whosit ebc9b4bfa9 | ||
---|---|---|
models | ||
README.md | ||
bone_test_the_thing.blend | ||
init.lua | ||
mod.conf |
README.md
Works in blender 4.0.2 with this exporter: https://github.com/GreenXenith/io_scene_b3d
Notes:
- make an armature, make bones, name them
- select object, shift+select armature, go into pose mode, select one bone, ctrl+p, select "parent to bone"
- if you move bone in pose mode now, it should move the object too
- NB: to force exporter export bones, it seems you must have any animation (seems to be a bug)
- when exporting, go into object mode and select all objects, then export to b3d