forked from your-land-mirror/yl_speak_up
renamed trade_list.lua to fs_trade_list.lua
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@ -36,7 +36,7 @@ end
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-- helper function; also used by trade_list.lua
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-- helper function; also used by fs_trade_list.lua
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yl_speak_up.get_sorted_trade_id_list = function(dialog, show_dialog_option_trades)
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-- make sure all fields exist
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yl_speak_up.setup_trade_limits(dialog)
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2
init.lua
2
init.lua
@ -94,7 +94,7 @@ dofile(modpath .. "trade_simple.lua")
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-- just click on a button to buy items from the trade list
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dofile(modpath .. "fs_trade_via_buy_button.lua")
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-- easily accessible list of all trades the NPC offers
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dofile(modpath .. "trade_list.lua")
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dofile(modpath .. "fs_trade_list.lua")
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-- as the name says: list which npc acesses a variable how and in which context
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dofile(modpath .. "fs_get_list_of_usage_of_variable.lua")
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-- show which values are stored for which player in a quest variable
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@ -33,7 +33,7 @@ minetest.register_on_player_receive_fields( function(player, formname, fields)
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elseif formname == "yl_speak_up:inventory" then
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yl_speak_up.input_inventory(player, formname, fields)
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return true
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-- handled in trade_list.lua
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-- handled in fs_trade_list.lua
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elseif formname == "yl_speak_up:trade_list" then
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yl_speak_up.input_trade_list(player, formname, fields)
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return true
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