dev | ||
models | ||
textures | ||
config.lua | ||
functions.lua | ||
init.lua | ||
mobs.lua | ||
mod.conf | ||
privs.lua | ||
readme.md | ||
tools.lua | ||
usage.md |
Version
Current version: 202009231753
Dependencies
- mobs_redo
Optional dependencies
None so far, but there is a command in another package that let's you conveniently upload new skins
Requirements
202009231753 for 5.3.0
License
None yet. This may change in the future. Whoever has access to the repo can use it for their own purpose. Also, licensing of third party stuff is questionable at best, so I can't offer a proper license at the moment. I'm no lawyer
Installation
Enter your mod repository, something like /home/yourname/games/minetest/mods/
git clone https://gitea.your-land.de/your-land/yl_speak_up.git
Look at the config.lua and alter the values as you like.
If you wish to to upload skins or textures on runtime, you need to create a second mod in the worldfolder and have worldedit installed.
Support mod
To create this mod you need go to your world folder
Create a folder and name it yl_npc
Inside this folder create an empty init.lua file
Create a textures folder, where all the skins go that you upload after server start
How to actually upload a skin during runtime, see usage.md/Upload a skin
Usage
See usage.md
Storage
Dialogs are stored in JSON inside the world directory in the folder specified in yl_speak_up.path
Bugs, suggestions, features & bugfixes
Report bugs here: https://gitea.your-land.de/your-land/yl_speak_up/issues