Sokomine
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1717ad442b
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added explanations to the alternate_text edit window
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2021-07-01 23:42:43 +02:00 |
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Sokomine
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3d4141e786
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allow to edit and store alternate texts for dialogs when comming from a particular option/failed effect
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2021-07-01 22:33:19 +02:00 |
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Sokomine
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ff2ba081a9
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added edit button to colored dialog text
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2021-07-01 17:24:24 +02:00 |
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Sokomine
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97384d7772
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fixed display bug in effect on_failure
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2021-06-30 23:30:22 +02:00 |
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Sokomine
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ea5bbb0e7a
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added yl_speak_up.show_colored_dialog_text for edit menus
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2021-06-30 23:12:39 +02:00 |
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Sokomine
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edee560b56
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better describe which precondition, action or effect is beeing edited
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2021-06-30 04:23:55 +02:00 |
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Sokomine
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d7e06b662e
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colorize background for on_failure dialogs in edit general
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2021-06-30 01:46:37 +02:00 |
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Sokomine
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cef75205f5
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added custom precondition and effect
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2021-06-29 00:15:36 +02:00 |
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Sokomine
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3a66d6b4ce
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allowed to edit and create preconditions and effects of type function for players with npc_master priv
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2021-06-28 23:35:45 +02:00 |
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Sokomine
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e199257fb6
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added support for editing effect of type move
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2021-06-28 23:05:23 +02:00 |
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Sokomine
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e47680fd7d
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added give_item and take_item (editable with npc_master)
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2021-06-28 18:24:07 +02:00 |
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Sokomine
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71873b7a52
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remove name in front of variables for the player's own variables
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2021-06-28 02:14:56 +02:00 |
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Sokomine
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66477c494f
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fixed bug with variable name showing
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2021-06-28 01:46:38 +02:00 |
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Sokomine
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885c19831e
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allow to use $ in quest items
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2021-06-27 18:54:54 +02:00 |
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Sokomine
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5edb0da5a7
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translate item precondition to player_inv precondition when editing
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2021-06-27 17:52:06 +02:00 |
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Sokomine
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46f5232d49
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dialog effects cannot be deleted or edited anymore
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2021-06-27 17:43:14 +02:00 |
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Sokomine
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c24cce74b1
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allow to use item slot to describe stack for preconditions
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2021-06-21 20:43:13 +02:00 |
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Sokomine
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711cbe69d5
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handle enter key in fs_edit_general.lua
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2021-06-21 19:38:25 +02:00 |
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Sokomine
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d71e5e1d10
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made the back to edit dialog option button more comprehensible
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2021-06-21 18:43:58 +02:00 |
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Sokomine
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f7470a7bb1
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made function get_number_from_id accessible
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2021-06-21 18:22:37 +02:00 |
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Sokomine
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a1af19ca46
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fixed bugs regarding variable selection in preconditions and effects
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2021-06-21 01:21:50 +02:00 |
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Sokomine
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eb7861393b
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fixed bug in on_rightclick
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2021-06-20 23:54:35 +02:00 |
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Sokomine
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701f687415
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variables can now be added, set and queried; time is rounded to seconds
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2021-06-20 23:24:33 +02:00 |
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Sokomine
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827020d167
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variable handling related to current time
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2021-06-20 17:28:21 +02:00 |
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Sokomine
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4085e87f29
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show dialog for on_failure of actions; improved formspecs
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2021-06-20 02:18:32 +02:00 |
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Sokomine
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73aaa15c44
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show target dialog for on_failure effect
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2021-06-20 00:58:08 +02:00 |
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Sokomine
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c93012338d
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show background images when editing inventory-related actions
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2021-06-20 00:36:07 +02:00 |
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Sokomine
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a44cb0fbdd
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allow actual editing of most preconditions, actions and effects
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2021-06-19 23:42:05 +02:00 |
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Sokomine
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7045842359
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actions of type custom can now be created
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2021-06-16 02:59:10 +02:00 |
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Sokomine
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5f652f62ae
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added save function for actions of type trade
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2021-06-16 01:36:50 +02:00 |
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Sokomine
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5d0083212a
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added input formspec for action of type trade
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2021-06-16 00:25:18 +02:00 |
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Sokomine
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51e8e197b4
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implemented saving password input action
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2021-06-15 19:40:56 +02:00 |
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Sokomine
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634631a8e9
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added blacklist for quest items
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2021-06-15 01:23:49 +02:00 |
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Sokomine
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4d81955421
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implementing storing action npc_wants
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2021-06-15 00:14:21 +02:00 |
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Sokomine
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ed333192cb
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implemented storing action npc_gives
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2021-06-14 23:44:28 +02:00 |
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Sokomine
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a1ce1db375
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preparations/formspecs for npc_wants/npc_gives
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2021-06-14 01:12:12 +02:00 |
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Sokomine
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5d82cbc32d
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added fs_edit_actions.lua and necessary sourroundings
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2021-06-12 21:17:58 +02:00 |
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Sokomine
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62cfd61e8a
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took care of undeclared globals
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2021-06-12 17:36:15 +02:00 |
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Sokomine
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69d29d7aec
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added blacklist for effect block interaction
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2021-06-12 16:52:39 +02:00 |
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Sokomine
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003b322af3
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implemented effects that are block- and crafting-related
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2021-06-12 00:17:51 +02:00 |
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Sokomine
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d21141ec1f
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on_failure effect now acts upon failed *effects* instead of a failed action
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2021-06-11 16:47:56 +02:00 |
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Sokomine
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773be49a4e
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added yl_speak_up.debug_msg plus chat command /npc_talk_debug
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2021-06-10 22:49:24 +02:00 |
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Sokomine
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312b9a49df
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renamed eval_precondition_function to eval_and_execute_function, moved to fs_edit_general.lua and used for results as well
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2021-06-10 18:06:21 +02:00 |
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Sokomine
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4e4948923a
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added effect send chat message to all
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2021-06-10 17:46:09 +02:00 |
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Sokomine
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d2e5840886
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only blocks where the player (npc owner) can build are suitable for preconditions and effects
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2021-06-09 22:04:07 +02:00 |
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Sokomine
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5c8586cc50
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removed done TODO point
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2021-06-09 21:49:29 +02:00 |
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Sokomine
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6ec65d6a17
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added effects craft and on_failure (but not implemented yet)
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2021-06-09 21:43:49 +02:00 |
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Sokomine
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2d233a16e7
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preparations for on_failure effect
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2021-06-09 00:56:50 +02:00 |
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Sokomine
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967e7c6eb4
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created fs_edit_general.lua with common functions for preconditions and effects
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2021-06-08 23:56:55 +02:00 |
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