,y=6.01,z=14.18},
|
||||
_drive_wheel_angle = 15,
|
||||
_steering_ent = 'automobiles_buggy:steering',
|
||||
_rag_extended_ent = 'automobiles_buggy:rag',
|
||||
_seat_pos = {{x=-4.25,y=0.48,z=9.5},{x=4.25,y=0.48,z=9.5}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_buggy:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=-0.7,z=23},
|
||||
_front_wheel_ent = 'automobiles_buggy:f_wheel',
|
||||
_front_wheel_xpos = 8,
|
||||
_front_wheel_frames = {x = 1, y = 13},
|
||||
_rear_suspension_ent = 'automobiles_buggy:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=0,z=0},
|
||||
_rear_wheel_ent = 'automobiles_buggy:r_wheel',
|
||||
_rear_wheel_xpos = 8,
|
||||
_rear_wheel_frames = {x = 1, y = 13},
|
||||
|
||||
_fuel_gauge_pos = {x=0,y=4.65,z=15.17},
|
||||
_front_lights = 'automobiles_buggy:f_lights',
|
||||
_rear_lights = 'automobiles_buggy:r_lights',
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
automobiles_lib.setText(self, "Buggy")
|
||||
end
|
||||
|
||||
self.object:set_animation({x = 1, y = 8}, 0, 0, true)
|
||||
|
||||
automobiles_lib.paint(self, self._color)
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local rag=minetest.add_entity(self.object:get_pos(),'automobiles_buggy:rag')
|
||||
rag:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rag = rag
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_buggy:front_suspension')
|
||||
front_suspension:set_attach(self.object,'',{x=0,y=-0.7,z=23},{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,'automobiles_buggy:f_wheel')
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-buggy.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation({x = 1, y = 13}, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,'automobiles_buggy:f_wheel')
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=buggy.front_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation({x = 1, y = 13}, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_buggy:rear_suspension')
|
||||
rear_suspension:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,'automobiles_buggy:r_wheel')
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-buggy.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation({x = 1, y = 13}, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,'automobiles_buggy:r_wheel')
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=buggy.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation({x = 1, y = 13}, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
local steering_axis=minetest.add_entity(pos,'automobiles_buggy:pivot_mesh')
|
||||
steering_axis:set_attach(self.object,'',{x=-4.26,y=6.01,z=14.18},{x=15,y=0,z=0})
|
||||
self.steering_axis = steering_axis
|
||||
|
||||
local steering=minetest.add_entity(self.steering_axis:get_pos(),'automobiles_buggy:steering')
|
||||
steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.steering = steering
|
||||
|
||||
local driver_seat=minetest.add_entity(pos,'automobiles_buggy:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',{x=-4.25,y=0.48,z=9.5},{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_buggy:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',{x=4.25,y=0.48,z=9.5},{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat
|
||||
|
||||
local fuel_gauge=minetest.add_entity(pos,'automobiles_buggy:pointer')
|
||||
fuel_gauge:set_attach(self.object,'',BUGGY_GAUGE_FUEL_POSITION,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
local lights = minetest.add_entity(pos,'automobiles_buggy:f_lights')
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=true})
|
||||
|
||||
local r_lights = minetest.add_entity(pos,'automobiles_buggy:r_lights')
|
||||
r_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.r_lights = r_lights
|
||||
self.r_lights:set_properties({is_visible=true})
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, buggy.trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end,
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
automobiles_lib.stepfunc(self, dtime)
|
||||
|
@ -571,8 +436,8 @@ minetest.register_entity("automobiles_buggy:buggy", {
|
|||
|
||||
--whell turn
|
||||
self.steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=self._steering_angle*2})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-buggy.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=buggy.front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
|
||||
if math.abs(self._steering_angle)>5 then
|
||||
local turn_rate = math.rad(40)
|
||||
|
@ -610,12 +475,12 @@ minetest.register_entity("automobiles_buggy:buggy", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
buggy.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
local energy_indicator_angle = automobiles_lib.get_gauge_angle(self._energy)
|
||||
self.fuel_gauge:set_attach(self.object,'',BUGGY_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
|
||||
self.fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=energy_indicator_angle})
|
||||
----------------------------
|
||||
-- end energy consumption --
|
||||
|
||||
|
@ -623,7 +488,8 @@ minetest.register_entity("automobiles_buggy:buggy", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
|
@ -646,121 +512,8 @@ minetest.register_entity("automobiles_buggy:buggy", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, buggy.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
buggy.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
buggy.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, buggy.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
automobiles_lib.attach_driver(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = "buggy_engine"},
|
||||
{object = self.object, gain = 4, pitch = 1, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
automobiles_lib.attach_pax(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
automobiles_lib.dettach_pax(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,7 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function buggy.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function buggy.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = buggy.getCarFromPlayer(player)
|
||||
local vehicle_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
|
@ -39,7 +26,7 @@ end
|
|||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "buggy:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = buggy.getCarFromPlayer(player)
|
||||
local car_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
|
|
|
@ -53,24 +53,3 @@ function buggy.destroy(self, puncher)
|
|||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_buggy:wheel')
|
||||
end
|
||||
|
||||
function buggy.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.08) or (math.abs(self._longit_speed) + 0.08 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
buggy.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function buggy.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = "buggy_engine"},
|
||||
{object = self.object, gain = 8,
|
||||
pitch = 1 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 10,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
||||
|
|
|
@ -7,21 +7,14 @@ buggy.LATER_DRAG_FACTOR = 25.0
|
|||
buggy.gravity = automobiles_lib.gravity
|
||||
buggy.max_speed = 15
|
||||
buggy.max_acc_factor = 5
|
||||
buggy.max_fuel = 10
|
||||
buggy.trunk_slots = 8
|
||||
|
||||
BUGGY_GAUGE_FUEL_POSITION = {x=0,y=4.65,z=15.17}
|
||||
|
||||
buggy.front_wheel_xpos = 8
|
||||
buggy.rear_wheel_xpos = 8
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_crafts.lua")
|
||||
|
||||
|
||||
|
|
Binary file not shown.
|
@ -35,7 +35,7 @@ minetest.register_craftitem("automobiles_catrelle:catrelle", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Catrelle")
|
||||
automobiles_lib.create_inventory(ent, catrelle.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -43,11 +43,49 @@ minetest.register_craftitem("automobiles_catrelle:catrelle", {
|
|||
end,
|
||||
})
|
||||
|
||||
-- catrelle TL
|
||||
minetest.register_craftitem("automobiles_catrelle:catrelle_4f", {
|
||||
description = S("Catrelle 4F"),
|
||||
inventory_image = "automobiles_catrelle.png",
|
||||
liquids_pointable = false,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local pointed_pos = pointed_thing.above
|
||||
--pointed_pos.y=pointed_pos.y+0.2
|
||||
local car = minetest.add_entity(pointed_pos, "automobiles_catrelle:catrelle_4f")
|
||||
if car and placer then
|
||||
local ent = car:get_luaentity()
|
||||
local owner = placer:get_player_name()
|
||||
if ent then
|
||||
ent.owner = owner
|
||||
ent._catrelle_type = 1
|
||||
--minetest.chat_send_all("owner: " .. ent.owner)
|
||||
car:set_yaw(placer:get_look_horizontal())
|
||||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Catrelle 4F")
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
-- crafting
|
||||
--
|
||||
if minetest.get_modpath("default") then
|
||||
minetest.register_craft({
|
||||
output = "automobiles_catrelle:catrelle_4f",
|
||||
recipe = {
|
||||
{"automobiles_catrelle:catrelle", "default:glass", "default:steelblock"},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "automobiles_catrelle:catrelle",
|
||||
recipe = {
|
||||
|
|
|
@ -1,3 +1,61 @@
|
|||
function catrelle.extra_parts(self)
|
||||
local pos = self.object:get_pos()
|
||||
local back_seat = minetest.add_entity(pos,'automobiles_catrelle:back_seat')
|
||||
back_seat:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.back_seat = back_seat
|
||||
end
|
||||
|
||||
-- destroy the delorean
|
||||
function catrelle.destroy(self, puncher)
|
||||
automobiles_lib.remove_light(self)
|
||||
if self.sound_handle then
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
self.sound_handle = nil
|
||||
end
|
||||
|
||||
if self.driver_name then
|
||||
-- detach the driver first (puncher must be driver)
|
||||
if puncher then
|
||||
puncher:set_detach()
|
||||
puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
if minetest.global_exists("player_api") then
|
||||
player_api.player_attached[self.driver_name] = nil
|
||||
-- player should stand again
|
||||
player_api.set_animation(puncher, "stand")
|
||||
end
|
||||
end
|
||||
self.driver_name = nil
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
if self.front_suspension then self.front_suspension:remove() end
|
||||
if self.lf_wheel then self.lf_wheel:remove() end
|
||||
if self.rf_wheel then self.rf_wheel:remove() end
|
||||
if self.rear_suspension then self.rear_suspension:remove() end
|
||||
if self.lr_wheel then self.lr_wheel:remove() end
|
||||
if self.rr_wheel then self.rr_wheel:remove() end
|
||||
if self.fuel_gauge then self.fuel_gauge:remove() end
|
||||
if self.lights then self.lights:remove() end
|
||||
if self.r_lights then self.r_lights:remove() end
|
||||
if self.reverse_lights then self.reverse_lights:remove() end
|
||||
if self.turn_l_light then self.turn_l_light:remove() end
|
||||
if self.turn_r_light then self.turn_r_light:remove() end
|
||||
if self.back_seat then self.back_seat:remove() end
|
||||
|
||||
automobiles_lib.seats_destroy(self)
|
||||
|
||||
automobiles_lib.destroy_inventory(self)
|
||||
self.object:remove()
|
||||
|
||||
pos.y=pos.y+2
|
||||
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
end
|
||||
--
|
||||
-- entity
|
||||
--
|
||||
|
@ -166,16 +224,17 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_catrelle:pivot_mesh',{
|
||||
minetest.register_entity('automobiles_catrelle:back_seat',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
physical = true,
|
||||
collide_with_objects=true,
|
||||
collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
mesh = "automobiles_catrelle_seat.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
|
@ -185,38 +244,20 @@ initial_properties = {
|
|||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
--[[on_step = function(self, dtime, moveresult)
|
||||
minetest.chat_send_all(dump(moveresult))
|
||||
end,]]--
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_catrelle:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 0.5, y = 0.5, z = 0.5},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("automobiles_catrelle:catrelle", {
|
||||
catrelle.car_properties1 = {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.4, -0.1, 0.1, 1.8, 0.1},
|
||||
selectionbox = {-2.0, 0.0, -2.0, 2.0, 2, 2.0},
|
||||
stepheight = 0.65,
|
||||
stepheight = 0.65 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_catrelle_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -230,6 +271,8 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
"automobiles_painting.png", --interior 1
|
||||
"automobiles_dark_grey.png", --interior 2
|
||||
"automobiles_black.png", --painel1
|
||||
"automobiles_painting.png", --lat glass interno
|
||||
"automobiles_painting.png", --lat glass externo
|
||||
"automobiles_catrelle_fuel.png", --combustivel
|
||||
"automobiles_catrelle_glass.png", --parabrisa
|
||||
"automobiles_metal.png", --para choques
|
||||
|
@ -252,7 +295,7 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
lastvelocity = vector.new(),
|
||||
time_total = 0,
|
||||
_passenger = nil,
|
||||
_color = "#0063b0",
|
||||
_color = "#07B6BC",
|
||||
_steering_angle = 0,
|
||||
_engine_running = false,
|
||||
_last_checkpoint = "",
|
||||
|
@ -278,139 +321,39 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
_intensity = 4,
|
||||
_car_gravity = -automobiles_lib.gravity,
|
||||
_is_flying = 0,
|
||||
_trunk_slots = 32,
|
||||
_engine_sound = "automobiles_engine",
|
||||
_max_fuel = 10,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
stored_catrelle_type = self._catrelle_type,
|
||||
stored_car_gravity = self._car_gravity,
|
||||
})
|
||||
end,
|
||||
_vehicle_name = "Catrelle",
|
||||
_drive_wheel_pos = {x=-4.0, y=8.00, z=21},
|
||||
_drive_wheel_angle = 15,
|
||||
_seat_pos = {{x=-4.0,y=3,z=15},{x=4.0,y=3,z=15}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_catrelle:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=-0.2,z=29},
|
||||
_front_wheel_ent = 'automobiles_catrelle:wheel',
|
||||
_front_wheel_xpos = 7.5,
|
||||
_front_wheel_frames = {x = 1, y = 49},
|
||||
_rear_suspension_ent = 'automobiles_catrelle:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=-0.2,z=0},
|
||||
_rear_wheel_ent = 'automobiles_catrelle:wheel',
|
||||
_rear_wheel_xpos = 7.5,
|
||||
_rear_wheel_frames = {x = 1, y = 49},
|
||||
|
||||
_fuel_gauge_pos = {x=-4.47,y=8.50,z=20.5},
|
||||
_front_lights = 'automobiles_catrelle:f_lights',
|
||||
_rear_lights = 'automobiles_catrelle:r_lights',
|
||||
_turn_left_lights = 'automobiles_catrelle:turn_left_light',
|
||||
_turn_right_lights = 'automobiles_catrelle:turn_right_light',
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
|
||||
self._catrelle_type = data.stored_catrelle_type
|
||||
self._car_gravity = data.stored_car_gravity or -automobiles_lib.gravity
|
||||
|
||||
automobiles_lib.setText(self, "catrelle")
|
||||
end
|
||||
|
||||
self.object:set_animation({x = 1, y = 8}, 0, 0, true)
|
||||
|
||||
automobiles_lib.paint(self, self._color)
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_catrelle:front_suspension')
|
||||
front_suspension:set_attach(self.object,'',{x=0,y=-0.2,z=30.5},{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,'automobiles_catrelle:wheel')
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-catrelle.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,'automobiles_catrelle:wheel')
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=catrelle.front_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_catrelle:rear_suspension')
|
||||
rear_suspension:set_attach(self.object,'',{x=0,y=-0.2,z=0},{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,'automobiles_catrelle:wheel')
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-catrelle.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,'automobiles_catrelle:wheel')
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=catrelle.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
self.object:set_bone_position("drive_adjust", {x=-4.0, y=8.00, z=21}, {x=15, y=0, z=0})
|
||||
|
||||
local driver_seat=minetest.add_entity(pos,'automobiles_catrelle:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',{x=-4.0,y=3,z=15},{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_catrelle:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',{x=4.0,y=3,z=15},{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat
|
||||
|
||||
local fuel_gauge=minetest.add_entity(pos,'automobiles_catrelle:pointer')
|
||||
fuel_gauge:set_attach(self.object,'',catrelle_GAUGE_FUEL_POSITION,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
local lights = minetest.add_entity(pos,'automobiles_catrelle:f_lights')
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=true})
|
||||
|
||||
local r_lights = minetest.add_entity(pos,'automobiles_catrelle:r_lights')
|
||||
r_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.r_lights = r_lights
|
||||
self.r_lights:set_properties({is_visible=true})
|
||||
|
||||
local turn_l_light = minetest.add_entity(pos,'automobiles_catrelle:turn_left_light')
|
||||
turn_l_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_l_light = turn_l_light
|
||||
