mirror of
https://github.com/APercy/automobiles_pck
synced 2025-06-16 05:48:02 +02:00
fixes and added a second catrelle
This commit is contained in:
parent
2abf853b18
commit
d987350f6e
@ -43,6 +43,38 @@ minetest.register_craftitem("automobiles_catrelle:catrelle", {
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end,
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})
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-- catrelle TL
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minetest.register_craftitem("automobiles_catrelle:catrelle_tl", {
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description = S("Catrelle TL"),
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inventory_image = "automobiles_catrelle.png",
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liquids_pointable = false,
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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local pointed_pos = pointed_thing.above
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--pointed_pos.y=pointed_pos.y+0.2
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local car = minetest.add_entity(pointed_pos, "automobiles_catrelle:catrelle_tl")
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if car and placer then
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local ent = car:get_luaentity()
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local owner = placer:get_player_name()
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if ent then
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ent.owner = owner
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ent._catrelle_type = 1
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--minetest.chat_send_all("owner: " .. ent.owner)
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car:set_yaw(placer:get_look_horizontal())
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itemstack:take_item()
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ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
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automobiles_lib.setText(ent, "Catrelle TL")
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automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
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end
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end
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return itemstack
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end,
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})
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--
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-- crafting
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@ -1,3 +1,61 @@
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function catrelle.extra_parts(self)
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local pos = self.object:get_pos()
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local back_seat = minetest.add_entity(pos,'automobiles_catrelle:back_seat')
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back_seat:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.back_seat = back_seat
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end
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-- destroy the delorean
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function catrelle.destroy(self, puncher)
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automobiles_lib.remove_light(self)
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if self.sound_handle then
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minetest.sound_stop(self.sound_handle)
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self.sound_handle = nil
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end
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if self.driver_name then
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-- detach the driver first (puncher must be driver)
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if puncher then
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puncher:set_detach()
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puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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if minetest.global_exists("player_api") then
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player_api.player_attached[self.driver_name] = nil
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-- player should stand again
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player_api.set_animation(puncher, "stand")
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end
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end
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self.driver_name = nil
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end
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local pos = self.object:get_pos()
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if self.front_suspension then self.front_suspension:remove() end
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if self.lf_wheel then self.lf_wheel:remove() end
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if self.rf_wheel then self.rf_wheel:remove() end
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if self.rear_suspension then self.rear_suspension:remove() end
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if self.lr_wheel then self.lr_wheel:remove() end
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if self.rr_wheel then self.rr_wheel:remove() end
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if self.fuel_gauge then self.fuel_gauge:remove() end
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if self.lights then self.lights:remove() end
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if self.r_lights then self.r_lights:remove() end
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if self.reverse_lights then self.reverse_lights:remove() end
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if self.turn_l_light then self.turn_l_light:remove() end
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if self.turn_r_light then self.turn_r_light:remove() end
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if self.back_seat then self.back_seat:remove() end
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automobiles_lib.seats_destroy(self)
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automobiles_lib.destroy_inventory(self)
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self.object:remove()
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pos.y=pos.y+2
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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end
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--
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-- entity
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--
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@ -166,7 +224,34 @@ initial_properties = {
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})
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minetest.register_entity("automobiles_catrelle:catrelle", {
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minetest.register_entity('automobiles_catrelle:back_seat',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_catrelle_seat.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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catrelle.car_properties1 = {
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initial_properties = {
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physical = true,
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collide_with_objects = true,
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@ -210,7 +295,7 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
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lastvelocity = vector.new(),
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time_total = 0,
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_passenger = nil,
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_color = "#0063b0",
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_color = "#07B6BC",
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_steering_angle = 0,
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_engine_running = false,
