worldeditadditions/worldeditadditions_commands/commands/selectors/spush.lua

33 lines
1.4 KiB
Lua

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worldeditadditions_core.register_command("spush", {
params = "",
description = "Pushes the currently defined region onto your (per-user) selection stack.",
privs = { worldedit = true },
require_pos = 1,
parse = function(params_text)
return true
end,
nodes_needed = function(name)
return 0
end,
func = function(name)
local success, msg = worldeditadditions.spush(name, worldedit.pos1[name], worldedit.pos2[name])
if not success then
return success, msg
end
local new_count = worldeditadditions.scount(name)
local plural = "s are"
if new_count == 1 then plural = " is" end
local region_text = worldeditadditions.vector.tostring(worldedit.pos1[name]).." - "..worldeditadditions.vector.tostring(worldedit.pos2[name])
minetest.log("action", name .. " used //spush at "..region_text..". Stack height is now " .. new_count.." regions")
return true, "Region "..region_text.." pushed onto selection stack; "..new_count.." region"..plural.." now in the stack"
end
})