self.turn_l_light:set_properties({is_visible=true})
|
||||
|
||||
local turn_r_light = minetest.add_entity(pos,'automobiles_catrelle:turn_right_light')
|
||||
turn_r_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_r_light = turn_r_light
|
||||
self.turn_r_light:set_properties({is_visible=true})
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, catrelle.trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end,
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
automobiles_lib.stepfunc(self, dtime)
|
||||
|
@ -536,10 +479,10 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
local angle_factor = self._steering_angle / 10
|
||||
|
||||
--whell turn
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-catrelle.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=catrelle.front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-catrelle.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=catrelle.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-self._rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=self._rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
|
||||
--check if the tyres is touching the pavement
|
||||
local noded = automobiles_lib.nodeatpos(automobiles_lib.pos_shift(curr_pos,{y=-0.5}))
|
||||
|
@ -630,12 +573,12 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
catrelle.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
local energy_indicator_angle = automobiles_lib.get_gauge_angle(self._energy)
|
||||
self.fuel_gauge:set_attach(self.object,'',catrelle_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
|
||||
self.fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=energy_indicator_angle})
|
||||
----------------------------
|
||||
-- end energy consumption --
|
||||
|
||||
|
@ -650,7 +593,8 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
|
@ -674,121 +618,23 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
}
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
minetest.register_entity("automobiles_catrelle:catrelle", catrelle.car_properties1)
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, catrelle.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
catrelle.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
catrelle.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, catrelle.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
automobiles_lib.attach_driver(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = catrelle.engine_sound},
|
||||
{object = self.object, gain = 1.5, pitch = 1, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
automobiles_lib.attach_pax(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
automobiles_lib.dettach_pax(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
catrelle.car_properties2 = automobiles_lib.properties_copy(catrelle.car_properties1)
|
||||
catrelle.car_properties2._vehicle_name = "Catrelle 4F"
|
||||
catrelle.car_properties2.initial_properties = automobiles_lib.properties_copy(catrelle.car_properties1.initial_properties)
|
||||
catrelle.car_properties2.initial_properties.textures = automobiles_lib.properties_copy(catrelle.car_properties1.initial_properties.textures)
|
||||
catrelle.car_properties2.initial_properties.textures[9] = "automobiles_alpha.png"
|
||||
catrelle.car_properties2.initial_properties.textures[10] = "automobiles_catrelle_lat_glass.png"
|
||||
catrelle.car_properties2._seat_pos = {{x=-4.0,y=3,z=15},{x=4.0,y=3,z=15}, {x=-4.0,y=3,z=7},{x=4.0,y=3,z=7}}
|
||||
catrelle.car_properties2._color = "#0063b0"
|
||||
catrelle.car_properties2._trunk_slots = 16
|
||||
catrelle.car_properties2._extra_items_function = catrelle.extra_parts
|
||||
catrelle.car_properties2._destroy_function = catrelle.destroy
|
||||
|
||||
minetest.register_entity("automobiles_catrelle:catrelle_4f", catrelle.car_properties2)
|
||||
|
||||
|
|
|
@ -1,83 +0,0 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function catrelle.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function catrelle.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = catrelle.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
local ent = vehicle_obj:get_luaentity()
|
||||
|
||||
local yaw = "false"
|
||||
if ent._yaw_by_mouse then yaw = "true" end
|
||||
|
||||
local flight = "false"
|
||||
if ent._is_flying == 1 then flight = "true" end
|
||||
|
||||
local basic_form = table.concat({
|
||||
"formspec_version[3]",
|
||||
"size[6,7]",
|
||||
}, "")
|
||||
|
||||
basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
|
||||
basic_form = basic_form.."button[1,2.5;4,1;lights;Lights]"
|
||||
if ent._catrelle_type == 1 then basic_form = basic_form.."checkbox[1,4.0;flight;Flight Mode;"..flight.."]" end
|
||||
basic_form = basic_form.."checkbox[1,5.5;yaw;Direction by mouse;"..yaw.."]"
|
||||
|
||||
minetest.show_formspec(name, "catrelle:driver_main", basic_form)
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "catrelle:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = catrelle.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
if fields.go_out then
|
||||
if ent._passenger then --any pax?
|
||||
local pax_obj = minetest.get_player_by_name(ent._passenger)
|
||||
automobiles_lib.dettach_pax(ent, pax_obj)
|
||||
end
|
||||
ent._is_flying = 0
|
||||
automobiles_lib.dettach_driver(ent, player)
|
||||
end
|
||||
if fields.lights then
|
||||
if ent._show_lights == true then
|
||||
ent._show_lights = false
|
||||
else
|
||||
ent._show_lights = true
|
||||
end
|
||||
end
|
||||
if fields.yaw then
|
||||
if ent._yaw_by_mouse == true then
|
||||
ent._yaw_by_mouse = false
|
||||
else
|
||||
ent._yaw_by_mouse = true
|
||||
end
|
||||
end
|
||||
if fields.flight then
|
||||
if ent._is_flying == 1 then
|
||||
ent._is_flying = 0
|
||||
else
|
||||
ent._is_flying = 1
|
||||
end
|
||||
catrelle.turn_flight_mode(ent)
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.close_formspec(name, "catrelle:driver_main")
|
||||
end
|
||||
end)
|
|
@ -7,23 +7,13 @@ catrelle.LATER_DRAG_FACTOR = 8.0
|
|||
catrelle.gravity = automobiles_lib.gravity
|
||||
catrelle.max_speed = 14
|
||||
catrelle.max_acc_factor = 5
|
||||
catrelle.max_fuel = 10
|
||||
catrelle.trunk_slots = 32
|
||||
catrelle.ideal_step = 0.2
|
||||
catrelle.engine_sound = "automobiles_engine"
|
||||
|
||||
catrelle_GAUGE_FUEL_POSITION = {x=-4.47,y=8.50,z=20.5}
|
||||
|
||||
catrelle.front_wheel_xpos = 7.5
|
||||
catrelle.rear_wheel_xpos = 7.5
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "crafts.lua")
|
||||
|
||||
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 4.8 KiB |
|
@ -1,74 +0,0 @@
|
|||
|
||||
|
||||
-- destroy the catrelle
|
||||
function catrelle.destroy(self, puncher)
|
||||
automobiles_lib.remove_light(self)
|
||||
if self.sound_handle then
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
self.sound_handle = nil
|
||||
end
|
||||
|
||||
if self.driver_name then
|
||||
-- detach the driver first (puncher must be driver)
|
||||
if puncher then
|
||||
puncher:set_detach()
|
||||
puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
if minetest.global_exists("player_api") then
|
||||
player_api.player_attached[self.driver_name] = nil
|
||||
-- player should stand again
|
||||
player_api.set_animation(puncher, "stand")
|
||||
end
|
||||
end
|
||||
self.driver_name = nil
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
if self.front_suspension then self.front_suspension:remove() end
|
||||
if self.lf_wheel then self.lf_wheel:remove() end
|
||||
if self.rf_wheel then self.rf_wheel:remove() end
|
||||
if self.rear_suspension then self.rear_suspension:remove() end
|
||||
if self.lr_wheel then self.lr_wheel:remove() end
|
||||
if self.rr_wheel then self.rr_wheel:remove() end
|
||||
if self.driver_seat then self.driver_seat:remove() end
|
||||
if self.passenger_seat then self.passenger_seat:remove() end
|
||||
if self.fuel_gauge then self.fuel_gauge:remove() end
|
||||
if self.lights then self.lights:remove() end
|
||||
if self.r_lights then self.r_lights:remove() end
|
||||
if self.turn_l_light then self.turn_l_light:remove() end
|
||||
if self.turn_r_light then self.turn_r_light:remove() end
|
||||
|
||||
automobiles_lib.destroy_inventory(self)
|
||||
self.object:remove()
|
||||
|
||||
pos.y=pos.y+2
|
||||
|
||||
--minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_catrelle:catrelle')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
end
|
||||
|
||||
function catrelle.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
catrelle.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function catrelle.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = catrelle.engine_sound},
|
||||
{object = self.object, gain = 2,
|
||||
pitch = 1 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 10,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
|
@ -34,7 +34,7 @@ minetest.register_craftitem("automobiles_coupe:coupe", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Coupe")
|
||||
automobiles_lib.create_inventory(ent, coupe.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -175,28 +175,6 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_coupe:pivot_mesh',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_coupe:steering',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
|
@ -219,35 +197,13 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_coupe:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 0.5, y = 0.5, z = 0.5},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("automobiles_coupe:coupe", {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.2, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
|
||||
stepheight = 0.65,
|
||||
stepheight = 0.65 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_coupe_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -301,144 +257,41 @@ minetest.register_entity("automobiles_coupe:coupe", {
|
|||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 4,
|
||||
_trunk_slots = 8,
|
||||
_engine_sound = "coupe_engine",
|
||||
_max_fuel = 10,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
})
|
||||
end,
|
||||
_vehicle_name = "Coupe",
|
||||
_drive_wheel_pos = {x=-4.26,y=6.01,z=14.18},
|
||||
_drive_wheel_angle = 15,
|
||||
_steering_ent = 'automobiles_coupe:steering',
|
||||
_seat_pos = {{x=-4.25,y=0.48,z=9.5},{x=4.25,y=0.48,z=9.5}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_coupe:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=1.5,z=24.5},
|
||||
_front_wheel_ent = 'automobiles_lib:wheel',
|
||||
_front_wheel_xpos = 9.5,
|
||||
_front_wheel_frames = {x = 1, y = 49},
|
||||
_rear_suspension_ent = 'automobiles_coupe:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=1.5,z=0},
|
||||
_rear_wheel_ent = 'automobiles_lib:wheel',
|
||||
_rear_wheel_xpos = 9.5,
|
||||
_rear_wheel_frames = {x = 1, y = 49},
|
||||
|
||||
_fuel_gauge_pos = {x=0,y=6.2,z=15.8},
|
||||
_front_lights = 'automobiles_coupe:f_lights',
|
||||
_rear_lights = 'automobiles_coupe:r_lights',
|
||||
_reverse_lights = 'automobiles_coupe:reverse_lights',
|
||||
_turn_left_lights = 'automobiles_coupe:turn_left_light',
|
||||
_turn_right_lights = 'automobiles_coupe:turn_right_light',
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
automobiles_lib.setText(self, "Coupe")
|
||||
end
|
||||
|
||||
self.object:set_animation({x = 1, y = 8}, 0, 0, true)
|
||||
|
||||
automobiles_lib.paint(self, self._color)
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_coupe:front_suspension')
|
||||
front_suspension:set_attach(self.object,'',{x=0,y=1.5,z=24.5},{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,'automobiles_lib:wheel')
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-coupe.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,'automobiles_lib:wheel')
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=coupe.front_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_coupe:rear_suspension')
|
||||
rear_suspension:set_attach(self.object,'',{x=0,y=1.5,z=0},{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,'automobiles_lib:wheel')
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-coupe.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,'automobiles_lib:wheel')
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=coupe.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
local steering_axis=minetest.add_entity(pos,'automobiles_coupe:pivot_mesh')
|
||||
steering_axis:set_attach(self.object,'',{x=-4.26,y=6.01,z=14.18},{x=15,y=0,z=0})
|
||||
self.steering_axis = steering_axis
|
||||
|
||||
local steering=minetest.add_entity(self.steering_axis:get_pos(),'automobiles_coupe:steering')
|
||||
steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.steering = steering
|
||||
|
||||
local driver_seat=minetest.add_entity(pos,'automobiles_coupe:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',{x=-4.25,y=0.48,z=9.5},{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_coupe:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',{x=4.25,y=0.48,z=9.5},{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat
|
||||
|
||||
local fuel_gauge=minetest.add_entity(pos,'automobiles_coupe:pointer')
|
||||
fuel_gauge:set_attach(self.object,'',COUPE_GAUGE_FUEL_POSITION,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
local lights = minetest.add_entity(pos,'automobiles_coupe:f_lights')
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=true})
|
||||
|
||||
local r_lights = minetest.add_entity(pos,'automobiles_coupe:r_lights')
|
||||
r_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.r_lights = r_lights
|
||||
self.r_lights:set_properties({is_visible=true})
|
||||
|
||||
local reverse_lights = minetest.add_entity(pos,'automobiles_coupe:reverse_lights')
|
||||
reverse_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.reverse_lights = reverse_lights
|
||||
self.reverse_lights:set_properties({is_visible=true})
|
||||
|
||||
local turn_l_light = minetest.add_entity(pos,'automobiles_coupe:turn_left_light')
|
||||
turn_l_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_l_light = turn_l_light
|
||||
self.turn_l_light:set_properties({is_visible=true})
|
||||
|
||||
local turn_r_light = minetest.add_entity(pos,'automobiles_coupe:turn_right_light')
|
||||
turn_r_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_r_light = turn_r_light
|
||||
self.turn_r_light:set_properties({is_visible=true})
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, coupe.trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end,
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
automobiles_lib.stepfunc(self, dtime)
|
||||
|
@ -587,8 +440,8 @@ minetest.register_entity("automobiles_coupe:coupe", {
|
|||
|
||||
--whell turn
|
||||
self.steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=self._steering_angle*2})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-coupe.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=coupe.front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
|
||||
if math.abs(self._steering_angle)>5 then
|
||||
local turn_rate = math.rad(40)
|
||||
|
@ -646,12 +499,12 @@ minetest.register_entity("automobiles_coupe:coupe", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
coupe.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
local energy_indicator_angle = automobiles_lib.get_gauge_angle(self._energy)
|
||||
self.fuel_gauge:set_attach(self.object,'',COUPE_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
|
||||
self.fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=energy_indicator_angle})
|
||||
----------------------------
|
||||
-- end energy consumption --
|
||||
|
||||
|
@ -659,7 +512,8 @@ minetest.register_entity("automobiles_coupe:coupe", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
|
@ -682,121 +536,8 @@ minetest.register_entity("automobiles_coupe:coupe", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, coupe.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
coupe.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
coupe.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, coupe.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
automobiles_lib.attach_driver(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = "automobiles_engine"},
|
||||
{object = self.object, gain = 4, pitch = 1, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
automobiles_lib.attach_pax(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
automobiles_lib.dettach_pax(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,72 +0,0 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function coupe.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function coupe.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = coupe.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
local ent = vehicle_obj:get_luaentity()
|
||||
|
||||
local yaw = "false"
|
||||
if ent._yaw_by_mouse then yaw = "true" end
|
||||
|
||||
local basic_form = table.concat({
|
||||
"formspec_version[3]",
|
||||
"size[6,7]",
|
||||
}, "")
|
||||
|
||||
basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
|
||||
basic_form = basic_form.."button[1,2.5;4,1;lights;Lights]"
|
||||
basic_form = basic_form.."checkbox[1,5.5;yaw;Direction by mouse;"..yaw.."]"