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_last_checkpoint = "",
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@ -535,6 +620,21 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
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on_punch = automobiles_lib.on_punch,
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on_rightclick = automobiles_lib.on_rightclick,
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})
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}
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minetest.register_entity("automobiles_catrelle:catrelle", catrelle.car_properties1)
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catrelle.car_properties2 = automobiles_lib.properties_copy(catrelle.car_properties1)
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catrelle.car_properties2._vehicle_name = "Catrelle TL"
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catrelle.car_properties2.initial_properties = automobiles_lib.properties_copy(catrelle.car_properties1.initial_properties)
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catrelle.car_properties2.initial_properties.textures = automobiles_lib.properties_copy(catrelle.car_properties1.initial_properties.textures)
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catrelle.car_properties2.initial_properties.textures[9] = "automobiles_alpha.png"
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catrelle.car_properties2.initial_properties.textures[10] = "automobiles_catrelle_lat_glass.png"
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catrelle.car_properties2._seat_pos = {{x=-4.0,y=3,z=15},{x=4.0,y=3,z=15}, {x=-4.0,y=3,z=7},{x=4.0,y=3,z=7}}
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catrelle.car_properties2._color = "#0063b0"
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catrelle.car_properties2._trunk_slots = 24
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catrelle.car_properties2._extra_items_function = catrelle.extra_parts
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catrelle.car_properties2._destroy_function = catrelle.destroy
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minetest.register_entity("automobiles_catrelle:catrelle_tl", catrelle.car_properties2)
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@ -1,3 +1,26 @@
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function delorean.set_kit(self)
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local normal_kit = nil
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if self.normal_kit then self.normal_kit:remove() end
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local pos = self.object:get_pos()
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if self._car_type == 0 or self._car_type == nil then
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normal_kit = minetest.add_entity(pos,'automobiles_delorean:normal_kit')
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normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.normal_kit = normal_kit
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self.normal_kit:set_properties({is_visible=true})
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elseif self._car_type == 1 then
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--time machine
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normal_kit = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit')
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normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.normal_kit = normal_kit
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self.normal_kit:set_properties({is_visible=true})
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local instruments = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit_instruments')
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instruments:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.instruments = instruments
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self.instruments:set_properties({is_visible=true})
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end
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end
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--
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-- entity
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--
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@ -1,26 +1,3 @@
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function delorean.set_kit(self)
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local normal_kit = nil
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if self.normal_kit then self.normal_kit:remove() end
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local pos = self.object:get_pos()
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if self._car_type == 0 or self._car_type == nil then
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normal_kit = minetest.add_entity(pos,'automobiles_delorean:normal_kit')
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normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.normal_kit = normal_kit
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self.normal_kit:set_properties({is_visible=true})
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elseif self._car_type == 1 then
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--time machine
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normal_kit = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit')
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normal_kit:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.normal_kit = normal_kit
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self.normal_kit:set_properties({is_visible=true})
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local instruments = minetest.add_entity(pos,'automobiles_delorean:time_machine_kit_instruments')
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instruments:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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self.instruments = instruments
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self.instruments:set_properties({is_visible=true})
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end
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end
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function delorean.gravity_auto_correction(self, dtime)
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local factor = 1
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--minetest.chat_send_player(self.driver_name, "antes: " .. self._car_gravity)
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@ -78,7 +78,7 @@ function automobiles_lib.on_rightclick (self, clicker)
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else
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--minetest.chat_send_all("clicou")
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--a passenger
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if self._passenger == nil then
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if not player_api.player_attached[name] then
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--there is no passenger, so lets attach
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if self.driver_name then
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local attach_pax_f = automobiles_lib.attach_pax
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@ -87,12 +87,10 @@ function automobiles_lib.on_rightclick (self, clicker)
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end
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else
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--there is a passeger
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if self._passenger == name then
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--if you are the psenger, so deattach
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local dettach_pax_f = automobiles_lib.dettach_pax
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if self._dettach_pax then dettach_pax_f = self._dettach_pax end
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dettach_pax_f(self, clicker)
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end
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--if you are the psenger, so deattach
