waypoint_compass/init.lua

48 lines
2.8 KiB
Lua

local player_waypoints = {}
minetest.register_tool("waypoint_compass:compass", {
description = "Waypoint compass",
inventory_image = "Waypoint_compass_inventory_image.png",
-- Display HUD waypoint on use
on_use = function(itemstack, user, pointed_thing)
if not itemstack then
return nil
end
local meta = itemstack:get_meta()
local waypoint_id = meta:get_string("waypoint_compass:id")
if user and user:is_player() then
local player = user
local player_name = player:get_player_name()
if (player_waypoints[player_name] and
player_waypoints[player_name][waypoint_id]) then
-- Waypoint is currently displayed, remove it
local hud_id = player_waypoints[player_name][waypoint_id]
print("hud_id remove", hud_id)
player_waypoints[player_name][waypoint_id] = nil
player:hud_remove(hud_id)
else
-- Show this waypoint
local waypoint_name = meta:get_string("waypoint_compass:name") ~= "" or "destination"
local hud_id = player:hud_add({
hud_elem_type = "waypoint",
name = waypoint_name,
text = "m",
precision=1,
number = 0xFF, --0xFFFFFF,
world_pos = {x=0, y=0, z=0},
})
-- store HUD elemnt id to remove it later
if not player_waypoints[player_name] then
player_waypoints[player_name] = {}
end
print("hud_id add", hud_id)
player_waypoints[player_name][waypoint_id] = hud_id
end
end
return nil
end,
})