|
||||
|
||||
minetest.show_formspec(name, "coupe:driver_main", basic_form)
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "coupe:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = coupe.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
if fields.go_out then
|
||||
|
||||
if ent._passenger then --any pax?
|
||||
local pax_obj = minetest.get_player_by_name(ent._passenger)
|
||||
automobiles_lib.dettach_pax(ent, pax_obj)
|
||||
end
|
||||
|
||||
automobiles_lib.dettach_driver(ent, player)
|
||||
end
|
||||
if fields.lights then
|
||||
if ent._show_lights == true then
|
||||
ent._show_lights = false
|
||||
else
|
||||
ent._show_lights = true
|
||||
end
|
||||
end
|
||||
if fields.yaw then
|
||||
if ent._yaw_by_mouse == true then
|
||||
ent._yaw_by_mouse = false
|
||||
else
|
||||
ent._yaw_by_mouse = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.close_formspec(name, "coupe:driver_main")
|
||||
end
|
||||
end)
|
|
@ -1,78 +0,0 @@
|
|||
--dofile(minetest.get_modpath("automobiles_coupe") .. DIR_DELIM .. "coupe_global_definitions.lua")
|
||||
--dofile(minetest.get_modpath("automobiles_coupe") .. DIR_DELIM .. "coupe_hud.lua")
|
||||
|
||||
-- destroy the coupe
|
||||
function coupe.destroy(self, puncher)
|
||||
automobiles_lib.remove_light(self)
|
||||
if self.sound_handle then
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
self.sound_handle = nil
|
||||
end
|
||||
|
||||
if self.driver_name then
|
||||
-- detach the driver first (puncher must be driver)
|
||||
if puncher then
|
||||
puncher:set_detach()
|
||||
puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
if minetest.global_exists("player_api") then
|
||||
player_api.player_attached[self.driver_name] = nil
|
||||
-- player should stand again
|
||||
player_api.set_animation(puncher, "stand")
|
||||
end
|
||||
end
|
||||
self.driver_name = nil
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
if self.front_suspension then self.front_suspension:remove() end
|
||||
if self.lf_wheel then self.lf_wheel:remove() end
|
||||
if self.rf_wheel then self.rf_wheel:remove() end
|
||||
if self.rear_suspension then self.rear_suspension:remove() end
|
||||
if self.lr_wheel then self.lr_wheel:remove() end
|
||||
if self.rr_wheel then self.rr_wheel:remove() end
|
||||
if self.steering then self.steering:remove() end
|
||||
if self.steering_axis then self.steering_axis:remove() end
|
||||
if self.driver_seat then self.driver_seat:remove() end
|
||||
if self.passenger_seat then self.passenger_seat:remove() end
|
||||
if self.fuel_gauge then self.fuel_gauge:remove() end
|
||||
if self.lights then self.lights:remove() end
|
||||
if self.r_lights then self.r_lights:remove() end
|
||||
if self.reverse_lights then self.reverse_lights:remove() end
|
||||
if self.turn_l_light then self.turn_l_light:remove() end
|
||||
if self.turn_r_light then self.turn_r_light:remove() end
|
||||
|
||||
automobiles_lib.destroy_inventory(self)
|
||||
self.object:remove()
|
||||
|
||||
pos.y=pos.y+2
|
||||
|
||||
--minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_coupe:coupe')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
end
|
||||
|
||||
function coupe.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
coupe.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function coupe.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = "automobiles_engine"},
|
||||
{object = self.object, gain = 8,
|
||||
pitch = 1 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 10,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
|
@ -7,21 +7,12 @@ coupe.LATER_DRAG_FACTOR = 18.0
|
|||
coupe.gravity = automobiles_lib.gravity
|
||||
coupe.max_speed = 22
|
||||
coupe.max_acc_factor = 8
|
||||
coupe.max_fuel = 10
|
||||
coupe.trunk_slots = 8
|
||||
|
||||
COUPE_GAUGE_FUEL_POSITION = {x=0,y=6.2,z=15.8}
|
||||
|
||||
coupe.front_wheel_xpos = 9.5
|
||||
coupe.rear_wheel_xpos = 9.5
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_coupe") .. DIR_DELIM .. "coupe_utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_coupe") .. DIR_DELIM .. "coupe_entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_coupe") .. DIR_DELIM .. "coupe_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_coupe") .. DIR_DELIM .. "coupe_crafts.lua")
|
||||
|
||||
|
||||
|
|
Binary file not shown.
|
@ -29,13 +29,13 @@ minetest.register_craftitem("automobiles_delorean:delorean", {
|
|||
local owner = placer:get_player_name()
|
||||
if ent then
|
||||
ent.owner = owner
|
||||
ent._delorean_type = 0
|
||||
ent._car_type = 0
|
||||
--minetest.chat_send_all("owner: " .. ent.owner)
|
||||
car:set_yaw(placer:get_look_horizontal())
|
||||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Delorean")
|
||||
automobiles_lib.create_inventory(ent, delorean.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -62,14 +62,14 @@ minetest.register_craftitem("automobiles_delorean:time_machine", {
|
|||
local owner = placer:get_player_name()
|
||||
if ent then
|
||||
ent.owner = owner
|
||||
ent._delorean_type = 1
|
||||
--minetest.chat_send_all("delorean: " .. ent._delorean_type)
|
||||
ent._car_type = 1
|
||||
--minetest.chat_send_all("delorean: " .. ent._car_type)
|
||||
--minetest.chat_send_all("owner: " .. ent.owner)
|
||||
car:set_yaw(placer:get_look_horizontal())
|
||||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Delorean")
|
||||
automobiles_lib.create_inventory(ent, delorean.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -1,3 +1,26 @@
|
|||
function delorean.set_kit(self)
|
||||
local normal_kit = nil
|
||||
if self.normal_kit then self.normal_kit:remove() end
|
||||
local pos = self.object:get_pos()
|
||||
if self._car_type == 0 or self._car_type == nil then
|
||||
normal_kit = minetest.add_entity(pos,'automobiles_delorean:normal_kit')
|
||||
normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.normal_kit = normal_kit
|
||||
self.normal_kit:set_properties({is_visible=true})
|
||||
elseif self._car_type == 1 then
|
||||
--time machine
|
||||
normal_kit = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit')
|
||||
normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.normal_kit = normal_kit
|
||||
self.normal_kit:set_properties({is_visible=true})
|
||||
|
||||
local instruments = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit_instruments')
|
||||
instruments:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.instruments = instruments
|
||||
self.instruments:set_properties({is_visible=true})
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- entity
|
||||
--
|
||||
|
@ -306,57 +329,13 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_delorean:pivot_mesh',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_delorean:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 0.5, y = 0.5, z = 0.5},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("automobiles_delorean:delorean", {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.2, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
|
||||
stepheight = 0.65,
|
||||
stepheight = 0.65 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_delorean_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -420,150 +399,46 @@ minetest.register_entity("automobiles_delorean:delorean", {
|
|||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 4,
|
||||
_delorean_type = 0,
|
||||
_car_type = 0,
|
||||
_car_gravity = -automobiles_lib.gravity,
|
||||
_is_flying = 0,
|
||||
_trunk_slots = 8,
|
||||
_engine_sound = "delorean_engine",
|
||||
_max_fuel = 10,
|
||||
_formspec_function = delorean.driver_formspec,
|
||||
_destroy_function = delorean.destroy,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
stored_delorean_type = self._delorean_type,
|
||||
stored_car_gravity = self._car_gravity,
|
||||
})
|
||||
end,
|
||||
_vehicle_name = "Delorean",
|
||||
_drive_wheel_pos = {x=-4.66, y=6.31, z=15.69},
|
||||
_drive_wheel_angle = 15,
|
||||
_seat_pos = {{x=-4.65,y=0.48,z=9.5},{x=4.65,y=0.48,z=9.5}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_delorean:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=1.5,z=27.7057},
|
||||
_front_wheel_ent = 'automobiles_delorean:wheel',
|
||||
_front_wheel_xpos = 9.5,
|
||||
_front_wheel_frames = {x = 1, y = 49},
|
||||
_rear_suspension_ent = 'automobiles_delorean:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=1.5,z=0},
|
||||
_rear_wheel_ent = 'automobiles_delorean:wheel',
|
||||
_rear_wheel_xpos = 9.5,
|
||||
_rear_wheel_frames = {x = 1, y = 49},
|
||||
|
||||
_fuel_gauge_pos = {x=-4.66,y=6.2,z=17.9},
|
||||
_front_lights = 'automobiles_delorean:f_lights',
|
||||
_rear_lights = 'automobiles_delorean:r_lights',
|
||||
_reverse_lights = 'automobiles_delorean:reverse_lights',
|
||||
_turn_left_lights = 'automobiles_delorean:turn_left_light',
|
||||
_turn_right_lights = 'automobiles_delorean:turn_right_light',
|
||||
_extra_items_function = delorean.set_kit, --uses _car_type do change "skin"
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
|
||||
self._delorean_type = data.stored_delorean_type
|
||||
self._car_gravity = data.stored_car_gravity or -automobiles_lib.gravity
|
||||
|
||||
automobiles_lib.setText(self, "Delorean")
|
||||
end
|
||||
|
||||
self.object:set_animation({x = 1, y = 8}, 0, 0, true)
|
||||
|
||||
automobiles_lib.paint(self, self._color)
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_delorean:front_suspension')
|
||||
front_suspension:set_attach(self.object,'',{x=0,y=1.5,z=27.7057},{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,'automobiles_delorean:wheel')
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-delorean.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,'automobiles_delorean:wheel')
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=delorean.front_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_delorean:rear_suspension')
|
||||
rear_suspension:set_attach(self.object,'',{x=0,y=1.5,z=0},{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,'automobiles_delorean:wheel')
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-delorean.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,'automobiles_delorean:wheel')
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=delorean.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
self.object:set_bone_position("drive_adjust", {x=-4.66, y=6.31, z=15.69}, {x=15, y=0, z=0})
|
||||
|
||||
local driver_seat=minetest.add_entity(pos,'automobiles_delorean:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',{x=-4.65,y=0.48,z=9.5},{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_delorean:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',{x=4.65,y=0.48,z=9.5},{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat
|
||||
|
||||
local fuel_gauge=minetest.add_entity(pos,'automobiles_delorean:pointer')
|
||||
fuel_gauge:set_attach(self.object,'',DELOREAN_GAUGE_FUEL_POSITION,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
local lights = minetest.add_entity(pos,'automobiles_delorean:f_lights')
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=true})
|
||||
|
||||
--normal or time machine?
|
||||
delorean.set_kit(self)
|
||||
|
||||
local r_lights = minetest.add_entity(pos,'automobiles_delorean:r_lights')
|
||||
r_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.r_lights = r_lights
|
||||
self.r_lights:set_properties({is_visible=true})
|
||||
|
||||
local reverse_lights = minetest.add_entity(pos,'automobiles_delorean:reverse_lights')
|
||||
reverse_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.reverse_lights = reverse_lights
|
||||
self.reverse_lights:set_properties({is_visible=true})
|
||||
|
||||
local turn_l_light = minetest.add_entity(pos,'automobiles_delorean:turn_left_light')
|
||||
turn_l_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_l_light = turn_l_light
|
||||
self.turn_l_light:set_properties({is_visible=true})
|
||||
|
||||
local turn_r_light = minetest.add_entity(pos,'automobiles_delorean:turn_right_light')
|
||||
turn_r_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_r_light = turn_r_light
|
||||
self.turn_r_light:set_properties({is_visible=true})
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, delorean.trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end,
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
automobiles_lib.stepfunc(self, dtime)
|
||||
|
@ -664,7 +539,7 @@ minetest.register_entity("automobiles_delorean:delorean", {
|
|||
--self.damage = self.damage + impact --sum the impact value directly to damage meter
|
||||
if self._last_time_collision_snd > 0.3 then
|
||||
self._last_time_collision_snd = 0
|
||||
minetest.sound_play("collision", {
|
||||
minetest.sound_play("automobiles_collision", {
|
||||
to_player = self.driver_name,
|
||||
--pos = curr_pos,
|
||||
--max_hear_distance = 5,
|
||||
|
@ -792,12 +667,12 @@ minetest.register_entity("automobiles_delorean:delorean", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
delorean.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
local energy_indicator_angle = automobiles_lib.get_gauge_angle(self._energy)
|
||||
self.fuel_gauge:set_attach(self.object,'',DELOREAN_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
|
||||
self.fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=energy_indicator_angle})
|
||||
----------------------------
|
||||
-- end energy consumption --
|
||||
|
||||
|
@ -812,7 +687,8 @@ minetest.register_entity("automobiles_delorean:delorean", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
|
@ -850,121 +726,8 @@ minetest.register_entity("automobiles_delorean:delorean", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, delorean.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
delorean.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
delorean.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, delorean.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
automobiles_lib.attach_driver(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = delorean.engine_sound},
|
||||
{object = self.object, gain = 1.5, pitch = 1, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
automobiles_lib.attach_pax(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
automobiles_lib.dettach_pax(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,26 +1,3 @@
|
|||
function delorean.set_kit(self)
|
||||
local normal_kit = nil
|
||||
if self.normal_kit then self.normal_kit:remove() end
|
||||
local pos = self.object:get_pos()
|
||||
if self._delorean_type == 0 or self._delorean_type == nil then
|
||||
normal_kit = minetest.add_entity(pos,'automobiles_delorean:normal_kit')
|
||||
normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.normal_kit = normal_kit
|
||||
self.normal_kit:set_properties({is_visible=true})
|
||||
elseif self._delorean_type == 1 then
|
||||
--time machine
|
||||
normal_kit = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit')
|
||||
normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.normal_kit = normal_kit
|
||||
self.normal_kit:set_properties({is_visible=true})
|
||||
|
||||
local instruments = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit_instruments')
|
||||
instruments:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.instruments = instruments
|
||||
self.instruments:set_properties({is_visible=true})
|
||||
end
|
||||
end
|
||||
|
||||
function delorean.gravity_auto_correction(self, dtime)
|
||||
local factor = 1
|
||||
--minetest.chat_send_player(self.driver_name, "antes: " .. self._car_gravity)
|
||||
|
@ -71,16 +48,16 @@ end
|
|||
function delorean.set_wheels_mode(self, angle_factor)
|
||||
if not self._is_flying or self._is_flying == 0 then
|
||||
--whell turn
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-delorean.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=delorean.front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-delorean.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=delorean.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-self._rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=self._rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
else
|
||||
local extra_space = 0.5
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-delorean.front_wheel_xpos-extra_space,y=0,z=0},{x=0,y=0,z=90})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=delorean.front_wheel_xpos+extra_space,y=0,z=0},{x=0,y=180,z=-90})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-delorean.rear_wheel_xpos-extra_space,y=0,z=0},{x=0,y=0,z=90})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=delorean.rear_wheel_xpos+extra_space,y=0,z=0},{x=0,y=180,z=-90})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos-extra_space,y=0,z=0},{x=0,y=0,z=90})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos+extra_space,y=0,z=0},{x=0,y=180,z=-90})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-self._rear_wheel_xpos-extra_space,y=0,z=0},{x=0,y=0,z=90})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=self._rear_wheel_xpos+extra_space,y=0,z=0},{x=0,y=180,z=-90})
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -95,7 +72,7 @@ function delorean.turn_flight_mode(self)
|
|||
end
|
||||
|
||||
function delorean.set_mode(self, is_attached, curr_pos, velocity, player, dtime)
|
||||
if self._delorean_type == 1 then
|
||||
if self._car_type == 1 then
|
||||
local ent_propertioes = self.normal_kit:get_properties()
|
||||
if ent_propertioes.mesh ~= "automobiles_delorean_time_machine_accessories.b3d" then
|
||||
delorean.set_kit(self)
|
||||
|
|
|
@ -33,7 +33,7 @@ function delorean.driver_formspec(name)
|
|||
|
||||
basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
|
||||
basic_form = basic_form.."button[1,2.5;4,1;lights;Lights]"
|
||||
if ent._delorean_type == 1 then basic_form = basic_form.."checkbox[1,4.0;flight;Flight Mode;"..flight.."]" end
|
||||
if ent._car_type == 1 then basic_form = basic_form.."checkbox[1,4.0;flight;Flight Mode;"..flight.."]" end
|
||||
basic_form = basic_form.."checkbox[1,5.5;yaw;Direction by mouse;"..yaw.."]"
