mirror of
https://github.com/APercy/automobiles_pck
synced 2025-06-15 21:38:02 +02:00
279 lines
7.5 KiB
Lua
Executable File
279 lines
7.5 KiB
Lua
Executable File
--
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-- entity
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--
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minetest.register_entity('automobiles_buggy:front_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_f_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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minetest.register_entity('automobiles_buggy:rear_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_r_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_buggy:f_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_buggy_f_lights.b3d",
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textures = {"automobiles_grey.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_buggy:r_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_buggy_r_lights.b3d",
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textures = {"automobiles_rear_lights_off.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_buggy:f_wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_f_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_metal.png", "automobiles_buggy_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_buggy:r_wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_r_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_metal.png", "automobiles_buggy_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_buggy:rag',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_rag.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_buggy_rag_window.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity("automobiles_buggy:buggy", {
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initial_properties = {
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physical = true,
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collide_with_objects = true,
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collisionbox = {-0.1, -0.45, -0.1, 0.1, 1, 0.1},
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selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
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stepheight = 0.7 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_buggy_body.b3d",
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --carroceria
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"automobiles_black.png", --banco traseiro
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"automobiles_black.png", --chssis
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"automobiles_metal.png", --frontlights
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"automobiles_black.png", --interior
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"automobiles_metal.png", --engine
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"automobiles_buggy_fuel.png", --panel
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"automobiles_metal.png", --windshield
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"automobiles_buggy_windshield.png", --windshield
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"automobiles_metal.png", --engine protection
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"automobiles_metal.png", --front protection
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"automobiles_metal.png", --driver protection
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"automobiles_black.png", -- engine details
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"automobiles_metal.png", "automobiles_black.png", --volante
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},
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},
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textures = {},
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driver_name = nil,
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sound_handle = nil,
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owner = "",
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static_save = true,
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infotext = "A very nice buggy!",
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hp = 50,
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buoyancy = 2,
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physics = automobiles_lib.physics,
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lastvelocity = vector.new(),
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time_total = 0,
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_passenger = nil,
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_color = "#ff8b0e",
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_steering_angle = 0,
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_engine_running = false,
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_last_checkpoint = "",
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_total_laps = -1,
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_race_id = "",
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_energy = 1,
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_last_time_collision_snd = 0,
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_last_time_drift_snd = 0,
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_last_time_command = 0,
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_roll = math.rad(0),
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_pitch = 0,
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_longit_speed = 0,
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_show_rag = true,
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_show_lights = false,
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_light_old_pos = nil,
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_last_ground_check = 0,
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_last_light_move = 0,
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_last_engine_sound_update = 0,
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_inv = nil,
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_inv_id = "",
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_change_color = automobiles_lib.paint,
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_intensity = 4,
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_trunk_slots = 8,
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_engine_sound = "buggy_engine",
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_max_fuel = 10,
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_formspec_function = buggy.driver_formspec,
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_vehicle_name = "Buggy",
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_drive_wheel_pos = {x=-4.26,y=6.01,z=16},
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_drive_wheel_angle = 15,
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_rag_extended_ent = 'automobiles_buggy:rag',
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_seat_pos = {{x=-4.25,y=0.48,z=9.5},{x=4.25,y=0.48,z=9.5}},
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_front_suspension_ent = 'automobiles_buggy:front_suspension',
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_front_suspension_pos = {x=0,y=-0.7,z=23},
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_front_wheel_ent = 'automobiles_buggy:f_wheel',
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_front_wheel_xpos = 8,
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_front_wheel_frames = {x = 1, y = 13},
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_rear_suspension_ent = 'automobiles_buggy:rear_suspension',
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_rear_suspension_pos = {x=0,y=0,z=0},
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_rear_wheel_ent = 'automobiles_buggy:r_wheel',
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_rear_wheel_xpos = 8,
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_rear_wheel_frames = {x = 1, y = 13},
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_fuel_gauge_pos = {x=0,y=4.65,z=15.17},
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_front_lights = 'automobiles_buggy:f_lights',
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_rear_lights = 'automobiles_buggy:r_lights',
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_LONGIT_DRAG_FACTOR = 0.12*0.12,
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_LATER_DRAG_FACTOR = 6.0,
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_max_acc_factor = 5,
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_max_speed = 15,
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_min_later_speed = 4.0,
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_consumption_divisor = 60000,
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get_staticdata = automobiles_lib.get_staticdata,
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on_deactivate = function(self)
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automobiles_lib.save_inventory(self)
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end,
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on_activate = automobiles_lib.on_activate,
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on_step = automobiles_lib.on_step,
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on_punch = automobiles_lib.on_punch,
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on_rightclick = automobiles_lib.on_rightclick,
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})
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