Just basic HUD waypoint toggle on use
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commit
e793c26f64
47
init.lua
Normal file
47
init.lua
Normal file
@ -0,0 +1,47 @@
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local player_waypoints = {}
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minetest.register_tool("waypoint_compass:compass", {
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description = "Waypoint compass",
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inventory_image = "Waypoint_compass_inventory_image.png",
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-- Display HUD waypoint on use
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on_use = function(itemstack, user, pointed_thing)
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if not itemstack then
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return nil
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end
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local meta = itemstack:get_meta()
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local waypoint_id = meta:get_string("waypoint_compass:id")
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if user and user:is_player() then
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local player = user
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local player_name = player:get_player_name()
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if (player_waypoints[player_name] and
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player_waypoints[player_name][waypoint_id]) then
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-- Waypoint is currently displayed, remove it
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local hud_id = player_waypoints[player_name][waypoint_id]
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print("hud_id remove", hud_id)
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player_waypoints[player_name][waypoint_id] = nil
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player:hud_remove(hud_id)
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else
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-- Show this waypoint
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local waypoint_name = meta:get_string("waypoint_compass:name") ~= "" or "destination"
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local hud_id = player:hud_add({
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hud_elem_type = "waypoint",
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name = waypoint_name,
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text = "m",
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precision=1,
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number = 0xFF, --0xFFFFFF,
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world_pos = {x=0, y=0, z=0},
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})
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-- store HUD elemnt id to remove it later
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if not player_waypoints[player_name] then
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player_waypoints[player_name] = {}
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end
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print("hud_id add", hud_id)
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player_waypoints[player_name][waypoint_id] = hud_id
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end
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end
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return nil
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end,
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})
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