|
||||
|
||||
minetest.show_formspec(name, "delorean:driver_main", basic_form)
|
||||
|
|
|
@ -7,25 +7,17 @@ delorean.LATER_DRAG_FACTOR = 8.0
|
|||
delorean.gravity = automobiles_lib.gravity
|
||||
delorean.max_speed = 30
|
||||
delorean.max_acc_factor = 8
|
||||
delorean.max_fuel = 10
|
||||
delorean.trunk_slots = 8
|
||||
delorean.ideal_step = 0.2
|
||||
delorean.engine_sound = "delorean_engine"
|
||||
|
||||
DELOREAN_GAUGE_FUEL_POSITION = {x=-4.66,y=6.2,z=17.9}
|
||||
|
||||
delorean.front_wheel_xpos = 9.5
|
||||
delorean.rear_wheel_xpos = 9.5
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "flight.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_delorean") .. DIR_DELIM .. "crafts.lua")
|
||||
|
||||
|
||||
|
|
|
@ -54,24 +54,3 @@ function delorean.destroy(self, puncher)
|
|||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
end
|
||||
|
||||
function delorean.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
delorean.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function delorean.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = delorean.engine_sound},
|
||||
{object = self.object, gain = 2,
|
||||
pitch = 1 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 10,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
||||
|
|
|
@ -7,9 +7,9 @@ function automobiles_lib.physics(self)
|
|||
-- dumb friction
|
||||
if self.isonground and not self.isinliquid then
|
||||
--minetest.chat_send_all('okay')
|
||||
self.object:set_velocity({x=vel.x*friction,
|
||||
y=vel.y,
|
||||
z=vel.z*friction})
|
||||
self.object:add_velocity({x=vel.x*friction-vel.x,
|
||||
y=0,
|
||||
z=vel.z*friction-vel.z})
|
||||
end
|
||||
|
||||
-- bounciness
|
||||
|
@ -33,7 +33,7 @@ function automobiles_lib.physics(self)
|
|||
self.collided = false
|
||||
end
|
||||
|
||||
self.object:set_velocity(vnew)
|
||||
self.object:add_velocity(vector.subtract(vel, vnew))
|
||||
end
|
||||
|
||||
-- buoyancy
|
||||
|
|
|
@ -0,0 +1,355 @@
|
|||
minetest.register_entity('automobiles_lib:pivot_mesh',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_lib:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 0.5, y = 0.5, z = 0.5},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
function automobiles_lib.on_rightclick (self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
--return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
local formspec_f = automobiles_lib.driver_formspec
|
||||
if self._formspec_function then formspec_f = self._formspec_function end
|
||||
formspec_f(name)
|
||||
else
|
||||
if name == self.owner or
|
||||
(self.driver_name == nil and
|
||||
( minetest.check_player_privs(clicker, "valet_parking") or minetest.check_player_privs(clicker, {server=true}) )
|
||||
) then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, self._trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
local attach_driver_f = automobiles_lib.attach_driver
|
||||
if self._attach then attach_driver_f = self._attach end
|
||||
attach_driver_f(self, clicker)
|
||||
-- sound
|
||||
local base_pitch = 1
|
||||
if self._base_pitch then base_pitch = self._base_pitch end
|
||||
self.sound_handle = minetest.sound_play({name = self._engine_sound},
|
||||
{object = self.object, gain = 1, pitch = base_pitch, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if not player_api.player_attached[name] then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
local attach_pax_f = automobiles_lib.attach_pax
|
||||
if self._attach_pax then attach_pax_f = self._attach_pax end
|
||||
attach_pax_f(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
--if you are the psenger, so deattach
|
||||
local dettach_pax_f = automobiles_lib.dettach_pax
|
||||
if self._dettach_pax then dettach_pax_f = self._dettach_pax end
|
||||
dettach_pax_f(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.on_punch (self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
--if math.abs(speed) <= 0.1 then
|
||||
local was_refueled = automobiles_lib.loadFuel(self, puncher:get_player_name(), false, self._max_fuel)
|
||||
if was_refueled then
|
||||
return
|
||||
end
|
||||
--end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
local paint_f = automobiles_lib.set_paint
|
||||
if self._painting_function then paint_f = self._painting_function end
|
||||
if paint_f(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("automobiles_collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
local destroy_f = automobiles_lib.destroy
|
||||
if self._destroy_function then destroy_f = self._destroy_function end
|
||||
destroy_f(self)
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.get_staticdata(self)
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_det_color = self._det_color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
stored_car_type = self._car_type,
|
||||
stored_car_gravity = self._car_gravity,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
})
|
||||
end
|
||||
|
||||
function automobiles_lib.on_activate(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._det_color = data.stored_det_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
|
||||
self._car_type = data.stored_car_type
|
||||
self._car_gravity = data.stored_car_gravity or -automobiles_lib.gravity
|
||||
|
||||
automobiles_lib.setText(self, self._vehicle_name)
|
||||
end
|
||||
|
||||
if self._painting_load then
|
||||
self._painting_load(self, self._color)
|
||||
else
|
||||
automobiles_lib.paint(self, self._color)
|
||||
end
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),self._front_suspension_ent)
|
||||
front_suspension:set_attach(self.object,'',self._front_suspension_pos,{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,self._front_wheel_ent)
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation(self._front_wheel_frames, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,self._front_wheel_ent)
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation(self._front_wheel_frames, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),self._rear_suspension_ent)
|
||||
rear_suspension:set_attach(self.object,'',self._rear_suspension_pos,{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,self._rear_wheel_ent)
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-self._rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation(self._rear_wheel_frames, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,self._rear_wheel_ent)
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=self._rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation(self._rear_wheel_frames, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
|
||||
if self._steering_ent then
|
||||
local steering_axis=minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
|
||||
steering_axis:set_attach(self.object,'',self._drive_wheel_pos,{x=self._drive_wheel_angle,y=0,z=0})
|
||||
self.steering_axis = steering_axis
|
||||
|
||||
local steering=minetest.add_entity(self.steering_axis:get_pos(), self._steering_ent)
|
||||
steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.steering = steering
|
||||
else
|
||||
self.object:set_bone_position("drive_adjust", self._drive_wheel_pos, {x=self._drive_wheel_angle, y=0, z=0})
|
||||
end
|
||||
|
||||
if self._rag_retracted_ent then
|
||||
local rag_rect=minetest.add_entity(self.object:get_pos(),self._rag_retracted_ent)
|
||||
rag_rect:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rag_rect = rag_rect
|
||||
self.rag_rect:set_properties({is_visible=false})
|
||||
end
|
||||
|
||||
if self._rag_extended_ent then
|
||||
local rag=minetest.add_entity(self.object:get_pos(),self._rag_extended_ent)
|
||||
rag:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rag = rag
|
||||
end
|
||||
|
||||
automobiles_lib.seats_create(self)
|
||||
|
||||
--[[local driver_seat=minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',self._seat_pos[1],{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',self._seat_pos[2],{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat]]--
|
||||
|
||||
local pointer_entity = 'automobiles_lib:pointer'
|
||||
if self._gauge_pointer_ent then pointer_entity = self._gauge_pointer_ent end
|
||||
local fuel_gauge=minetest.add_entity(pos, pointer_entity)
|
||||
fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
if self._front_lights then
|
||||
local lights = minetest.add_entity(pos,self._front_lights)
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=true})
|
||||
end
|
||||
|
||||
if self._rear_lights then
|
||||
local r_lights = minetest.add_entity(pos,self._rear_lights)
|
||||
r_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.r_lights = r_lights
|
||||
self.r_lights:set_properties({is_visible=true})
|
||||
end
|
||||
|
||||
if self._reverse_lights then
|
||||
local reverse_lights = minetest.add_entity(pos,self._reverse_lights)
|
||||
reverse_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.reverse_lights = reverse_lights
|
||||
self.reverse_lights:set_properties({is_visible=true})
|
||||
end
|
||||
|
||||
if self._turn_left_lights then
|
||||
local turn_l_light = minetest.add_entity(pos,self._turn_left_lights)
|
||||
turn_l_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_l_light = turn_l_light
|
||||
self.turn_l_light:set_properties({is_visible=true})
|
||||
end
|
||||
|
||||
if self._turn_right_lights then
|
||||
local turn_r_light = minetest.add_entity(pos,self._turn_right_lights)
|
||||
turn_r_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_r_light = turn_r_light
|
||||
self.turn_r_light:set_properties({is_visible=true})
|
||||
end
|
||||
|
||||
if self._extra_items_function then
|
||||
self._extra_items_function(self)
|
||||
end
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, self._trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end
|
|
@ -0,0 +1,78 @@
|
|||
|
||||
|
||||
function automobiles_lib.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function automobiles_lib.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
local vehicle_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
local ent = vehicle_obj:get_luaentity()
|
||||
|
||||
if ent then
|
||||
local yaw = "false"
|
||||
if ent._yaw_by_mouse then yaw = "true" end
|
||||
|
||||
local basic_form = table.concat({
|
||||
"formspec_version[3]",
|
||||
"size[6,7]",
|
||||
}, "")
|
||||
|
||||
basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
|
||||
basic_form = basic_form.."button[1,2.5;4,1;lights;Lights]"
|
||||
basic_form = basic_form.."checkbox[1,5.5;yaw;Direction by mouse;"..yaw.."]"
|
||||
|
||||
minetest.show_formspec(name, "automobiles_lib:driver_main", basic_form)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "automobiles_lib:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
if fields.go_out then
|
||||
if ent._passenger then --any pax?