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local dettach_pax_f = automobiles_lib.dettach_pax
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if self._dettach_pax then dettach_pax_f = self._dettach_pax end
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dettach_pax_f(self, clicker)
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end
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end
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end
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@ -288,13 +286,15 @@ function automobiles_lib.on_activate(self, staticdata, dtime_s)
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self.rag = rag
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end
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local driver_seat=minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
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automobiles_lib.seats_create(self)
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--[[local driver_seat=minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
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driver_seat:set_attach(self.object,'',self._seat_pos[1],{x=0,y=0,z=0})
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self.driver_seat = driver_seat
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local passenger_seat=minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
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passenger_seat:set_attach(self.object,'',self._seat_pos[2],{x=0,y=0,z=0})
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self.passenger_seat = passenger_seat
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self.passenger_seat = passenger_seat]]--
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local pointer_entity = 'automobiles_lib:pointer'
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if self._gauge_pointer_ent then pointer_entity = self._gauge_pointer_ent end
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@ -63,6 +63,14 @@ function automobiles_lib.minmax(v,m)
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return math.min(math.abs(v),m)*minekart.sign(v)
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end
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function automobiles_lib.properties_copy(origin_table)
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local tablecopy = {}
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for k, v in pairs(origin_table) do
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tablecopy[k] = v
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end
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return tablecopy
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end
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--returns 0 for old, 1 for new
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function automobiles_lib.detect_player_api(player)
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local player_proterties = player:get_properties()
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@ -83,6 +91,28 @@ function automobiles_lib.detect_player_api(player)
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return 0
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end
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function automobiles_lib.seats_create(self)
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if self.object then
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local pos = self.object:get_pos()
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self._passengers_base = {}
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self._passengers = {}
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if self._seat_pos then
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local max_seats = table.getn(self._seat_pos)
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for i=1, max_seats do
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self._passengers_base[i] = minetest.add_entity(pos,'automobiles_lib:pivot_mesh')
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if not self._seats_rot then
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self._passengers_base[i]:set_attach(self.object,'',self._seat_pos[i],{x=0,y=0,z=0})
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else
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self._passengers_base[i]:set_attach(self.object,'',self._seat_pos[i],{x=0,y=self._seats_rot[i],z=0})
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end
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end
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self.driver_seat = self._passengers_base[1] --sets pilot seat reference
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self.passenger_seat = self._passengers_base[2] --sets copilot seat reference
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end
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end
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end
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-- attach player
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function automobiles_lib.attach_driver(self, player)
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local name = player:get_player_name()
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@ -156,103 +186,112 @@ function automobiles_lib.attach_pax(self, player, onside)
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local onside = onside or false
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local name = player:get_player_name()
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if onside == true then
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if self._passenger == nil then
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self._passenger = name
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local eye_y = -4
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if airutils.detect_player_api(player) == 1 then
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eye_y = 2.5
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end
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-- attach the driver
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player:set_attach(self.passenger_seat, "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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local eye_y = -4
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if automobiles_lib.detect_player_api(player) == 1 then
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eye_y = 2.5
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end
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player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = eye_y, z = -30})
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player_api.player_attached[name] = true
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-- make the pax sit
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if self._passenger == nil then
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self._passenger = name
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minetest.after(0.2, function()
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player = minetest.get_player_by_name(name)
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if player then
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local speed = 30.01
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local mesh = player:get_properties().mesh
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if mesh then
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local character = player_api.registered_models[mesh]
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if character and character.animation_speed then
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speed = character.animation_speed + 0.01
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end
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-- attach the driver
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player:set_attach(self.passenger_seat, "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = eye_y, z = -30})
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player_api.player_attached[name] = true
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-- make the pax sit
