dev | ||
.luacheckrc | ||
chatcommand_import_skins.lua | ||
chatcommands.lua | ||
config.lua | ||
information.lua | ||
init.lua | ||
initialize.lua | ||
internal.lua | ||
LICENSE-CC0 | ||
LICENSE-MIT | ||
LICENSE.md | ||
mod.conf | ||
overwrite.lua | ||
README.md | ||
screenshot.png | ||
settingtypes.txt | ||
setup.lua | ||
texts.lua |
yl_skinsdb_addon
Purpose
This mod allows you to import skind from the worldfolder instead of the modfolder and also provides a command to import skins into a running server.
Download
Get it from https://gitea.your-land.de/your-land/yl_skinsdb_addon
Dependencies
See mod.conf
Installation
- Copy the "yl_skinsdb_addon" folder to your mod directory.
- Enable the mod in your world.mt file.
- Place the skins you want to import into the save_path
Configuration
yl_skinsdb_addon.debug = false
Set to true to enable debug mode
yl_skinsdb_addon.save_path
Set this to where in the worldfolder you want the textures of the skins stored
yl_skinsdb_addon.import_priv
Enable holders of this priv to import the skins from ingame
Usage
This mod targets servers, but should work in singleplayer, too. It comes with no direct content but is intended as an addon to skinsdb.
Chatcommands
/import_skins
Starts import of new skins
Limitations
- Those of dynamic_add_media. Read: The more modern both MT client and server are, the better.
- This mod does not validate whether a file found in the save_path is actually a texture.
Alternatives
- Manually execute the necessary lua commands
Supported versions
If you use yl_skinsdb_addon, but something is wrong, please file a bug. PRs also welcome.
- Server: 5.8.0+
- Client: 5.8.0+
Allied projects
If you know a project that uses this mod tell us and we will add it to the list.
Uninstall
Remove it from your mod folder or deactivate it in your world.mt
Mods that depend on it will cease to work, if the mod is removed without proper replacement.
License
See LICENSE.md
- Code MIT AliasAlreadyTaken
- Screenshot CC0 Styxcolor