|
||||
local pax_obj = minetest.get_player_by_name(ent._passenger)
|
||||
|
||||
local dettach_pax_f = automobiles_lib.dettach_pax
|
||||
if ent._dettach_pax then attach_driver_f = ent._dettach_pax end
|
||||
dettach_pax_f(ent, pax_obj)
|
||||
end
|
||||
ent._is_flying = 0
|
||||
|
||||
local dettach_f = automobiles_lib.dettach_driver
|
||||
if ent._dettach then dettach_f = ent._dettach end
|
||||
dettach_f(ent, player)
|
||||
end
|
||||
if fields.lights then
|
||||
if ent._show_lights == true then
|
||||
ent._show_lights = false
|
||||
else
|
||||
ent._show_lights = true
|
||||
end
|
||||
end
|
||||
if fields.yaw then
|
||||
if ent._yaw_by_mouse == true then
|
||||
ent._yaw_by_mouse = false
|
||||
else
|
||||
ent._yaw_by_mouse = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.close_formspec(name, "automobiles_lib:driver_main")
|
||||
end
|
||||
end)
|
|
@ -13,7 +13,6 @@ end
|
|||
|
||||
function automobiles_lib.loadFuel(self, player_name, free, max_fuel)
|
||||
free = free or false
|
||||
|
||||
local player = minetest.get_player_by_name(player_name)
|
||||
local inv = player:get_inventory()
|
||||
|
||||
|
@ -22,6 +21,7 @@ function automobiles_lib.loadFuel(self, player_name, free, max_fuel)
|
|||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
local fuel = automobiles_lib.contains(automobiles_lib.fuel, item_name)
|
||||
--minetest.chat_send_all(dump(fuel))
|
||||
if fuel or free == true then
|
||||
local stack = ItemStack(item_name .. " 1")
|
||||
if self._energy < max_fuel then
|
||||
|
|
|
@ -98,7 +98,8 @@ function automobiles_lib.ground_get_distances(self, radius, axis_distance)
|
|||
self._last_front_detection = rear_obstacle_level.y
|
||||
--here we need to set the collision effect
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
self.object:set_velocity({x=0,y=0,z=0})
|
||||
local oldvel = self.object:get_velocity()
|
||||
self.object:add_velocity(vector.subtract(vector.new(), oldvel))
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -141,6 +142,7 @@ function automobiles_lib.eval_interception(initial_pos, end_pos)
|
|||
if pos then
|
||||
local nodename = minetest.get_node(thing.under).name
|
||||
local drawtype = get_nodedef_field(nodename, "drawtype")
|
||||
|
||||
if drawtype ~= "plantlike" then
|
||||
if initial_pos.y >= pos.y then
|
||||
ret_y = pos.y
|
||||
|
|
|
@ -1,7 +1,11 @@
|
|||
-- Minetest 5.4.1 : automobiles
|
||||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
automobiles_lib = {}
|
||||
automobiles_lib = {
|
||||
storage = minetest.get_mod_storage()
|
||||
}
|
||||
|
||||
local storage = automobiles_lib.storage
|
||||
|
||||
automobiles_lib.fuel = {['biofuel:biofuel'] = 1,['biofuel:bottle_fuel'] = 1,
|
||||
['biofuel:phial_fuel'] = 0.25, ['biofuel:fuel_can'] = 10,
|
||||
|
@ -10,6 +14,16 @@ automobiles_lib.fuel = {['biofuel:biofuel'] = 1,['biofuel:bottle_fuel'] = 1,
|
|||
automobiles_lib.gravity = 9.8
|
||||
automobiles_lib.is_creative = minetest.settings:get_bool("creative_mode", false)
|
||||
|
||||
|
||||
local load_noob_mode = storage:get_int("noob_mode")
|
||||
automobiles_lib.noob_mode = false
|
||||
automobiles_lib.extra_stepheight = 0
|
||||
-- 1 == true ---- 2 == false
|
||||
if load_noob_mode == 1 then
|
||||
automobiles_lib.load_noob_mode = true
|
||||
automobiles_lib.extra_stepheight = 1
|
||||
end
|
||||
|
||||
--cars colors
|
||||
automobiles_lib.colors ={
|
||||
black='#2b2b2b',
|
||||
|
@ -49,6 +63,14 @@ function automobiles_lib.minmax(v,m)
|
|||
return math.min(math.abs(v),m)*minekart.sign(v)
|
||||
end
|
||||
|
||||
function automobiles_lib.properties_copy(origin_table)
|
||||
local tablecopy = {}
|
||||
for k, v in pairs(origin_table) do
|
||||
tablecopy[k] = v
|
||||
end
|
||||
return tablecopy
|
||||
end
|
||||
|
||||
--returns 0 for old, 1 for new
|
||||
function automobiles_lib.detect_player_api(player)
|
||||
local player_proterties = player:get_properties()
|
||||
|
@ -69,6 +91,28 @@ function automobiles_lib.detect_player_api(player)
|
|||
return 0
|
||||
end
|
||||
|
||||
function automobiles_lib.seats_create(self)
|
||||
if self.object then
|
||||
local pos = self.object:get_pos()
|
||||
self._passengers_base = {}
|
||||
self._passengers = {}
|
||||
if self._seat_pos then
|
||||
local max_seats = table.getn(self._seat_pos)
|
||||
for i=1, max_seats do
|
||||
self._passengers_base[i] = minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
|
||||
if not self._seats_rot then
|
||||
self._passengers_base[i]:set_attach(self.object,'',self._seat_pos[i],{x=0,y=0,z=0})
|
||||
else
|
||||
self._passengers_base[i]:set_attach(self.object,'',self._seat_pos[i],{x=0,y=self._seats_rot[i],z=0})
|
||||
end
|
||||
end
|
||||
|
||||
self.driver_seat = self._passengers_base[1] --sets pilot seat reference
|
||||
self.passenger_seat = self._passengers_base[2] --sets copilot seat reference
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- attach player
|
||||
function automobiles_lib.attach_driver(self, player)
|
||||
local name = player:get_player_name()
|
||||
|
@ -142,103 +186,112 @@ function automobiles_lib.attach_pax(self, player, onside)
|
|||
local onside = onside or false
|
||||
local name = player:get_player_name()
|
||||
|
||||
if onside == true then
|
||||
if self._passenger == nil then
|
||||
self._passenger = name
|
||||
local eye_y = -4
|
||||
if automobiles_lib.detect_player_api(player) == 1 then
|
||||
eye_y = 2.5
|
||||
end
|
||||
|
||||
-- attach the driver
|
||||
player:set_attach(self.passenger_seat, "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
local eye_y = -4
|
||||
if automobiles_lib.detect_player_api(player) == 1 then
|
||||
eye_y = 2.5
|
||||
end
|
||||
player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = eye_y, z = -30})
|
||||
player_api.player_attached[name] = true
|
||||
-- make the pax sit
|
||||
if self._passenger == nil then
|
||||
self._passenger = name
|
||||
|
||||
minetest.after(0.2, function()
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
local speed = 30.01
|
||||
local mesh = player:get_properties().mesh
|
||||
if mesh then
|
||||
local character = player_api.registered_models[mesh]
|
||||
if character and character.animation_speed then
|
||||
speed = character.animation_speed + 0.01
|
||||
end
|
||||
-- attach the driver
|
||||
player:set_attach(self.passenger_seat, "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = eye_y, z = -30})
|
||||
player_api.player_attached[name] = true
|
||||
-- make the pax sit
|
||||
|
||||
minetest.after(0.2, function()
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
local speed = 30.01
|
||||
local mesh = player:get_properties().mesh
|
||||
if mesh then
|
||||
local character = player_api.registered_models[mesh]
|
||||
if character and character.animation_speed then
|
||||
speed = character.animation_speed + 0.01
|
||||
end
|
||||
player_api.set_animation(player, "sit", speed)
|
||||
if emote then emote.start(player:get_player_name(), "sit") end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
end
|
||||
player_api.set_animation(player, "sit", speed)
|
||||
if emote then emote.start(player:get_player_name(), "sit") end
|
||||
end
|
||||
end)
|
||||
else
|
||||
--randomize the seat
|
||||
--[[local t = {1,2,3,4,5,6,7,8,9,10}
|
||||
local max_seats = table.getn(self._seat_pos) --driver and front passenger
|
||||
|
||||
t = {} -- new array
|
||||
for i=1, max_seats do --(the first are for the driver
|
||||
t[i] = i
|
||||
end
|
||||
|
||||
for i = 1, #t*2 do
|
||||
local a = math.random(#t)
|
||||
local b = math.random(#t)
|
||||
t[a],t[b] = t[b],t[a]
|
||||
end
|
||||
|
||||
--for i = 1,10,1 do
|
||||
for k,v in ipairs(t) do
|
||||
i = t[k]
|
||||
if self._passengers[i] == nil then
|
||||
if self._passengers[i] == nil and i > 2 then
|
||||
--minetest.chat_send_all(self.driver_name)
|
||||
self._passengers[i] = name
|
||||
player:set_attach(self._passengers_base[i], "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
if i > 2 then
|
||||
player:set_eye_offset({x = 0, y = -4, z = 2}, {x = 0, y = 3, z = -30})
|
||||
else
|
||||
player:set_eye_offset({x = 0, y = -4, z = 0}, {x = 0, y = 3, z = -30})
|
||||
end
|
||||
player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = 3, z = -30})
|
||||
player_api.player_attached[name] = true
|
||||
-- make the driver sit
|
||||
-- make the pax sit
|
||||
|
||||
minetest.after(0.2, function()
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
player_api.set_animation(player, "sit")
|
||||
--apply_physics_override(player, {speed=0,gravity=0,jump=0})
|
||||
local speed = 30.01
|
||||
local mesh = player:get_properties().mesh
|
||||
if mesh then
|
||||
local character = player_api.registered_models[mesh]
|
||||
if character and character.animation_speed then
|
||||
speed = character.animation_speed + 0.01
|
||||
end
|
||||
end
|
||||
player_api.set_animation(player, "sit", speed)
|
||||
if emote then emote.start(player:get_player_name(), "sit") end
|
||||
end
|
||||
end)
|
||||
|
||||
break
|
||||
end
|
||||
end]]--
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.dettach_pax(self, player)
|
||||
if player then
|
||||
local name = player:get_player_name() --self._passenger
|
||||
if not player then return end
|
||||
local name = player:get_player_name() --self._passenger
|
||||
|
||||
-- passenger clicked the object => driver gets off the vehicle
|
||||
if self._passenger == name then
|
||||
self._passenger = nil
|
||||
else
|
||||
--[[for i = 10,1,-1
|
||||
do
|
||||
if self._passengers[i] == name then
|
||||
self._passengers[i] = nil
|
||||
break
|
||||
end
|
||||
end]]--
|
||||
end
|
||||
|
||||
-- detach the player
|
||||
if player then
|
||||
--player:set_properties({physical=true})
|
||||
player:set_detach()
|
||||
player_api.player_attached[name] = nil
|
||||
player_api.set_animation(player, "stand")
|
||||
player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
--remove_physics_override(player, {speed=1,gravity=1,jump=1})
|
||||
end
|
||||
else
|
||||
-- passenger clicked the object => driver gets off the vehicle
|
||||
if self._passenger == name then
|
||||
self._passenger = nil
|
||||
self._passengers[2] = nil
|
||||
else
|
||||
local max_seats = table.getn(self._seat_pos)
|
||||
for i = max_seats,1,-1
|
||||
do
|
||||
if self._passengers[i] == name then
|
||||
self._passengers[i] = nil
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- detach the player
|
||||
if player then
|
||||
local pos = player:get_pos()
|
||||
player:set_detach()
|
||||
|
||||
player_api.player_attached[name] = nil
|
||||
player_api.set_animation(player, "stand")
|
||||
|
||||
player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
--remove_physics_override(player, {speed=1,gravity=1,jump=1})
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -355,6 +408,97 @@ function automobiles_lib.put_light(self)
|
|||
|
||||
end
|
||||
|
||||
function automobiles_lib.seats_destroy(self)
|
||||
local max_seats = table.getn(self._passengers_base)
|
||||
for i=1, max_seats do
|
||||
if self._passengers_base[i] then self._passengers_base[i]:remove() end
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.destroy(self, puncher)
|
||||
automobiles_lib.remove_light(self)
|
||||
if self.sound_handle then
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
self.sound_handle = nil
|
||||
end
|
||||
|
||||
if self.driver_name then
|
||||
-- detach the driver first (puncher must be driver)
|
||||
if puncher then
|
||||
puncher:set_detach()
|
||||
puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
if minetest.global_exists("player_api") then
|
||||
player_api.player_attached[self.driver_name] = nil
|
||||
-- player should stand again
|
||||
player_api.set_animation(puncher, "stand")
|
||||
end
|
||||
end
|
||||
self.driver_name = nil
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
if self.front_suspension then self.front_suspension:remove() end
|
||||
if self.lf_wheel then self.lf_wheel:remove() end
|
||||
if self.rf_wheel then self.rf_wheel:remove() end
|
||||
if self.rear_suspension then self.rear_suspension:remove() end
|
||||
if self.lr_wheel then self.lr_wheel:remove() end
|
||||
if self.rr_wheel then self.rr_wheel:remove() end
|
||||
if self.steering then self.steering:remove() end
|
||||
if self.steering_axis then self.steering_axis:remove() end
|
||||
if self.driver_seat then self.driver_seat:remove() end
|
||||
if self.passenger_seat then self.passenger_seat:remove() end
|
||||
if self.fuel_gauge then self.fuel_gauge:remove() end
|
||||
if self.lights then self.lights:remove() end
|
||||
if self.r_lights then self.r_lights:remove() end
|
||||
if self.reverse_lights then self.reverse_lights:remove() end
|
||||
if self.turn_l_light then self.turn_l_light:remove() end
|
||||
if self.turn_r_light then self.turn_r_light:remove() end
|
||||
|
||||
automobiles_lib.seats_destroy(self)
|
||||
|
||||
automobiles_lib.destroy_inventory(self)
|
||||
self.object:remove()
|
||||
|
||||
pos.y=pos.y+2
|
||||
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
end
|
||||
|
||||
function automobiles_lib.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
automobiles_lib.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
local base_pitch = 1
|
||||
if self._base_pitch then base_pitch = self._base_pitch end
|
||||
|
||||
local snd_pitch = base_pitch + ((self._longit_speed/10)/2)
|
||||
if self._transmission_state == 1 then
|
||||
snd_pitch = 1 + (self._longit_speed/10)
|
||||
end
|
||||
|
||||
self.sound_handle = minetest.sound_play({name = self._engine_sound},
|
||||
{object = self.object, gain = 4,
|
||||
pitch = snd_pitch,
|
||||
max_hear_distance = 15,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("automobiles_lib:light", {
|
||||
drawtype = "airlike",
|
||||
--tile_images = {"automobiles_light.png"},
|
||||
|
@ -372,6 +516,12 @@ minetest.register_node("automobiles_lib:light", {
|
|||
})
|
||||
|
||||
function automobiles_lib.set_paint(self, puncher, itmstck)
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
if not (self.owner == puncher:get_player_name() or is_admin == true) then
|
||||
return
|
||||
end
|
||||
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
|
@ -461,6 +611,8 @@ dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.
