worldeditadditions/worldeditadditions_commands/commands/overlay.lua

31 lines
2.1 KiB
Lua

-- ██████ ██ ██ ███████ ██████ ██ █████ ██ ██
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-- ██ ██ ██ ██ █████ ██████ ██ ███████ ████
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-- ██████ ████ ███████ ██ ██ ███████ ██ ██ ██
worldeditadditions_core.register_command("overlay", {
params = "<replace_node_a> [<chance_a>] <replace_node_b> [<chance_b>] [<replace_node_N> [<chance_N>]] ...",
description = "Places <replace_node_a> in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with <replace_node_a>. Optionally supports a mix of nodes and chances, as in //mix and //replacemix.",
privs = { worldedit = true },
require_pos = 2,
parse = function(params_text)
local success, node_list = worldeditadditions.parse.weighted_nodes(
worldeditadditions.split_shell(params_text)
)
return success, node_list
end,
nodes_needed = function(name)
-- //overlay only modifies up to 1 node per column in the selected region
local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
return (pos2.x - pos1.x) * (pos2.y - pos1.y)
end,
func = function(name, node_list)
local start_time = worldeditadditions.get_ms_time()
local changes = worldeditadditions.overlay(worldedit.pos1[name], worldedit.pos2[name], node_list)
local time_taken = worldeditadditions.get_ms_time() - start_time
minetest.log("action", name .. " used //overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s")
return true, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. worldeditadditions.format.human_time(time_taken)
end
})