Re-adjust some selection boxes
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				@ -2,7 +2,7 @@ local enchanting = {}
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function enchanting.construct(pos)
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	local meta = minetest.get_meta(pos)
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	meta:set_string("formspec", "size[8,7;]"..bg..
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	meta:set_string("formspec", "size[8,7;]"..xbg..
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		"label[0.85,-0.15;Enchant]".."image[0.6,0.2;2,2;xdecor_enchbook.png]"..
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		"list[current_name;tool;0.5,2;1,1;]"..
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		"list[current_name;mese;1.5,2;1,1;]".."image[1.5,2;1,1;mese_layout.png]"..
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@ -11,23 +11,23 @@ sound.glass = default.node_sound_glass_defaults()
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sound.leaves = default.node_sound_leaves_defaults()
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sound.stone = default.node_sound_stone_defaults()
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bg = default.gui_bg..default.gui_bg_img..default.gui_slots
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xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
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local default_inventory_size = 32
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local default_inventory_formspecs = {
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	["8"] = "size[8,6]"..bg..
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	["8"] = "size[8,6]"..xbg..
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	"list[context;main;0,0;8,1;]"..
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	"list[current_player;main;0,2;8,4;]",
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	["16"] = "size[8,7]"..bg..
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	["16"] = "size[8,7]"..xbg..
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	"list[context;main;0,0;8,2;]"..
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	"list[current_player;main;0,3;8,4;]",
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	["24"] = "size[8,8]"..bg..
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	["24"] = "size[8,8]"..xbg..
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	"list[context;main;0,0;8,3;]"..
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	"list[current_player;main;0,4;8,4;]",
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	["32"] = "size[8,9]"..bg..
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	["32"] = "size[8,9]"..xbg..
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	"list[context;main;0,0.3;8,4;]"..
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	"list[current_player;main;0,4.85;8,1;]"..
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	"list[current_player;main;0,6.08;8,3;8]"..
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								hive.lua
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								hive.lua
									
									
									
									
									
								
							@ -2,7 +2,7 @@ local hive = {}
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function hive.construct(pos)
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	local meta = minetest.get_meta(pos)
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	meta:set_string("formspec", "size[8,5;]"..bg..
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	meta:set_string("formspec", "size[8,5;]"..xbg..
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		"label[1.35,0;Bees are making honey\nwith pollen around...]"..
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		"image[0.2,-0.1;1,1;flowers_dandelion_white.png]"..
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		"image[7,0.1;1,1;flowers_viola.png]"..
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@ -62,7 +62,7 @@ xdecor.register("mailbox", {
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function mailbox.get_formspec(pos)
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	local spos = pos.x..","..pos.y..","..pos.z
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	local formspec =
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		"size[8,9]"..bg..
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		"size[8,9]"..xbg..
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		"label[0,0;You received...]"..
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		"list[nodemeta:"..spos..";main;0,0.75;8,4;]"..
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		"list[current_player;main;0,5.25;8,4;]"
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@ -72,7 +72,7 @@ end
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function mailbox.get_insert_formspec(pos, owner)
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	local spos = pos.x..","..pos.y..","..pos.z
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	local formspec =
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		"size[8,5]"..bg..
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		"size[8,5]"..xbg..
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		"label[0.5,0;Send your goods\nto "..owner.." :]"..
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		"list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
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		"list[current_player;main;0,1.25;8,4;]"
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@ -23,7 +23,7 @@ xdecor.register("baricade", {
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	tiles = {"xdecor_baricade.png"},
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	groups = {snappy=3, flammable=2},
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	damage_per_second = 4,
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	selection_box = xdecor.nodebox.slab_y(0.5, 0)
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	selection_box = xdecor.nodebox.slab_y(0.3)
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})
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xdecor.register("barrel", {
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@ -432,7 +432,7 @@ for _, f in pairs(flowerstype) do
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		inventory_image = "xdecor_"..f.."_pot.png",
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		drawtype = "plantlike",
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		sounds = sound.leaves,
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		selection_box = xdecor.nodebox.slab_y(0.5, 0)
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		selection_box = xdecor.nodebox.slab_y(0.3)
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	})
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	minetest.register_craft({
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@ -544,10 +544,7 @@ xdecor.register("stonepath", {
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			{0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}
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		}
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	},
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	selection_box = {
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		type = "fixed",
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		fixed = {-0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375}
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	}
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	selection_box = xdecor.nodebox.slab_y(0.05)
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})
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xdecor.register("stone_tile", {
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@ -34,7 +34,7 @@ function worktable.construct(pos)
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	end
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	nodebtn = table.concat(nodebtn)
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	meta:set_string("formspec", "size[8,7;]"..bg..
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	meta:set_string("formspec", "size[8,7;]"..xbg..
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		"label[0,0;Cut your material into...]"..nodebtn..
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		"label[0,1.5;Input]".."list[current_name;input;0,2;1,1;]"..
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		"image[1,2;1,1;xdecor_saw.png]"..
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