|
|||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "painter.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "inventory_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "formspecs.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "entities.lua")
|
||||
|
||||
-- engine
|
||||
minetest.register_craftitem("automobiles_lib:engine",{
|
||||
|
@ -514,3 +666,86 @@ initial_properties = {
|
|||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_privilege("valet_parking", {
|
||||
description = "Gives a valet parking priv for a player",
|
||||
give_to_singleplayer = true
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("transfer_vehicle", {
|
||||
params = "<new_owner>",
|
||||
description = "Transfer the property of a vehicle to another player",
|
||||
privs = {interact=true},
|
||||
func = function(name, param)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local target_player = minetest.get_player_by_name(param)
|
||||
local attached_to = player:get_attach()
|
||||
|
||||
if attached_to ~= nil then
|
||||
if target_player ~= nil then
|
||||
local seat = attached_to:get_attach()
|
||||
if seat ~= nil then
|
||||
local entity = seat:get_luaentity()
|
||||
if entity then
|
||||
if entity.owner == name or minetest.check_player_privs(name, {protection_bypass=true}) then
|
||||
entity.owner = param
|
||||
minetest.chat_send_player(name,core.colorize('#00ff00', " >>> This vehicle now is property of: "..param))
|
||||
automobiles_lib.setText(entity, "vehicle")
|
||||
else
|
||||
minetest.chat_send_player(name,core.colorize('#ff0000', " >>> only the owner or moderators can transfer this vehicle"))
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name,core.colorize('#ff0000', " >>> the target player must be logged in"))
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name,core.colorize('#ff0000', " >>> you are not inside a vehicle to perform the command"))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("noobfy_the_vehicles", {
|
||||
params = "<true/false>",
|
||||
description = "Enable/disable the NOOB mode for the vehicles",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local command = param
|
||||
|
||||
if command == "false" then
|
||||
automobiles_lib.noob_mode = false
|
||||
automobiles_lib.extra_stepheight = 0
|
||||
minetest.chat_send_player(name, ">>> Noob mode is disabled - A restart is required to changes take full effect")
|
||||
else
|
||||
automobiles_lib.noob_mode = true
|
||||
automobiles_lib.extra_stepheight = 1
|
||||
minetest.chat_send_player(name, ">>> Noob mode is enabled - A restart is required to changes take full effect")
|
||||
end
|
||||
local save = 2
|
||||
if automobiles_lib.noob_mode == true then save = 1 end
|
||||
storage:set_int("noob_mode", save)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
local old_entities = {
|
||||
"automobiles_buggy:pivot_mesh",
|
||||
"automobiles_buggy:pointer",
|
||||
"automobiles_catrelle:pivot_mesh",
|
||||
"automobiles_catrelle:pointer",
|
||||
"automobiles_catrelle:catrelle_tl",
|
||||
"automobiles_coupe:pivot_mesh",
|
||||
"automobiles_coupe:pointer",
|
||||
"automobiles_delorean:pivot_mesh",
|
||||
"automobiles_delorean:pointer",
|
||||
"automobiles_roadster:pivot_mesh",
|
||||
"automobiles_trans_am:pivot_mesh",
|
||||
"automobiles_trans_am:pointer",
|
||||
}
|
||||
for _,entity_name in ipairs(old_entities) do
|
||||
minetest.register_entity(":"..entity_name, {
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:remove()
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
|
|
@ -1,50 +1,72 @@
|
|||
local storage = minetest.get_mod_storage()
|
||||
local storage = automobiles_lib.storage
|
||||
automobiles_lib.modname = minetest.get_current_modname()
|
||||
|
||||
--function to format formspec for mineclone. In case of minetest, just returns an empty string
|
||||
local function get_itemslot_bg(a, b, c, d)
|
||||
if mcl_formspec then
|
||||
return mcl_formspec.get_itemslot_bg(a,b,c,d)
|
||||
end
|
||||
return ""
|
||||
end
|
||||
|
||||
local function get_formspec_by_size(self, size)
|
||||
local background = default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
local background = ""
|
||||
local hotbar = ""
|
||||
local is_minetest_game = false
|
||||
if is_minetest_game then
|
||||
background = background .. default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
hotbar = default.get_hotbar_bg(0,4.85)
|
||||
end
|
||||
local default_inventory_formspecs = {
|
||||
["2"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;3.0,0;3,1;]" .. get_itemslot_bg(3.0, 0, 2, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["3"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;2.5,0;3,1;]" .. get_itemslot_bg(2.5, 0, 3, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["4"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;2,0;4,1;]" ..
|
||||
"list[current_player;main;0,2;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;2,0;4,1;]" .. get_itemslot_bg(2.0, 0, 4, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["6"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,1;]"..
|
||||
"list[current_player;main;0,2;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,1;]".. get_itemslot_bg(1.0, 0, 6, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["8"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,1;]"..
|
||||
"list[current_player;main;0,2;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,1;]".. get_itemslot_bg(0, 0, 8, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["12"]="size[8,7]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,2;]"..
|
||||
"list[current_player;main;0,3;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,2;]".. get_itemslot_bg(1, 0, 6, 2) ..
|
||||
"list[current_player;main;0,3;8,4;]" .. get_itemslot_bg(0, 3, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["16"]="size[8,7]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,2;]"..
|
||||
"list[current_player;main;0,3;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,2;]".. get_itemslot_bg(0, 0, 8, 2) ..
|
||||
"list[current_player;main;0,3;8,4;]" .. get_itemslot_bg(0, 3, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["24"]="size[8,8]".. background ..
|
||||
"list[context:" .. self._inv_id .. ";main;0,0;8,3;]"..
|
||||
"list[current_player;main;0,4;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,3;]".. get_itemslot_bg(0, 0, 8, 3) ..
|
||||
"list[current_player;main;0,4;8,4;]" .. get_itemslot_bg(0, 4, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["32"]="size[8,9]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]"..
|
||||
"list[current_player;main;0,6.08;8,3;8]"..
|
||||
"listring[context;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85),
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0.3;8,4;]".. get_itemslot_bg(0, 0.3, 8, 4) ..
|
||||
"list[current_player;main;0,5;8,4;]".. get_itemslot_bg(0, 5, 8, 4) ..
|
||||
"listring[]" ..
|
||||
hotbar,
|
||||
|
||||
["50"]="size[10,10]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;10,5;]"..
|
||||
"list[current_player;main;1,6;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;10,5;]".. get_itemslot_bg(0, 0, 10, 5) ..
|
||||
"list[current_player;main;1,6;8,4;]" .. get_itemslot_bg(1, 6, 8, 4) ..
|
||||
"listring[]",
|
||||
}
|
||||
|
||||
|
@ -94,8 +116,8 @@ function automobiles_lib.remove_inventory(self)
|
|||
local pos = self.object:get_pos()
|
||||
for k, v in pairs(inv_content) do
|
||||
local count = 0
|
||||
for i = 0,v:get_count()-1,1
|
||||
do
|
||||
for i = 0,v:get_count()-1,1
|
||||
do
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},v:get_name())
|
||||
count = count + 1
|
||||
if count >= 5 then break end
|
||||
|
@ -177,7 +199,7 @@ function automobiles_lib.list_inventory(self)
|
|||
local inventory = automobiles_lib.get_inventory(self)
|
||||
if inventory then
|
||||
local list = inventory.get_list("main")
|
||||
|
||||
|
||||
minetest.chat_send_all(dump(list))
|
||||
end
|
||||
end
|
||||
|
|
Binary file not shown.
|
@ -7,8 +7,6 @@ motorcycle.LATER_DRAG_FACTOR = 25.0
|
|||
motorcycle.gravity = automobiles_lib.gravity
|
||||
motorcycle.max_speed = 20
|
||||
motorcycle.max_acc_factor = 8
|
||||
motorcycle.max_fuel = 5
|
||||
motorcycle.trunk_slots = 0
|
||||
|
||||
motorcycle.front_wheel_xpos = 0
|
||||
motorcycle.rear_wheel_xpos = 0
|
||||
|
@ -17,10 +15,10 @@ dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.l
|
|||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_player.lua")
|
||||
dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_crafts.lua")
|
||||
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ minetest.register_craftitem("automobiles_motorcycle:motorcycle", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "motorcycle")
|
||||
automobiles_lib.create_inventory(ent, motorcycle.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -98,7 +98,7 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.4, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1, 1, -1, 1, -1, 1},
|
||||
stepheight = 0.8,
|
||||
stepheight = 0.8 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_motorcycle_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -154,6 +154,16 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 2,
|
||||
_base_pitch = 0.5,
|
||||
_trunk_slots = 0,
|
||||
_engine_sound = "motorcycle_engine",
|
||||
_max_fuel = 5,
|
||||
_formspec_function = motorcycle.driver_formspec,
|
||||
_destroy_function = motorcycle.destroy,
|
||||
_attach = motorcycle.attach_driver_stand,
|
||||
_dettach = motorcycle.dettach_driver_stand,
|
||||
_attach_pax = motorcycle.attach_pax_stand,
|
||||
_dettach_pax = motorcycle.dettach_pax_stand,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
|
@ -225,7 +235,7 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, motorcycle.trunk_slots)
|
||||
automobiles_lib.create_inventory(self, self._trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
@ -342,7 +352,7 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
--self.damage = self.damage + impact --sum the impact value directly to damage meter
|
||||
if self._last_time_collision_snd > 0.3 then
|
||||
self._last_time_collision_snd = 0
|
||||
minetest.sound_play("collision", {
|
||||
minetest.sound_play("automobiles_collision", {
|
||||
to_player = self.driver_name,
|
||||
--pos = curr_pos,
|
||||
--max_hear_distance = 5,
|
||||
|
@ -430,7 +440,7 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
motorcycle.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -442,12 +452,13 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
self.object:set_velocity({x=0,y=0,z=0})
|
||||
if self._longit_speed > 0 then motorcycle.engineSoundPlay(self) end
|
||||
if self._longit_speed > 0 then automobiles_lib.engineSoundPlay(self) end
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -477,121 +488,8 @@ minetest.register_entity("automobiles_motorcycle:motorcycle", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, motorcycle.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
motorcycle.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
motorcycle.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, motorcycle.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
motorcycle.attach_driver_stand(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = "motorcycle_engine"},
|
||||
{object = self.object, gain = 1, pitch = 0.5, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
motorcycle.attach_pax_stand(self, clicker)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
motorcycle.dettach_pax_stand(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,8 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function motorcycle.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function motorcycle.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = motorcycle.getCarFromPlayer(player)
|
||||
local vehicle_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
|
@ -37,7 +25,7 @@ end
|
|||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "motorcycle:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = motorcycle.getCarFromPlayer(player)
|
||||
local car_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
|
|
|
@ -43,24 +43,3 @@ function motorcycle.destroy(self, puncher)
|
|||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_motorcycle:wheel')
|
||||
end
|
||||
|
||||
function motorcycle.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.06) or (math.abs(self._longit_speed) + 0.06 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
motorcycle.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function motorcycle.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = "motorcycle_engine"},
|
||||
{object = self.object, gain = 1,
|
||||
pitch = 0.5 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 30,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
||||
|
|
|
@ -7,21 +7,14 @@ roadster.LATER_DRAG_FACTOR = 30.0
|
|||
roadster.gravity = automobiles_lib.gravity
|
||||
roadster.max_speed = 12
|
||||
roadster.max_acc_factor = 5
|
||||
roadster.max_fuel = 10
|
||||
roadster.trunk_slots = 8
|
||||
|
||||
ROADSTER_GAUGE_FUEL_POSITION = {x=0,y=8.04,z=17.84}
|
||||
|
||||
roadster.front_wheel_xpos = 10.26
|
||||
roadster.rear_wheel_xpos = 10.26
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_crafts.lua")
|
||||
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ minetest.register_craftitem("automobiles_roadster:roadster", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Roadster")
|
||||
automobiles_lib.create_inventory(ent, roadster.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -143,28 +143,6 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_roadster:pivot_mesh',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_roadster:steering',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
|
@ -215,7 +193,7 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.5, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
|
||||
stepheight = 0.6,
|
||||
stepheight = 0.6 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_roadster.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -277,132 +255,42 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 4,
|
||||
_trunk_slots = 8,
|
||||
_engine_sound = "roadster_engine",
|
||||
_max_fuel = 10,
|
||||
_formspec_function = roadster.driver_formspec,
|
||||
_destroy_function = roadster.destroy,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
})
|
||||
end,
|
||||
_vehicle_name = "Roadster",
|
||||
_drive_wheel_pos = {x=-4.25,y=12,z=14},
|
||||
_drive_wheel_angle = 70,
|
||||
_steering_ent = 'automobiles_roadster:steering',
|
||||
_rag_extended_ent = 'automobiles_roadster:top1',
|
||||
_rag_retracted_ent = 'automobiles_roadster:top2',
|
||||
_seat_pos = {{x=-4.25,y=7.12,z=9.5},{x=4.25,y=7.12,z=9.5}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_roadster:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=0,z=24.22},
|
||||
_front_wheel_ent = 'automobiles_roadster:wheel',
|
||||
_front_wheel_xpos = 10.26,
|
||||
_front_wheel_frames = {x = 2, y = 13},
|
||||
_rear_suspension_ent = 'automobiles_roadster:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=0,z=0},
|
||||
_rear_wheel_ent = 'automobiles_roadster:wheel',
|
||||
_rear_wheel_xpos = 10.26,
|
||||
_rear_wheel_frames = {x = 2, y = 13},
|
||||
|
||||
_fuel_gauge_pos = {x=0,y=8.04,z=17.84},
|
||||
_gauge_pointer_ent = 'automobiles_roadster:pointer',
|
||||
_front_lights = 'automobiles_roadster:lights',
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
automobiles_lib.setText(self, "Roadster")
|
||||
end
|
||||
|
||||
self.object:set_animation({x = 1, y = 8}, 0, 0, true)
|
||||
|
||||
automobiles_lib.paint(self, self._color)
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local top1=minetest.add_entity(self.object:get_pos(),'automobiles_roadster:top1')
|
||||
top1:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.top1 = top1
|
||||
|
||||
local top2=minetest.add_entity(self.object:get_pos(),'automobiles_roadster:top2')
|
||||
top2:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.top2 = top2
|
||||
self.top2:set_properties({is_visible=false})
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_roadster:front_suspension')
|
||||
front_suspension:set_attach(self.object,'',{x=0,y=0,z=24.22},{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,'automobiles_roadster:wheel')
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-roadster.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation({x = 2, y = 13}, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,'automobiles_roadster:wheel')
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=roadster.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation({x = 2, y = 13}, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_roadster:rear_suspension')
|
||||
rear_suspension:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,'automobiles_roadster:wheel')
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-roadster.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation({x = 2, y = 13}, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,'automobiles_roadster:wheel')
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=roadster.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation({x = 2, y = 13}, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
local steering_axis=minetest.add_entity(pos,'automobiles_roadster:pivot_mesh')
|
||||
steering_axis:set_attach(self.object,'',{x=-4.25,y=12,z=14},{x=70,y=0,z=0})
|
||||
self.steering_axis = steering_axis
|
||||
|
||||
local steering=minetest.add_entity(self.steering_axis:get_pos(),'automobiles_roadster:steering')
|
||||
steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.steering = steering
|
||||
|
||||
local driver_seat=minetest.add_entity(pos,'automobiles_roadster:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',{x=-4.25,y=7.12,z=9.5},{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_roadster:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',{x=4.25,y=7.12,z=9.5},{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat
|
||||
|
||||
local fuel_gauge=minetest.add_entity(pos,'automobiles_roadster:pointer')