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minetest.after(0.2, function()
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player = minetest.get_player_by_name(name)
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if player then
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local speed = 30.01
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local mesh = player:get_properties().mesh
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if mesh then
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local character = player_api.registered_models[mesh]
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if character and character.animation_speed then
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speed = character.animation_speed + 0.01
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end
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player_api.set_animation(player, "sit", speed)
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if emote then emote.start(player:get_player_name(), "sit") end
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end
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end)
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end
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player_api.set_animation(player, "sit", speed)
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if emote then emote.start(player:get_player_name(), "sit") end
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end
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end)
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else
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--randomize the seat
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--[[local t = {1,2,3,4,5,6,7,8,9,10}
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local max_seats = table.getn(self._seat_pos) --driver and front passenger
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t = {} -- new array
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for i=1, max_seats do --(the first are for the driver
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t[i] = i
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end
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for i = 1, #t*2 do
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local a = math.random(#t)
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local b = math.random(#t)
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t[a],t[b] = t[b],t[a]
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end
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--for i = 1,10,1 do
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for k,v in ipairs(t) do
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i = t[k]
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if self._passengers[i] == nil then
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if self._passengers[i] == nil and i > 2 then
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--minetest.chat_send_all(self.driver_name)
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self._passengers[i] = name
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player:set_attach(self._passengers_base[i], "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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if i > 2 then
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player:set_eye_offset({x = 0, y = -4, z = 2}, {x = 0, y = 3, z = -30})
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else
|
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player:set_eye_offset({x = 0, y = -4, z = 0}, {x = 0, y = 3, z = -30})
|
||||
end
|
||||
player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = 3, z = -30})
|
||||
player_api.player_attached[name] = true
|
||||
-- make the driver sit
|
||||
-- make the pax sit
|
||||
|
||||
minetest.after(0.2, function()
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
player_api.set_animation(player, "sit")
|
||||
--apply_physics_override(player, {speed=0,gravity=0,jump=0})
|
||||
local speed = 30.01
|
||||
local mesh = player:get_properties().mesh
|
||||
if mesh then
|
||||
local character = player_api.registered_models[mesh]
|
||||
if character and character.animation_speed then
|
||||
speed = character.animation_speed + 0.01
|
||||
end
|
||||
end
|
||||
player_api.set_animation(player, "sit", speed)
|
||||
if emote then emote.start(player:get_player_name(), "sit") end
|
||||
end
|
||||
end)
|
||||
|
||||
break
|
||||
end
|
||||
end]]--
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.dettach_pax(self, player)
|
||||
if player then
|
||||
local name = player:get_player_name() --self._passenger
|
||||
if not player then return end
|
||||
local name = player:get_player_name() --self._passenger
|
||||
|
||||
-- passenger clicked the object => driver gets off the vehicle
|
||||
if self._passenger == name then
|
||||
self._passenger = nil
|
||||
else
|
||||
--[[for i = 10,1,-1
|
||||
do
|
||||
if self._passengers[i] == name then
|
||||
self._passengers[i] = nil
|
||||
break
|
||||
end
|
||||
end]]--
|
||||
end
|
||||
|
||||
-- detach the player
|
||||
if player then
|
||||
--player:set_properties({physical=true})
|
||||
player:set_detach()
|
||||
player_api.player_attached[name] = nil
|
||||
player_api.set_animation(player, "stand")
|
||||
player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
--remove_physics_override(player, {speed=1,gravity=1,jump=1})
|
||||
end
|
||||
else
|
||||
-- passenger clicked the object => driver gets off the vehicle
|
||||
if self._passenger == name then
|
||||
self._passenger = nil
|
||||
self._passengers[2] = nil
|
||||
else
|
||||
local max_seats = table.getn(self._seat_pos)
|
||||
for i = max_seats,1,-1
|
||||
do
|
||||
if self._passengers[i] == name then
|
||||
self._passengers[i] = nil
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- detach the player
|
||||
if player then
|
||||
local pos = player:get_pos()
|
||||
player:set_detach()
|
||||
|
||||
player_api.player_attached[name] = nil
|
||||
player_api.set_animation(player, "stand")
|
||||
|
||||
player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
|
||||
--remove_physics_override(player, {speed=1,gravity=1,jump=1})
|
||||
end
|
||||
end
|
||||
|
||||
@ -369,6 +408,13 @@ function automobiles_lib.put_light(self)
|
||||
|
||||
end
|
||||
|
||||
function automobiles_lib.seats_destroy(self)
|
||||
local max_seats = table.getn(self._passengers_base)
|
||||
for i=1, max_seats do
|
||||
if self._passengers_base[i] then self._passengers_base[i]:remove() end
|
||||
end
|
||||
end
|
||||
|
||||
function automobiles_lib.destroy(self, puncher)
|
||||
automobiles_lib.remove_light(self)
|
||||
if self.sound_handle then
|
||||
@ -409,6 +455,8 @@ function automobiles_lib.destroy(self, puncher)
|
||||
if self.turn_l_light then self.turn_l_light:remove() end
|
||||
if self.turn_r_light then self.turn_r_light:remove() end
|
||||
|
||||
automobiles_lib.seats_destroy(self)
|
||||
|
||||
automobiles_lib.destroy_inventory(self)
|
||||
self.object:remove()
|
||||
|
||||
|
@ -1,50 +1,72 @@
|
||||
local storage = automobiles_lib.storage
|
||||
automobiles_lib.modname = minetest.get_current_modname()
|
||||
|
||||
--function to format formspec for mineclone. In case of minetest, just returns an empty string
|
||||
local function get_itemslot_bg(a, b, c, d)
|
||||
if mcl_formspec then
|
||||
return mcl_formspec.get_itemslot_bg(a,b,c,d)
|
||||
end
|
||||
return ""
|
||||
end
|
||||
|
||||
local function get_formspec_by_size(self, size)
|
||||
local background = default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
local background = ""
|
||||
local hotbar = ""
|
||||
local is_minetest_game = false
|
||||
if is_minetest_game then
|
||||
background = background .. default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
hotbar = default.get_hotbar_bg(0,4.85)
|
||||
end
|
||||
local default_inventory_formspecs = {
|
||||
["2"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;3.0,0;3,1;]" .. get_itemslot_bg(3.0, 0, 2, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["3"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;2.5,0;3,1;]" .. get_itemslot_bg(2.5, 0, 3, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["4"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;2,0;4,1;]" ..
