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yl_skinsdb_addon

Purpose

This mod allows you to import skind from the worldfolder instead of the modfolder and also provides a command to import skins into a running server.

Download

Get it from https://gitea.your-land.de/your-land/yl_skinsdb_addon

Dependencies

See mod.conf

Installation

  1. Copy the "yl_skinsdb_addon" folder to your mod directory.
  2. Enable the mod in your world.mt file.
  3. Place the skins you want to import into the save_path

Configuration

yl_skinsdb_addon.debug = false

Set to true to enable debug mode

yl_skinsdb_addon.save_path

Set this to where in the worldfolder you want the textures of the skins stored

yl_skinsdb_addon.import_priv

Enable holders of this priv to import the skins from ingame

Usage

This mod targets servers, but should work in singleplayer, too. It comes with no direct content but is intended as an addon to skinsdb.

Chatcommands

/import_skins

Starts import of new skins

Limitations

  • Those of dynamic_add_media. Read: The more modern both MT client and server are, the better.
  • This mod does not validate whether a file found in the save_path is actually a texture.

Alternatives

  • Manually execute the necessary lua commands

Supported versions

If you use yl_skinsdb_addon, but something is wrong, please file a bug. PRs also welcome.

  • Server: 5.8.0+
  • Client: 5.8.0+

Allied projects

If you know a project that uses this mod tell us and we will add it to the list.

Uninstall

Remove it from your mod folder or deactivate it in your world.mt

Mods that depend on it will cease to work, if the mod is removed without proper replacement.

License

See LICENSE.md

  • Code MIT AliasAlreadyTaken
  • Screenshot CC0 Styxcolor

Thank you

  • Styxcolor
  • bell07 Initial mod author of skinsdb
  • mt-mods Current maintainers of skinsdb