|
||||
fuel_gauge:set_attach(self.object,'',ROADSTER_GAUGE_FUEL_POSITION,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
local lights = minetest.add_entity(pos,'automobiles_roadster:lights')
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=false})
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, roadster.trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end,
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
automobiles_lib.stepfunc(self, dtime)
|
||||
|
@ -436,12 +324,12 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
|
||||
if self._show_rag == true then
|
||||
self.object:set_bone_position("windshield", {x=0, z=15.8317, y=15.0394}, {x=145, y=0, z=0})
|
||||
self.top2:set_properties({is_visible=true})
|
||||
self.top1:set_properties({is_visible=false})
|
||||
self.rag_rect:set_properties({is_visible=true})
|
||||
self.rag:set_properties({is_visible=false})
|
||||
else
|
||||
self.object:set_bone_position("windshield", {x=0, z=15.8317, y=15.0394}, {x=0, y=0, z=0})
|
||||
self.top2:set_properties({is_visible=false})
|
||||
self.top1:set_properties({is_visible=true})
|
||||
self.rag_rect:set_properties({is_visible=false})
|
||||
self.rag:set_properties({is_visible=true})
|
||||
end
|
||||
|
||||
local player = nil
|
||||
|
@ -543,8 +431,8 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
|
||||
--whell turn
|
||||
self.steering:set_attach(self.steering_axis,'',{x=0,y=0,z=0},{x=0,y=0,z=self._steering_angle*2})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=roadster.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=-roadster.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle+angle_factor,z=0})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle+angle_factor,z=0})
|
||||
|
||||
if math.abs(self._steering_angle)>5 then
|
||||
local turn_rate = math.rad(40)
|
||||
|
@ -582,12 +470,12 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
roadster.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
local energy_indicator_angle = automobiles_lib.get_gauge_angle(self._energy)
|
||||
self.fuel_gauge:set_attach(self.object,'',ROADSTER_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
|
||||
self.fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=energy_indicator_angle})
|
||||
----------------------------
|
||||
-- end energy consumption --
|
||||
|
||||
|
@ -595,7 +483,8 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
|
@ -618,121 +507,8 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, roadster.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
roadster.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
roadster.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, roadster.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
automobiles_lib.attach_driver(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = "roadster_engine"},
|
||||
{object = self.object, gain = 0.5, pitch = 0.6, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
automobiles_lib.attach_pax(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
automobiles_lib.dettach_pax(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,7 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function roadster.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function roadster.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = roadster.getCarFromPlayer(player)
|
||||
local vehicle_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
|
@ -39,7 +26,7 @@ end
|
|||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "roadster:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = roadster.getCarFromPlayer(player)
|
||||
local car_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
|
|
|
@ -53,24 +53,3 @@ function roadster.destroy(self, puncher)
|
|||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_roadster:wheel')
|
||||
end
|
||||
|
||||
function roadster.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.08) or (math.abs(self._longit_speed) + 0.08 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
roadster.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function roadster.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = "roadster_engine"},
|
||||
{object = self.object, gain = 0.5,
|
||||
pitch = 0.6 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 10,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
||||
|
|
|
@ -35,7 +35,7 @@ minetest.register_craftitem("automobiles_trans_am:trans_am", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "Trans Am")
|
||||
automobiles_lib.create_inventory(ent, trans_am.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -189,51 +189,7 @@ initial_properties = {
|
|||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_trans_am:pivot_mesh',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pivot_mesh.b3d",
|
||||
textures = {"automobiles_black.png",},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_trans_am:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 0.5, y = 0.5, z = 0.5},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
local function paint(self, colstr)
|
||||
function trans_am.paint(self, colstr)
|
||||
automobiles_lib.paint_with_mask(self, colstr, self._det_color, "automobiles_trans_am_painting.png", "automobiles_trans_am_marks.png")
|
||||
local l_textures = self.initial_properties.textures
|
||||
|
||||
|
@ -243,17 +199,23 @@ local function paint(self, colstr)
|
|||
for _, texture in ipairs(l_textures) do
|
||||
local indx = texture:find(target_texture)
|
||||
if indx then
|
||||
l_textures[_] = target_texture.."^[multiply:".. self._det_color
|
||||
l_textures[_] = target_texture.."^[multiply:".. self._det_color --apply the deatil color color
|
||||
end
|
||||
local indx = texture:find(accessorie_texture)
|
||||
if indx then
|
||||
l_textures[_] = accessorie_texture.."^[multiply:".. colstr
|
||||
l_textures[_] = accessorie_texture.."^[multiply:".. colstr --here changes the main color
|
||||
end
|
||||
end
|
||||
self.object:set_properties({textures=l_textures})
|
||||
end
|
||||
|
||||
function set_paint(self, puncher, itmstck)
|
||||
function trans_am.set_paint(self, puncher, itmstck)
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
if not (self.owner == puncher:get_player_name() or is_admin == true) then
|
||||
return
|
||||
end
|
||||
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
|
@ -262,7 +224,7 @@ function set_paint(self, puncher, itmstck)
|
|||
local meta = itmstck:get_meta()
|
||||
local colstr = meta:get_string("paint_color")
|
||||
self._det_color = colstr
|
||||
paint(self, self._color)
|
||||
trans_am.paint(self, self._color)
|
||||
return true
|
||||
else
|
||||
--painting with dyes
|
||||
|
@ -280,7 +242,7 @@ function set_paint(self, puncher, itmstck)
|
|||
--minetest.chat_send_all(color ..' '.. dump(colstr))
|
||||
if colstr then
|
||||
self._det_color = colstr
|
||||
paint(self, self._color)
|
||||
trans_am.paint(self, self._color)
|
||||
itmstck:set_count(itmstck:get_count()-1)
|
||||
puncher:set_wielded_item(itmstck)
|
||||
return true
|
||||
|
@ -297,7 +259,7 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
|
|||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.2, -0.1, 0.1, 1.8, 0.1},
|
||||
selectionbox = {-2.0, 0.0, -2.0, 2.0, 2, 2.0},
|
||||
stepheight = 0.65,
|
||||
stepheight = 0.65 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_trans_am_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -360,150 +322,47 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
|
|||
_turn_light_timer = 0,
|
||||
_inv = nil,
|
||||
_inv_id = "",
|
||||
_change_color = paint,
|
||||
_change_color = trans_am.paint,
|
||||
_intensity = 4,
|
||||
_car_gravity = -automobiles_lib.gravity,
|
||||
--acc control
|
||||
_transmission_state = 1,
|
||||
_painting_function = trans_am.set_paint,
|
||||
_trunk_slots = 12,
|
||||
_engine_sound = "trans_am_engine",
|
||||
_max_fuel = 10,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
stored_owner = self.owner,
|
||||
stored_hp = self.hp,
|
||||
stored_color = self._color,
|
||||
stored_det_color = self._det_color,
|
||||
stored_steering = self._steering_angle,
|
||||
stored_energy = self._energy,
|
||||
--race data
|
||||
stored_last_checkpoint = self._last_checkpoint,
|
||||
stored_total_laps = self._total_laps,
|
||||
stored_race_id = self._race_id,
|
||||
stored_rag = self._show_rag,
|
||||
stored_pitch = self._pitch,
|
||||
stored_light_old_pos = self._light_old_pos,
|
||||
stored_inv_id = self._inv_id,
|
||||
stored_trans_am_type = self._trans_am_type,
|
||||
stored_car_gravity = self._car_gravity,
|
||||
})
|
||||
end,
|
||||
_vehicle_name = "Trans Am",
|
||||
_painting_load = trans_am.paint,
|
||||
_drive_wheel_pos = {x=-4.0, y=6.50, z=15.06},
|
||||
_drive_wheel_angle = 15,
|
||||
_seat_pos = {{x=-4.0,y=0.8,z=9},{x=4.0,y=0.8,z=9}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_trans_am:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=1.5,z=27.0},
|
||||
_front_wheel_ent = 'automobiles_trans_am:wheel',
|
||||
_front_wheel_xpos = 9.5,
|
||||
_front_wheel_frames = {x = 1, y = 49},
|
||||
_rear_suspension_ent = 'automobiles_trans_am:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=1.5,z=0},
|
||||
_rear_wheel_ent = 'automobiles_trans_am:wheel',
|
||||
_rear_wheel_xpos = 9.5,
|
||||
_rear_wheel_frames = {x = 1, y = 49},
|
||||
|
||||
_fuel_gauge_pos = {x=-4,y=6.8,z=16.6},
|
||||
_front_lights = 'automobiles_trans_am:f_lights',
|
||||
_rear_lights = 'automobiles_trans_am:r_lights',
|
||||
_reverse_lights = 'automobiles_trans_am:reverse_lights',
|
||||
_turn_left_lights = 'automobiles_trans_am:turn_left_light',
|
||||
_turn_right_lights = 'automobiles_trans_am:turn_right_light',
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if staticdata ~= "" and staticdata ~= nil then
|
||||
local data = minetest.deserialize(staticdata) or {}
|
||||
self.owner = data.stored_owner
|
||||
self.hp = data.stored_hp
|
||||
self._color = data.stored_color
|
||||
self._det_color = data.stored_det_color
|
||||
self._steering_angle = data.stored_steering
|
||||
self._energy = data.stored_energy
|
||||
--minetest.debug("loaded: ", self.energy)
|
||||
--race data
|
||||
self._last_checkpoint = data.stored_last_checkpoint
|
||||
self._total_laps = data.stored_total_laps
|
||||
self._race_id = data.stored_race_id
|
||||
self._show_rag = data.stored_rag
|
||||
self._pitch = data.stored_pitch
|
||||
self._light_old_pos = data.stored_light_old_pos
|
||||
self._inv_id = data.stored_inv_id
|
||||
|
||||
self._trans_am_type = data.stored_trans_am_type
|
||||
self._car_gravity = data.stored_car_gravity or -automobiles_lib.gravity
|
||||
|
||||
automobiles_lib.setText(self, "Trans Am")
|
||||
end
|
||||
|
||||
self.object:set_animation({x = 1, y = 8}, 0, 0, true)
|
||||
paint(self, self._color)
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local front_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_trans_am:front_suspension')
|
||||
front_suspension:set_attach(self.object,'',{x=0,y=1.5,z=27.0},{x=0,y=0,z=0})
|
||||
self.front_suspension = front_suspension
|
||||
|
||||
local lf_wheel=minetest.add_entity(pos,'automobiles_trans_am:wheel')
|
||||
lf_wheel:set_attach(self.front_suspension,'',{x=-trans_am.front_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lf_wheel = lf_wheel
|
||||
|
||||
local rf_wheel=minetest.add_entity(pos,'automobiles_trans_am:wheel')
|
||||
rf_wheel:set_attach(self.front_suspension,'',{x=trans_am.front_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rf_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rf_wheel = rf_wheel
|
||||
|
||||
local rear_suspension=minetest.add_entity(self.object:get_pos(),'automobiles_trans_am:rear_suspension')
|
||||
rear_suspension:set_attach(self.object,'',{x=0,y=1.5,z=0},{x=0,y=0,z=0})
|
||||
self.rear_suspension = rear_suspension
|
||||
|
||||
local lr_wheel=minetest.add_entity(pos,'automobiles_trans_am:wheel')
|
||||
lr_wheel:set_attach(self.rear_suspension,'',{x=-trans_am.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
lr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.lr_wheel = lr_wheel
|
||||
|
||||
local rr_wheel=minetest.add_entity(pos,'automobiles_trans_am:wheel')
|
||||
rr_wheel:set_attach(self.rear_suspension,'',{x=trans_am.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
-- set the animation once and later only change the speed
|
||||
rr_wheel:set_animation({x = 1, y = 49}, 0, 0, true)
|
||||
self.rr_wheel = rr_wheel
|
||||
|
||||
self.object:set_bone_position("drive_adjust", {x=-4.0, y=6.50, z=15.06}, {x=15, y=0, z=0})
|
||||
|
||||
local driver_seat=minetest.add_entity(pos,'automobiles_trans_am:pivot_mesh')
|
||||
driver_seat:set_attach(self.object,'',{x=-4.0,y=0.8,z=9},{x=0,y=0,z=0})
|
||||
self.driver_seat = driver_seat
|
||||
|
||||
local passenger_seat=minetest.add_entity(pos,'automobiles_trans_am:pivot_mesh')
|
||||
passenger_seat:set_attach(self.object,'',{x=4.0,y=0.8,z=9},{x=0,y=0,z=0})
|
||||
self.passenger_seat = passenger_seat
|
||||
|
||||
local fuel_gauge=minetest.add_entity(pos,'automobiles_trans_am:pointer')
|
||||
fuel_gauge:set_attach(self.object,'',trans_am_GAUGE_FUEL_POSITION,{x=0,y=0,z=0})
|
||||
self.fuel_gauge = fuel_gauge
|
||||
|
||||
local lights = minetest.add_entity(pos,'automobiles_trans_am:f_lights')
|
||||
lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.lights = lights
|
||||
self.lights:set_properties({is_visible=true})
|
||||
|
||||
local r_lights = minetest.add_entity(pos,'automobiles_trans_am:r_lights')
|
||||
r_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.r_lights = r_lights
|
||||
self.r_lights:set_properties({is_visible=true})
|
||||
|
||||
local reverse_lights = minetest.add_entity(pos,'automobiles_trans_am:reverse_lights')
|
||||
reverse_lights:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.reverse_lights = reverse_lights
|
||||
self.reverse_lights:set_properties({is_visible=true})
|
||||
|
||||
local turn_l_light = minetest.add_entity(pos,'automobiles_trans_am:turn_left_light')
|
||||
turn_l_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_l_light = turn_l_light
|
||||
self.turn_l_light:set_properties({is_visible=true})
|
||||
|
||||
local turn_r_light = minetest.add_entity(pos,'automobiles_trans_am:turn_right_light')
|
||||
turn_r_light:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.turn_r_light = turn_r_light
|
||||
self.turn_r_light:set_properties({is_visible=true})
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, trans_am.trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
||||
|
||||
automobiles_lib.actfunc(self, staticdata, dtime_s)
|
||||
end,
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
automobiles_lib.stepfunc(self, dtime)
|
||||
|
@ -653,10 +512,10 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
|
|||
|
||||
--whell turn
|
||||
if self.lf_wheel and self.rf_wheel and self.lr_wheel and self.rr_wheel then
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-trans_am.front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=trans_am.front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-trans_am.rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=trans_am.rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
self.lf_wheel:set_attach(self.front_suspension,'',{x=-self._front_wheel_xpos,y=0,z=0},{x=0,y=-self._steering_angle-angle_factor,z=0})
|
||||
self.rf_wheel:set_attach(self.front_suspension,'',{x=self._front_wheel_xpos,y=0,z=0},{x=0,y=(-self._steering_angle+angle_factor)+180,z=0})
|
||||
self.lr_wheel:set_attach(self.rear_suspension,'',{x=-self._rear_wheel_xpos,y=0,z=0},{x=0,y=0,z=0})
|
||||
self.rr_wheel:set_attach(self.rear_suspension,'',{x=self._rear_wheel_xpos,y=0,z=0},{x=0,y=180,z=0})
|
||||
end
|
||||
|
||||
--check if the tyres is touching the pavement
|
||||
|
@ -752,13 +611,13 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
trans_am.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
local energy_indicator_angle = automobiles_lib.get_gauge_angle(self._energy)
|
||||
if self.fuel_gauge then
|
||||
self.fuel_gauge:set_attach(self.object,'',trans_am_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
|
||||
self.fuel_gauge:set_attach(self.object,'',self._fuel_gauge_pos,{x=0,y=0,z=energy_indicator_angle})
|
||||
end
|
||||
----------------------------
|
||||
-- end energy consumption --
|
||||
|
@ -774,7 +633,8 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
|
@ -798,121 +658,8 @@ minetest.register_entity("automobiles_trans_am:trans_am", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, trans_am.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
trans_am.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
trans_am.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, trans_am.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
automobiles_lib.attach_driver(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = trans_am.engine_sound},
|
||||
{object = self.object, gain = 1.5, pitch = 1, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
automobiles_lib.attach_pax(self, clicker, true)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
automobiles_lib.dettach_pax(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,83 +0,0 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function trans_am.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function trans_am.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = trans_am.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
local ent = vehicle_obj:get_luaentity()
|
||||
|
||||
local yaw = "false"
|
||||
if ent._yaw_by_mouse then yaw = "true" end
|
||||
|
||||
local flight = "false"
|
||||
if ent._is_flying == 1 then flight = "true" end
|
||||
|
||||
local basic_form = table.concat({
|
||||
"formspec_version[3]",
|
||||
"size[6,7]",
|
||||
}, "")
|
||||
|
||||
basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
|
||||
basic_form = basic_form.."button[1,2.5;4,1;lights;Lights]"
|
||||
if ent._trans_am_type == 1 then basic_form = basic_form.."checkbox[1,4.0;flight;Flight Mode;"..flight.."]" end
|
||||
basic_form = basic_form.."checkbox[1,5.5;yaw;Direction by mouse;"..yaw.."]"