|
||||
"list[current_player;main;0,2;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;2,0;4,1;]" .. get_itemslot_bg(2.0, 0, 4, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["6"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,1;]"..
|
||||
"list[current_player;main;0,2;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,1;]".. get_itemslot_bg(1.0, 0, 6, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["8"]="size[8,6]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,1;]"..
|
||||
"list[current_player;main;0,2;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,1;]".. get_itemslot_bg(0, 0, 8, 1) ..
|
||||
"list[current_player;main;0,2;8,4;]" .. get_itemslot_bg(0, 2, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["12"]="size[8,7]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,2;]"..
|
||||
"list[current_player;main;0,3;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;1,0;6,2;]".. get_itemslot_bg(1, 0, 6, 2) ..
|
||||
"list[current_player;main;0,3;8,4;]" .. get_itemslot_bg(0, 3, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["16"]="size[8,7]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,2;]"..
|
||||
"list[current_player;main;0,3;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,2;]".. get_itemslot_bg(0, 0, 8, 2) ..
|
||||
"list[current_player;main;0,3;8,4;]" .. get_itemslot_bg(0, 3, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["24"]="size[8,8]".. background ..
|
||||
"list[context:" .. self._inv_id .. ";main;0,0;8,3;]"..
|
||||
"list[current_player;main;0,4;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;8,3;]".. get_itemslot_bg(0, 0, 8, 3) ..
|
||||
"list[current_player;main;0,4;8,4;]" .. get_itemslot_bg(0, 4, 8, 4) ..
|
||||
"listring[]",
|
||||
|
||||
["32"]="size[8,9]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]"..
|
||||
"list[current_player;main;0,6.08;8,3;8]"..
|
||||
"listring[context;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85),
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0.3;8,4;]".. get_itemslot_bg(0, 0.3, 8, 4) ..
|
||||
"list[current_player;main;0,5;8,4;]".. get_itemslot_bg(0, 5, 8, 4) ..
|
||||
"listring[]" ..
|
||||
hotbar,
|
||||
|
||||
["50"]="size[10,10]".. background ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;10,5;]"..
|
||||
"list[current_player;main;1,6;8,4;]" ..
|
||||
"list[detached:" .. self._inv_id .. ";main;0,0;10,5;]".. get_itemslot_bg(0, 0, 10, 5) ..
|
||||
"list[current_player;main;1,6;8,4;]" .. get_itemslot_bg(1, 6, 8, 4) ..
|
||||
"listring[]",
|
||||
}
|
||||
|
||||
|
@ -274,7 +274,7 @@ minetest.register_entity("automobiles_roadster:roadster", {
|
||||
_front_wheel_ent = 'automobiles_roadster:wheel',
|
||||
_front_wheel_xpos = 10.26,
|
||||
_front_wheel_frames = {x = 2, y = 13},
|
||||
_rear_suspension_ent = 'automobiles_trans_am:rear_suspension',
|
||||
_rear_suspension_ent = 'automobiles_roadster:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=0,z=0},
|
||||
_rear_wheel_ent = 'automobiles_roadster:wheel',
|
||||
_rear_wheel_xpos = 10.26,
|
||||
|
Loading…
Reference in New Issue
Block a user