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	Bug Fixes
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				@ -595,12 +595,13 @@ function animalia.mount(self, player, params)
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	player:set_attach(self.object, "Torso", params.pos, params.rot)
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	player:set_eye_offset({x = 0, y = 25, z = 0}, {x = 0, y = 15, z = 15})
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	self:clear_utility()
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	minetest.after(0.3, function()
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	minetest.after(0.4, function()
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		animate_player(player, "sit" , 30)
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	end)
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end
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function animalia.punch(self, puncher, ...)
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	if self.hp <= 0 then return end
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	creatura.basic_punch_func(self, puncher, ...)
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	self._puncher = puncher
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	if self.flee_puncher
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@ -2,7 +2,7 @@
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-- Fox --
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---------
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local vec_dir, vec_dist = vector.direction, vector.direction
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local vec_dir, vec_dist = vector.direction, vector.distance
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local dir2yaw = minetest.dir_to_yaw
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local function get_food_pos(self)
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@ -132,6 +132,7 @@ creatura.register_mob("animalia:horse", {
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	fancy_collide = false,
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	-- Animalia Props
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	group_wander = true,
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	catch_with_net = true,
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	catch_with_lasso = true,
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	consumable_nodes = {
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@ -147,7 +148,7 @@ creatura.register_mob("animalia:horse", {
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	},
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	utility_stack = {
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		{
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			utility = "animalia:wander_group",
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			utility = "animalia:wander",
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			step_delay = 0.25,
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			get_score = function(self)
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				return 0.1, {self}
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@ -76,6 +76,7 @@ creatura.register_mob("animalia:wolf", {
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	follow = follow,
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	-- Animalia Props
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	skittish_wander = true,
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	assist_owner = true,
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	flee_puncher = false,
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	catch_with_net = true,
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@ -91,7 +92,7 @@ creatura.register_mob("animalia:wolf", {
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	-- Functions
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	utility_stack = {
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		{
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			utility = "animalia:wander_skittish",
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			utility = "animalia:wander",
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			step_delay = 0.25,
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			get_score = function(self)
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				return 0.1, {self}
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