|
||||
|
||||
minetest.show_formspec(name, "trans_am:driver_main", basic_form)
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "trans_am:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = trans_am.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
if fields.go_out then
|
||||
if ent._passenger then --any pax?
|
||||
local pax_obj = minetest.get_player_by_name(ent._passenger)
|
||||
automobiles_lib.dettach_pax(ent, pax_obj)
|
||||
end
|
||||
ent._is_flying = 0
|
||||
automobiles_lib.dettach_driver(ent, player)
|
||||
end
|
||||
if fields.lights then
|
||||
if ent._show_lights == true then
|
||||
ent._show_lights = false
|
||||
else
|
||||
ent._show_lights = true
|
||||
end
|
||||
end
|
||||
if fields.yaw then
|
||||
if ent._yaw_by_mouse == true then
|
||||
ent._yaw_by_mouse = false
|
||||
else
|
||||
ent._yaw_by_mouse = true
|
||||
end
|
||||
end
|
||||
if fields.flight then
|
||||
if ent._is_flying == 1 then
|
||||
ent._is_flying = 0
|
||||
else
|
||||
ent._is_flying = 1
|
||||
end
|
||||
trans_am.turn_flight_mode(ent)
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.close_formspec(name, "trans_am:driver_main")
|
||||
end
|
||||
end)
|
|
@ -7,23 +7,13 @@ trans_am.LATER_DRAG_FACTOR = 6.0
|
|||
trans_am.gravity = automobiles_lib.gravity
|
||||
trans_am.max_speed = 40
|
||||
trans_am.max_acc_factor = 12
|
||||
trans_am.max_fuel = 10
|
||||
trans_am.trunk_slots = 12
|
||||
trans_am.ideal_step = 0.2
|
||||
trans_am.engine_sound = "trans_am_engine"
|
||||
|
||||
trans_am_GAUGE_FUEL_POSITION = {x=-4,y=6.8,z=16.6}
|
||||
|
||||
trans_am.front_wheel_xpos = 9.5
|
||||
trans_am.rear_wheel_xpos = 9.5
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_trans_am") .. DIR_DELIM .. "utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_trans_am") .. DIR_DELIM .. "entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_trans_am") .. DIR_DELIM .. "forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_trans_am") .. DIR_DELIM .. "crafts.lua")
|
||||
|
||||
|
||||
|
|
|
@ -1,78 +0,0 @@
|
|||
-- destroy the trans_am
|
||||
function trans_am.destroy(self, puncher)
|
||||
automobiles_lib.remove_light(self)
|
||||
if self.sound_handle then
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
self.sound_handle = nil
|
||||
end
|
||||
|
||||
if self.driver_name then
|
||||
-- detach the driver first (puncher must be driver)
|
||||
if puncher then
|
||||
puncher:set_detach()
|
||||
puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
if minetest.global_exists("player_api") then
|
||||
player_api.player_attached[self.driver_name] = nil
|
||||
-- player should stand again
|
||||
player_api.set_animation(puncher, "stand")
|
||||
end
|
||||
end
|
||||
self.driver_name = nil
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
if self.front_suspension then self.front_suspension:remove() end
|
||||
if self.lf_wheel then self.lf_wheel:remove() end
|
||||
if self.rf_wheel then self.rf_wheel:remove() end
|
||||
if self.rear_suspension then self.rear_suspension:remove() end
|
||||
if self.lr_wheel then self.lr_wheel:remove() end
|
||||
if self.rr_wheel then self.rr_wheel:remove() end
|
||||
if self.driver_seat then self.driver_seat:remove() end
|
||||
if self.passenger_seat then self.passenger_seat:remove() end
|
||||
if self.fuel_gauge then self.fuel_gauge:remove() end
|
||||
if self.lights then self.lights:remove() end
|
||||
if self.r_lights then self.r_lights:remove() end
|
||||
if self.turn_l_light then self.turn_l_light:remove() end
|
||||
if self.turn_r_light then self.turn_r_light:remove() end
|
||||
if self.reverse_lights then self.reverse_lights:remove() end
|
||||
|
||||
automobiles_lib.destroy_inventory(self)
|
||||
self.object:remove()
|
||||
|
||||
pos.y=pos.y+2
|
||||
|
||||
--minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_trans_am:trans_am')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
|
||||
end
|
||||
|
||||
function trans_am.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
trans_am.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function trans_am.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
local snd_pitch = 1 + ((self._longit_speed/10)/2)
|
||||
if self._transmission_state == 1 then
|
||||
snd_pitch = 1 + (self._longit_speed/10)
|
||||
end
|
||||
|
||||
self.sound_handle = minetest.sound_play({name = trans_am.engine_sound},
|
||||
{object = self.object, gain = 4,
|
||||
pitch = snd_pitch,
|
||||
max_hear_distance = 15,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
|
@ -7,8 +7,6 @@ vespa.LATER_DRAG_FACTOR = 30.0
|
|||
vespa.gravity = automobiles_lib.gravity
|
||||
vespa.max_speed = 20
|
||||
vespa.max_acc_factor = 6
|
||||
vespa.max_fuel = 3
|
||||
vespa.trunk_slots = 0
|
||||
|
||||
vespa.front_wheel_xpos = 0
|
||||
vespa.rear_wheel_xpos = 0
|
||||
|
@ -17,10 +15,10 @@ dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.l
|
|||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_vespa") .. DIR_DELIM .. "vespa_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_vespa") .. DIR_DELIM .. "vespa_player.lua")
|
||||
dofile(minetest.get_modpath("automobiles_vespa") .. DIR_DELIM .. "vespa_utilities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_vespa") .. DIR_DELIM .. "vespa_entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_vespa") .. DIR_DELIM .. "vespa_forms.lua")
|
||||
dofile(minetest.get_modpath("automobiles_vespa") .. DIR_DELIM .. "vespa_crafts.lua")
|
||||
|
||||
|
||||
|
|
Binary file not shown.
|
@ -38,7 +38,7 @@ minetest.register_craftitem("automobiles_vespa:vespa", {
|
|||
itemstack:take_item()
|
||||
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
|
||||
automobiles_lib.setText(ent, "vespa")
|
||||
automobiles_lib.create_inventory(ent, vespa.trunk_slots, owner)
|
||||
automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -98,7 +98,7 @@ minetest.register_entity("automobiles_vespa:vespa", {
|
|||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.24, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1, 1, -1, 1, -1, 1},
|
||||
stepheight = 0.8,
|
||||
stepheight = 0.8 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_vespa_body.b3d",
|
||||
--use_texture_alpha = true,
|
||||
|
@ -149,6 +149,16 @@ minetest.register_entity("automobiles_vespa:vespa", {
|
|||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 2,
|
||||
_base_pitch = 0.7,
|
||||
_trunk_slots = 0,
|
||||
_engine_sound = "vespa_engine",
|
||||
_max_fuel = 3,
|
||||
_formspec_function = vespa.driver_formspec,
|
||||
_destroy_function = vespa.destroy,
|
||||
_attach = vespa.attach_driver_stand,
|
||||
_dettach = vespa.dettach_driver_stand,
|
||||
_attach_pax = vespa.attach_pax_stand,
|
||||
_dettach_pax = vespa.dettach_pax_stand,
|
||||
|
||||
get_staticdata = function(self) -- unloaded/unloads ... is now saved
|
||||
return minetest.serialize({
|
||||
|
@ -220,7 +230,7 @@ minetest.register_entity("automobiles_vespa:vespa", {
|
|||
local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
|
||||
-- if the game was closed the inventories have to be made anew, instead of just reattached
|
||||
if not inv then
|
||||
automobiles_lib.create_inventory(self, vespa.trunk_slots)
|
||||
automobiles_lib.create_inventory(self, self._trunk_slots)
|
||||
else
|
||||
self.inv = inv
|
||||
end
|
||||
|
@ -425,7 +435,7 @@ minetest.register_entity("automobiles_vespa:vespa", {
|
|||
self._last_engine_sound_update = self._last_engine_sound_update + dtime
|
||||
if self._last_engine_sound_update > 0.300 then
|
||||
self._last_engine_sound_update = 0
|
||||
vespa.engine_set_sound_and_animation(self, longit_speed)
|
||||
automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -437,12 +447,13 @@ minetest.register_entity("automobiles_vespa:vespa", {
|
|||
|
||||
if stop ~= true then
|
||||
--self.object:set_velocity(velocity)
|
||||
self.object:set_acceleration(accel)
|
||||
self.object:add_velocity(vector.multiply(accel,dtime))
|
||||
--self.object:set_acceleration(accel)
|
||||
else
|
||||
if stop == true then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
self.object:set_velocity({x=0,y=0,z=0})
|
||||
if self._longit_speed > 0 then vespa.engineSoundPlay(self) end
|
||||
if self._longit_speed > 0 then automobiles_lib.engineSoundPlay(self) end
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -471,121 +482,8 @@ minetest.register_entity("automobiles_vespa:vespa", {
|
|||
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = puncher:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == nil then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if self.driver_name and self.driver_name ~= name then
|
||||
-- do not allow other players to remove the object while there is a driver
|
||||
return
|
||||
end
|
||||
|
||||
local is_attached = false
|
||||
if puncher:get_attach() == self.driver_seat then is_attached = true end
|
||||
|
||||
local itmstck=puncher:get_wielded_item()
|
||||
local item_name = ""
|
||||
if itmstck then item_name = itmstck:get_name() end
|
||||
|
||||
--refuel procedure
|
||||
--[[
|
||||
refuel works it car is stopped and engine is off
|
||||
]]--
|
||||
local velocity = self.object:get_velocity()
|
||||
local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
|
||||
if math.abs(speed) <= 0.1 then
|
||||
if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, vespa.max_fuel) then return end
|
||||
end
|
||||
-- end refuel
|
||||
|
||||
if is_attached == false then
|
||||
|
||||
-- deal with painting or destroying
|
||||
if itmstck then
|
||||
--race status restart
|
||||
if item_name == "checkpoints:status_restarter" and self._engine_running == false then
|
||||
--restart race current status
|
||||
self._last_checkpoint = ""
|
||||
self._total_laps = -1
|
||||
self._race_id = ""
|
||||
return
|
||||
end
|
||||
|
||||
if automobiles_lib.set_paint(self, puncher, itmstck) == false then
|
||||
local is_admin = false
|
||||
is_admin = minetest.check_player_privs(puncher, {server=true})
|
||||
--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
|
||||
if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
|
||||
toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
|
||||
self.hp = self.hp - 10
|
||||
minetest.sound_play("collision", {
|
||||
object = self.object,
|
||||
max_hear_distance = 5,
|
||||
gain = 1.0,
|
||||
fade = 0.0,
|
||||
pitch = 1.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.hp <= 0 then
|
||||
vespa.destroy(self)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
|
||||
if name == self.driver_name then
|
||||
vespa.driver_formspec(name)
|
||||
else
|
||||
if name == self.owner then
|
||||
if clicker:get_player_control().aux1 == true then
|
||||
automobiles_lib.show_vehicle_trunk_formspec(self, clicker, vespa.trunk_slots)
|
||||
else
|
||||
--is the owner, okay, lets attach
|
||||
vespa.attach_driver_stand(self, clicker)
|
||||
-- sound
|
||||
self.sound_handle = minetest.sound_play({name = "vespa_engine"},
|
||||
{object = self.object, gain = 0.3, pitch = 0.7, max_hear_distance = 30, loop = true,})
|
||||
end
|
||||
else
|
||||
--minetest.chat_send_all("clicou")
|
||||
--a passenger
|
||||
if self._passenger == nil then
|
||||
--there is no passenger, so lets attach
|
||||
if self.driver_name then
|
||||
vespa.attach_pax_stand(self, clicker)
|
||||
end
|
||||
else
|
||||
--there is a passeger
|
||||
if self._passenger == name then
|
||||
--if you are the psenger, so deattach
|
||||
vespa.dettach_pax_stand(self, clicker)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,8 @@
|
|||
|
||||
--------------
|
||||
-- Manual --
|
||||
--------------
|
||||
|
||||
function vespa.getCarFromPlayer(player)
|
||||
local seat = player:get_attach()
|
||||
if seat then
|
||||
local car = seat:get_attach()
|
||||
return car
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function vespa.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = vespa.getCarFromPlayer(player)
|
||||
local vehicle_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
|
@ -37,7 +25,7 @@ end
|
|||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "vespa:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = vespa.getCarFromPlayer(player)
|
||||
local car_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
|
|
|
@ -43,24 +43,3 @@ function vespa.destroy(self, puncher)
|
|||
minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_vespa:wheel')
|
||||
end
|
||||
|
||||
function vespa.engine_set_sound_and_animation(self, _longit_speed)
|
||||
--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
|
||||
if self.sound_handle then
|
||||
if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
|
||||
--minetest.chat_send_all('test2')
|
||||
vespa.engineSoundPlay(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function vespa.engineSoundPlay(self)
|
||||
--sound
|
||||
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
|
||||
if self.object then
|
||||
self.sound_handle = minetest.sound_play({name = "vespa_engine"},
|
||||
{object = self.object, gain = 0.3,
|
||||
pitch = 0.7 + ((self._longit_speed/10)/2),
|
||||
max_hear_distance = 30,
|
||||
loop = true,})
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue