use raycast to find pointed object, add some config variables

This commit is contained in:
whosit 2021-05-16 18:31:50 +03:00
parent b1b233033b
commit ef4adb9613

View File

@ -1,5 +1,11 @@
local player_waypoints = {}
local update_interval = 1.31415
local compass_precision = 10 -- set to 1 to show whole number or 10 for 1 decimal
local waypoint_color = 0xFC7D0A
local target_above = false
local point_to_objects = false -- unimplemented
local point_to_liquids = true
local compass_range = 96
-- lua metatables? what is that? :P
-- local function get_compass_meta_id(meta)
@ -18,33 +24,16 @@ local function set_compass_meta_label(meta, label)
end
local function pos_serialize(pos)
-- strip "(" and ")"
return string.sub(minetest.pos_to_string(pos), 2, -2)
end
local function pos_deserialize(str)
-- numbers are separated by ","
local tmp = {}
for n in string.gmatch(str, "([^,]+)") do
table.insert(tmp, n)
end
tmp[1] = tonumber(tmp[1]) or 0
tmp[2] = tonumber(tmp[2]) or 0
tmp[3] = tonumber(tmp[3]) or 0
return {x = tmp[1], y = tmp[2], z = tmp[3]}
end
local function set_compass_meta_pos(meta, pos)
local pos_str = pos_serialize(pos)
local pos_str = minetest.serialize(pos)
meta:set_string("waypoint_compass:position", pos_str)
end
local function get_compass_meta_pos(meta)
return pos_deserialize(meta:get_string("waypoint_compass:position"))
return minetest.deserialize(meta:get_string("waypoint_compass:position"))
end
-- local function set_compass_meta_pos(meta, pos)
@ -57,23 +46,55 @@ end
-- return minetest.get_position_from_hash(meta:get_int("waypoint_compass:position"))
-- end
minetest.register_tool("waypoint_compass:compass", {
description = "Waypoint compass",
short_description = "Waypoint compass",
inventory_image = "Waypoint_compass_inventory_image.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.5},
range = 160, -- TODO what's the good range?
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing and pointed_thing.type == "node" then
local pointed_pos = pointed_thing.above
local meta = itemstack:get_meta()
meta:set_string("description", string.format("Waypoint compass %s", minetest.pos_to_string(pointed_pos)))
set_compass_meta_pos(meta, pointed_pos)
--set_compass_meta_label(meta, minetest.pos_to_string(pointed_pos))
--print("meta pos", minetest.pos_to_string(get_compass_meta_pos(meta)))
return itemstack
end
end,
local function set_waypoint_at_pointed_place(itemstack, user, pointed_thing)
if pointed_thing and pointed_thing.type == "node" then
local pointed_pos = target_above and pointed_thing.above or pointed_thing.under
local meta = itemstack:get_meta()
meta:set_string("description", string.format("Waypoint compass %s", minetest.pos_to_string(pointed_pos)))
set_compass_meta_pos(meta, pointed_pos)
set_compass_meta_label(meta, minetest.pos_to_string(pointed_pos))
return itemstack
end
-- TODO handle entities?
end
-- return first thing player is pointing at
local function raycast_crosshair(player, range)
local p_pos = player:get_pos()
local p_eye_height = player:get_properties().eye_height
local p_eye_pos = { x = p_pos.x, y = p_pos.y + p_eye_height, z = p_pos.z }
local to = vector.add(p_eye_pos, vector.multiply(player:get_look_dir(), range))
local ray = minetest.raycast(p_eye_pos, to, point_to_objects, point_to_liquids)
local pointed_thing = ray:next()
return pointed_thing
-- while pointed_thing do
-- print(pointed_thing.type, minetest.pos_to_string(pointed_thing.under))
-- pointed_thing = ray:next()
-- end
end
minetest.register_tool(
"waypoint_compass:compass", {
description = "Waypoint compass",
short_description = "Waypoint compass",
inventory_image = "Waypoint_compass_inventory_image.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.5},
range = 2.0, -- TODO what's the good range?
on_place = function(itemstack, placer, pointed_thing)
set_waypoint_at_pointed_place(itemstack, placer, pointed_thing)
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "nothing" then
if user:is_player() then
pointed_thing = raycast_crosshair(user, compass_range)
end
end
set_waypoint_at_pointed_place(itemstack, user, pointed_thing)
return itemstack
end,
})
@ -93,8 +114,8 @@ local function show_hud_waypoint(player, compass_item_meta)
hud_elem_type = "waypoint",
name = waypoint_name,
text = "m",
precision=1,
number = 0xFC7D0A,
precision= compass_precision,
number = waypoint_color,
world_pos = get_compass_meta_pos(compass_item_meta),
})
-- store HUD elemnt id to remove it later
@ -120,7 +141,7 @@ minetest.register_globalstep(function(dtime)
local waypoint_pos = get_compass_meta_pos(meta)
-- remove different waypoint if it exists
if player_waypoints[player_name] and
(pos_serialize(player_waypoints[player_name].pos) ~= pos_serialize(waypoint_pos)) then
(player_waypoints[player_name].pos ~= waypoint_pos) then
remove_hud_waypoint(player, player_name)
end
-- show new waypoint